Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
1

Thopter

The Bad Batch

Ship

Max Speed: 500 km/h

Super nimble, good looking ship for Atmospheric flight. Fly in style of the Dune universe when you do your business around the planet. It's made of very cheap parts based on an Dynamic Core XS

BP: 30 Kħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
3

DHP atmo [v2.0.5]

DarthShelL

Ship

Dry Weight: 3.72 t

DHP - Darth's Handy Platform This is the atmospheric only version. Was created to rescue ships and help with building or core placing ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 2 Mħ

Solar Brickman

Iageni

Ship

No attributes :-(

It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]

BP: 400 Kħ
3

Diamondface Explorer

Choxie

Ship

No attributes :-(

10/2023: A workshop has re-opened on Haven and has my old ships for sale. Price dropped to 2 mil per bp. Come check out the ship and my other projects thru VR at "Choxie's workshop". A ship designed for BSW lead engineer dogface. The Diamondface is based on his favorite ship from Elite Dangerous: The Diamondback Explorer. Diamondface is a S-core all-rounder with a single L container and fully equipped for space for atmospheric travel. Safe type Space Engines allow for a rapid warm up and acceleration out of atmosphere. It also features a luxurious interior with bedroom, dinette and bathroom, as well as a respawn node. The design also incorporates a warpdrive which can be excluded on your personal build, if you choose. This ship was designed with aesthetics in mind, but dogface has painstakingly ensured the ship flies, turns, rolls, pitches and yaws smoothly with no overlapping axes, with balanced center of mass and abundant atmospheric lift. We are located on Haven at ::pos{0,27,-80.8347,89.3933,241.4069} If you interested in purchasing blueprints, here is a fast way to get to my base (If you're on Alioth): -Go to any of the Alioth districts with teleporters, and teleport to district 9. -Take the shuttle to Haven from District 9. This will put you at Haven Market 9. -My base is about 35km south of Haven District 9.

BP: 2 Mħ
5

Phantom V2

Sethioz

Ship

Cargo Lift: 5,000 t

This is upgraded version of my previous art-build "Phantom". It's now equipped with DSAT (deep space asteroid tracker), warp drive, more containers, more wings, added vertical boosters on separate tank, added more atmo and space brakes, also removed 2x L atmo engines as they're not needed. slight improvements on voxelwork, but nothing major. also added another level of interior, which is kind of "meh", but it's only so that you can access DSAT from inside the ship. just an upper deck. NOTE - specs highly depend on YOUR talents, if you're not getting as high specs as i have listed, then either train your talents or ask someone to apply their talents on it. I can do it for you aswell, just message me in-game and bring the ship over (i must have build rights to apply talents).

BP: 2.2 Mħ

HYPERION

Captain Harlock

Ship

Cargo Lift: 1,000 t

--DU creators website is very bad i got hacked do not trust it-- All likes removed from my ships In the closing weeks of DU’s beta phase, I spent many days producing this industrial warp hauler for us all to enjoy post launch. Using a source image found online, I carefully created the Hyperion in stunning detail. The key was to remain faithful to the concept art and achieve a performance that would rival any ship in its size class. The appearance of this full size S core might deceive you, but rest assured, the handling and capability of the ship will not disappoint. Utilizing 5x Basic Container L the Hyperion can comfortably handle 1KT worth of cargo to and from a 1G planet. This is not the hard limit as with good flight talents and a seasoned pilot, the ship is capable of more than double the recommended weight. The Hyperion PRO comes equipped with 8 Advanced Military Atmospheric Engines and 6 Advanced Safe Space Engines instead of Basics. This is the only difference between the versions. The Hyperion is intended as a warp capable hauler for moving large amounts of cargo efficiently. A shield is included in the blueprint, however, it is not recommended for use in the PVP zone as it has no weapons by default. All engines can be swapped out to increase performance but you can find the recommended engine loadout on the Hyperion PRO (rated for 2KT). Please note that exceeding the recommended weight of the ship may cause brakes and wings to underperform. The inertia matrix has been fine tuned to negate as many unwanted rotational forces as possible, even under extreme load. Once again, I have installed the open source LUA for container content information and element status (coded by Krengus of ASTCo). For the flight script, I opted to use Arch HUD by default (made by Archaegeo). as it provides a clean, customizable interface that is effective at displaying all the information you need as you focus on flying and it has everything you need. Last but not least, a special thanks to everyone who supported my work and helped me achieve everything I have in the last 2 years. If I made a list of names then it would be longer than this description and I’m sure I’d miss a name or two unintentionally. I hope you know who are and post launch, we continue to share many more laughs, knowledge, stories and ships! Many thanks and enjoy the Hyperion! // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 20 million quanta Pro version 40 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated still manual rgb Ship info updated still manual rgb Arch hud updated The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! All my blueprints have 50% discount included in the price till the end of the month! VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 20 Mħ
BP: 3 Mħ
3

lift 10.000 tons Alioth without the AGG

Spaceboys

Ship

Cargo Lift: 10,000 t

large cargo civil fabriqué par Manwé (Valinor) de Penrose peut transporter 10.000 tonnes sous 1G sans le generateur de gravité. 10 container XXL expanded VR: Spaceboys beach club n'achetez pas en VR

BP: 15 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ

Siphon

Obsidian Paradox

Ship

No attributes :-(

2kt Hauler

BP: 5 Mħ
1

Pocket Rocket

Nghtmare

Ship

Cargo Lift: 19.99 t

This is a VTOL arch-hud modification that allows the ship to automatically swap to gyro use at 975m allowing it to launch vertically then travel horizontally very cool fun to fly and very controllable great for landing on a small footprint.

Token: 1 Mħ
BP: 25 Kħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ
2

Rifter Phalanx

Rifter Inc

Ship

Space Thrust: 55 MN

This Is a 2 Medium Gunner Cannon & Laser Meta Relevant Cruiser class PvP Ship. It is Meant to be flown with Support S core ships. This ship has 18Mil CCS and a Large Shield. Comes With Free Buffs For Space and All weapon systems.

BP: 6 Mħ
8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
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