Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
5

Warp Eagle

Hirnsausen

Ship

Cargo Lift: 4,180 t

A small hauler for atmospheric and warp usage. One L container. Very potent propulsion, lifts off almost right away and speeds up very fast (reaching "burn speed) after a few seconds of diagonal climbing. Good wing lift, can glide well, too. And looks provocatively good. She's not meant for everyone, price and perfomance make the distinction. Only 5 ships of her type will be sold. VR: "Tropico"

BP: 20 Mħ
1

Dropship T_Type

Medve

Ship

Max Speed: 800 km/h

Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop

BP: 600 Kħ
1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
5

Manta Lite Transport

Seripis

Ship

Cargo Lift: 1,500 t

The Manta is a S core light hauler designed to jump planets and easily carry loads of materials with out costing you an arm and a leg for a medium transport. No stacked element. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 2.5 Mħ
3

Stiletto

Captain Harlock

Ship

Cargo Lift: 3,000 t

I proudly present the Stiletto and its fully upgraded twin the Stiletto PRO. A new and affordable, luxury hauler designed for all players old and new. Aspiring pilots and veterans alike are guaranteed to find something to love about the Stiletto. Every aspect of this vibrant, medium core ship has been carefully thought out and hand crafted to achieve maximum performance without sacrificing any functionality. You notice right away the incredible voxel work alone justifies an equally well thought out placement of elements, ensuring the performance matches or exceeds that of others in its class. Let’s take a closer look at what each model is capable of. Stiletto The Stiletto comes ready and willing to shift 3KT, rated at 1G on Alioth, to space and back safely. This is possible due to the 6 Basic Large Containers providing over 1000KL worth of cargo capacity with basic talents. It comes with an Anti Gravity Generator, Warp Drive or Shield Generator in its blueprint. There is however room for them and space is marked out for easy placement. Other notable features include XS roof garage and multiple control setup at the bridge. Stiletto PRO After countless hours perfecting every detail and enduring a dozen or more flight tests, this 5KT, rated at 1G on Alioth, tourer can carry up to 2500KL worth of cargo to space without the assistance of AGG.(Auto pilot safe 3KT) This model does however come with anti-gravity placed as the centerpiece of the entrance hall meaning the technical limit is what you can safely lift to 1km from the surface of your current planet. Other notable features include warp capability, rare capacitor shield size M, XS roof garage and multiple control setup at the bridge. Comes furnished throughout with unique voxel decoration. You can find the entrance towards the front of the ship. There you’ll find the force field ramp and entrance to the main hall. On both sides of the hall you will find switches for lights, force fields and screens. At the back of the hall is a placeholder for the shield generator and in the middle is a center console where information about cargo, fuel and ship status can be displayed. By default I have chosen to use the open source LUA coded by Krengus at ASTCo which should remain updatable, Albatross HUD from CodeInfused in the back seat and Arch HUD from Archaegeo in the front main seat that i recommend to use as it flies a lot better Above the console area is a circular landing where an AGG can go and above the bridge, on the exterior of the ship, you will find the housing for easily placing a Warp Drive. The Stiletto was built in anticipation of a game wipe. I wanted the base model to be affordable in terms of elements. The Stiletto PRO is my attempt to push the hull to its limit and create the best performing version of the ship. Please try for yourself and leave me feedback in the comments. I want to hear what you like about it and I’m open to honest criticism. The color of the forcefields it will be normal blue when you spawn it. Special Thanks to FinalX, RyanPryde, Scourgy, fridaywitch, (LUA experts CodeInfused, Krengus, Archaegeo, Koruzarius, RobRocketpants ) Kosmos, Hadron and everyone else who helped me design and create the ships you see before you. // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 50 million quanta Pro version 80 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the back seat) updated New color picker lua AGG controller script have rgb color picker All the screens - lights and lua reworked to work with the color picker and you can change their colors in both versions Minor exterior voxel rework Pro version containers are changed to advance optimized The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}

Token: 55 Mħ
BP: 10 Mħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
1

UNSC Pelican M core

HollowKyo

Ship

No attributes :-(

An M core Pelican. Stats in pics. VR to Kyo Ship Shop to bookmark the location and return if you want to buy one!

