Titan Aerospace
Badger Starter Dropship
Titan Aerospace
Ship

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.
Hemera
Titan Aerospace
Ship

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.
Raven
Titan Aerospace
Ship

The Raven was originally built as a S core, with a low cross section to ensure performance was the best possible. Now moved to an M core, it retains all of its S core performance but adds the ability to dock XS and S ships to it, plus it gave the much needed room at the front of the core to finish the design in the way it was meant to be. The result is a ship that you'll find yourself using time and again, a real daily driver, with just the right blend of every day hauling ability, fuel efficiency and practicality. Lift: 11G of High-altitude lift means the cargo weight is really only limited by the amount you want to spend on engines (and can fit in the 4 L containers). With Advanced military engines close to 3KT is possible, depending on talents and pilot skill. Fuel: A L space tank and L Atmo tank are provided, with a M space tank included for some of the vertical boosters. There is a modest interior with room to make it your own and space at the front to place a warp drive. In the cargo hold, there is room for 1 more L container or other utility items should you need it. Stats listed are with basic engines. I will boost any printed BP's free. ENGINE POSITIONS. Space. 1. X:32.0, Y:-66.0, Z:-0.5 (laid on its side) 2. X:32.0, Y:-66.0, Z:-10.5 (laid on its side) 3. X:44.0, Y:-72.5, Z:-5.5 (upright) Atmo. 1. X:0.0, Y:-73.0, Z:6.5. 2. X:0.0, Y:-73.0, Z:-8.0 Left and right engines placed either side.
Badger - Dropship
Titan Aerospace
Ship

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship
Inter City One
Titan Aerospace
Ship

Inter City One by Titan Aerospace is a fun pocket speeder, driven by 3 medium atmo engines for maximum thrust and compactible with a full fuel tank. Even on basic engines top speed is over 1,200 km/h, depending on talents. Built for speed and agility its great to fly and means you'll never be stranded. The engines can be upgraded for even higher speeds.
Apollo
Titan Aerospace
Ship

Please note the Apollo is located a little way from my main base, on the water platform. COLOUR SWAP. I've updated the BP so if you'd like to select your own hull colour just replace the Matt Purple honeycomb. (the default is now purple so i could see any issues and fix them) VR to Titan Apollo to view. Do not buy in VR. The Apollo is a versatile, efficient mission ship. Capable of carrying 3.95 KT of cargo in the standard loadout of 8 uncommon manoeuvre and 4 uncommon military atmo engines, enough for 2 large mission packs. More cargo can be carried with more powerful engines. There is a spacious cargo area that can be outfitted to suit the mission. The standard loadout is 7 L containers, 3 more can be added alongside a DSAT or M shield to fill the hub capacity if required. The interior is spacious and has crew quarters for the captain, a dedicated resurrection chamber and secondary pilot seat for using the DSAT when equipped. DSAT position is X: 0.0, Y: -21.5, Z: -19.5 A landing pad is available at the rear of the ship for shuttles or fighter escorts, as the Apollo is an M core, up to S core size can be docked. The design is relatively compact, with the 2 XL space engines and 4 atmo engines tucked in neatly in front of the rear atmo engine pods. The front width allows for great manoeuvrability from the adjustors, giving the Apollo quite a playful flight experience making it fun to fly. The Apollo is designed for everyday use, efficient enough to pop to the market for a few items but powerful enough to make those large mission runs or asteroid trips too.
Deliverance
Titan Aerospace
Ship

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.