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5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
70

Horizon

Captains Customs - Ship Sales

Ship

Cargo Lift: 5,000 t

No other ship quite so embodies life in the Helios System. Hardworking, severe, yet beautiful. And, oh so good for those focused on mining and hauling. Captain’s Customs presents the iconic Horizon. Really, it should always be referred to as “The Horizon”. So worshipped by, and so prevalent in the fevered dreams of, miners all over the system The Horizon has reached near-mythical status. It’s the ship that shows you that it’s all worth it – that you are a serious operator! Aside from being a technological marvel and a design masterpiece, the Horizon answers two key questions; “where the hell am I going to all put these rocks?” and “Why the hell am I mining all these rocks?". Hell, this ship is so good it spawned a family tree – from micros, to minis, to the Eclipse – The Horizon’s DNA is all over Captain’s showroom…. …. … Anyway… Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs fine-tuning the engines of the industry with flair! M Core - 12 L Container - Warp Drive Two variants available - AGG and Non-AGG Both have nearly the same capacity from the ground to space (non-AGG has more lift), but the AGG version has unlimited weight into space when operated as an AGG platform ship. Nearly 10KT of total mass to space off the ground of Alioth.

BP: 5 Mħ
1

Bustard MKW 6

Space_Blade_LLC

Ship

Space Thrust: 4.98 MN

"Bustard MKW 6" Built as a Courier ship. ATMO and Space Engines are Advanced Military. While heavier than the common Warp Shuttle, it has much greater lift capacity and maintains efficiency while allowing for a roomy control bridge. There is space and power to increase cargo capacity if desired but it was decided to stay with a 75% rule for ratings and handling. Can achieve 1500 in ATMO with skills and with out burning elements if traveling in a flat straight line. The Archego HUD has been set to a limit of 1175 to protect un-skilled pilots, this can be changed at your discretion. Includes: - ALL elements on the ship that can be boosted are boosted to level 5 NON PvP boosts - All listed attributes were taken while in VR so they reflect zero pilot skills, and ship was dry and empty. - 1x Resurrection Node. - 1x Surrogate POD. - 1x Surrogate VR Station. - 2 Command chairs, one with Archegeo HUD and one with Default HUD. - Atmospheric and Space radars. - Space Thrusters for easy station landing. - Includes "Shipinfo" LUA screens by Astco/Krengus. - Advanced Optimised Containers have been used to reduce weight and increase capacity. - Atmospheric Brakes have been applied to be compatible with the potential future brake changes. - Tokens Sales: NA At this time. Ship Showroom is being Moved! https://du-creators.org/makers/Space_Blade_LLC

BP: 2 Mħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
3

Orus MKII

Renard

Ship

Space Thrust: 4.41 MN

The Orus MKII, a lightweight carrier hybrid S. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 500 Kħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
3

MBI Star Cruiser

MBI Star Cruiser

Ship

Cargo Lift: 500 t

Feast your eyes (and the ships') upon the stars with this medium core wall-e/eve inspired ship with the primary purpose of scavenging, salvaging and hauling among the stars and down below. You can VR to Santa Monica Pier to view all our crazy work, Please don't Buy in VR.

BP: 10 Mħ
7

E 14 Eclipse - ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 100 t

The Eclipse is a cooperative ship design between Emladra and Dothack is first ship among several in the future that will be released. It is very very stable with skills sustain speed is like 70km/h so glides super well it is mainly a warp shuttle but can carry 100tons pretty nicely in 1g. Design is inspired by the RSI Mantis from star citizen are skills are improving. . Ship bp is available for purchase at Alioth vr "admi build store"

BP: 2 Mħ
1

Mungo

Smourr Designs

Ship

Cargo Lift: 150 t

The Mungo is the small workhorse you need. Fitted with a medium cargo container, two powerful atmo engines and a space engine - combined with a slim stubnose military design you will get every job done. Powerful enough to carry 300t of material in atmosphere - With medium skills. But also with low skills you can fly it easy. Can lift up to 150 tons of material from Alioth to space. Much more back to Alioth. This is our daily use transporter for all kind of small to medium supports in the organization. Pick from market, Deliver to Madis, Bring home material - All done with one ship. Atmo speed is limited to 1100 km/h, but can fly up to 1400 km/h. Available in 4 colors - Olive/military, Red, Blue and Silver. Have a look in the store - Colors examples in the showroom. Free skilling on request. Token on request - Have a look at store, we sell already built ships on the outer floor. Can be ordered with advanced safe / freight engines for saving more fuel.

BP: 2.5 Mħ
16

Snake

Bonusaben

Ship

No attributes :-(

SNAKE! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
3

Belovator Octo

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator Octo: The Octo is our first attempt to break with the rule that an Elevator has to be a shoebox hidden away in a hole underground. It´s octagon shape is a refreshing alternative to the usual square. The carbon fiber materials used for the hull together with the custom landing pad (DRM-free, included in the purchase) make it a nice eyecatcher on your premises. It also features a custom forcefield configuration that has forcefields as ramps when it´s standing on the base pad and the regular flat bridges when it´s docked at the upper floors. - 1000 tonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 4x Basic Container M - Advanced Maneuver, Freight and Military Engines - custom forcefield configuration - comes with static DRM-free S-core landing pad also suitable for S-core ships Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. ATTENTION: The game mechanics unfortunately do not allow for an octagonal shaft / dock in your spacestation, because it creates a rectangular hitbox around dynamic constructs. So the shaft / dock still has to be square. Fortunately the completely symmetrical octagon-shape of the Octo still makes for a pleasant appearance in a square dock. Blueprint Dispensers available at our Showroom on Alioth: ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 8 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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