BP: 2 Mħ
38

Solar Express

SNS Sentinels

Ship

Space Thrust: 156 MN

Build by Akcroma#9718 Designed for hauling mission, stuff or for asteroids (in SafeZone, we sell a model with rails for PVP) 7.92kt = 2G in Space (Full hematite) 4 Uncommon Military Space Engine XL 10 Container L Warp Drive L Shield Generator M Full buff 5/5

BP: 6 Mħ
4

Trash Panda

Grasto

Ship

Space Thrust: 1.04 MN

COMPACT - CAPABLE - EFFICIENT DRM FREE Loaded with Albatross HUD Basic light duty spaceplane, Great for bootstrapping up through ailerons missions or taking care of market runs, orbital hops and jaunts between planets for errands that don't require you to break out the heavy iron. Stats given for the basic engine version, advanced blueprint also available. I am no artist or shipmaker, this is just the culmination of continuous tinkering to my go-to method of getting around. My goal in this game has always just been to cruise around and explore, so the focus of the tinkering has been getting something that flies as well as possible, and I am pretty pleased with how it came out so I thought I would share. It is good for about 50t off of Alioth on the basic version depending on skills. Burn speed is up around 1850 so is pretty forgiving if you come back in to atmo a little hot. Container hub and engines centered on 0,0 so it stays balanced regardless of load. All medium engines so nice and fuel efficient. All a single honeycomb type so feel free to replace with your voxel of choice. Stats are listed for the "basic" engine version which uses pure carbon as the weight reference. Engines also easy to swap out, coordinates in the pictures, though it seems you need to pull the ailerons off to place the engines and put them back on when you are done. Whether you are brand new and looking to upgrade but not ready for the big large engine haulers, or have been around a while and just looking to try something different on the cheap, feel free to come by and check them out. VR: Trash Panda Showroom - No DRM Location: ::pos{0,2,34.9874,112.8624,15.6829} If you are like me and struggle with newtons, here are the stats listed in G's for the basic version, also empty. Atmo Thrust: 5g Atmo Brake: 16g Thruster Lift: 2.5g WIng Lift: 18.5g Space Thrust: 4g Space Brake: 7g

BP: 100 Kħ

Sparrow XS

SWORD

Ship

Atmo Thrust: 3 MN

An extra small aesthetic ship capable of 1400kmp with my talents. Starts to burn up at 1700 but can handle more. Comes in a metallic silver/grey tone with hot orange accents (the colors can be changed easily). Sparrow XSpace now available. BP's and tokens are available at the Workshop. Just message me in-game "Treble" or contact me on discord Treble#2588.

Token: 3 Mħ
BP: 500 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
3

Arcadia Death Shadow

Captain Harlock

Ship

Cargo Lift: 15,000 t

All my designs will be available at The Third Verse server Old beta creation New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb Ship info updated still manual rgb Arch hud updated AGG installed AGG controler script Main power switch at the entrance that activates all the functions and screens Gunner seats and ammo containers installed (you may change the weapons and to different sizes) its for decorations now

BP: 45 Mħ
1

MT Rutune FC12-22

Cyanyde

Ship

No attributes :-(

Brought to you by MisFits of Technology. This is the MT Rutune FC12-22. It is a M core gooseneck hauler outfitted with uncommon military engines, vertical boosters, and hovers. As well as xs shields,radar, and 2 L uncommon optimized containers. It also has Lua for Inventory, fuel, and ship damage. The ship also includes an office and a storage room with 10 xs containers and 2 s containers for organizing scans, parts, etc... You can pick up the bp at the MT Industrial Complex for 5 mil quanta. If you want a full tokenized ship it will be 25 mil with a few days to make per order. ::pos{0,26,76.0697,4.7404,37.6933}

Token: 25 Mħ
BP: 5 Mħ
1

starter mining Wagon (134 T / 5G thrust / 11 G brake)

Spaceboys

Ship

Space Thrust: 6.63 MN

petit mineur d asteroid armé XS (spatial seulement) avec warp tres léger, un grand container L basic tres economique vendu avec le script ARCH HUD 2.102 (obligatoire sur votre PC) voir GITHUB ARCH HUD DUal universe pour telecharger le script et le mettre dans votre dossier DU APP DATA "custom" pour pouvoir l installer sur votre siege pilote. VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

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