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Join DiscordDanube Class Runabout
Utopia Planitia
Ship
I am pleased to present you all the first of my release builds, the Danube Class Runabout. In a future update I will be supplying add-on mission S cores with flexible configurations. This base model has 5 L Atmospheric engine slots and 4 L Space engine slots along with 2 supporting M space engines. Multiple hardpoints for weaponry both fore and aft mounting. Can be used with or without rocket engines or L shield without changing the look of the vessel. If requested, a custom registry plaque can be affixed to the fore section. VR to "Danube Class Runabout" to see it for yourself! All stats are based on talents of level 4+, talents can be applied upon request.
IVEC Warp Shuttle Mk2 & S
Promethean Guard
Ship
XS Core - Low Warp Cell (4 Cells To Madis) - Warp Shuttle Sleek, Sporty and Super Cheap Warp Shuttle! S Core Variant (IVEC Warp Shuttle S) - Low Warp Cell - Warp Shuttle Still Sleek, Sporty and Super Cheap Warp Shuttle With The Added Option To Parent XS Dynamics Like The Mining Wheelchair. Variant utilizes Rare Military Medium Engines. VR is PMG SHOWROOM (MOON4), don't buy in VR
R10 Reliant
Seawing
Ship
Built with industrial ruggedness, Reliant class support ships are renowned for their ample overhead of hover, lift, and braking power, padding even the heaviest loads with a generous margin of safety, ideal for newer pilots while giving veterans the power to push the airframe to its limits. Exceptional fuel range, Healthy onboard storage room, and a configurable technical sub-deck allow Reliants to be configured to their owner's mission, with room for shielding, warp drives, weaponry and more! The Reliant also features a rear flight deck with room for two xs craft and has been designed specially to operate with the P2 fighter (pictured above). BPs are available at the Seawing Hypersonics store! On the VR network as Seawing Hypersonics(But don't buy in VR!)
HYPERION
Captain Harlock
Ship
All my designs will be available at The Third Verse server In the closing weeks of DU’s beta phase, I spent many days producing this industrial warp hauler for us all to enjoy post launch. Using a source image found online, I carefully created the Hyperion in stunning detail. The key was to remain faithful to the concept art and achieve a performance that would rival any ship in its size class. The appearance of this full size S core might deceive you, but rest assured, the handling and capability of the ship will not disappoint. Utilizing 5x Basic Container L the Hyperion can comfortably handle 1KT worth of cargo to and from a 1G planet. This is not the hard limit as with good flight talents and a seasoned pilot, the ship is capable of more than double the recommended weight. The Hyperion PRO comes equipped with 8 Advanced Military Atmospheric Engines and 6 Advanced Safe Space Engines instead of Basics. This is the only difference between the versions. The Hyperion is intended as a warp capable hauler for moving large amounts of cargo efficiently. A shield is included in the blueprint, however, it is not recommended for use in the PVP zone as it has no weapons by default. All engines can be swapped out to increase performance but you can find the recommended engine loadout on the Hyperion PRO (rated for 2KT). Please note that exceeding the recommended weight of the ship may cause brakes and wings to underperform. The inertia matrix has been fine tuned to negate as many unwanted rotational forces as possible, even under extreme load. Once again, I have installed the open source LUA for container content information and element status (coded by Krengus of ASTCo). For the flight script, I opted to use Arch HUD by default (made by Archaegeo). as it provides a clean, customizable interface that is effective at displaying all the information you need as you focus on flying and it has everything you need. Last but not least, a special thanks to everyone who supported my work and helped me achieve everything I have in the last 2 years. If I made a list of names then it would be longer than this description and I’m sure I’d miss a name or two unintentionally. I hope you know who are and post launch, we continue to share many more laughs, knowledge, stories and ships! Many thanks and enjoy the Hyperion! // For any information or Token request contact me on discord Captain Harlock#8115 - FinalX#2672 or RyanPryde#8917 - Midacre#3312 // Tokens are available! (upon request) Basic version 20 million quanta Pro version 40 million quanta New 1.4.16_x version updates to lua to work with current version Shield script updated still manual rgb Ship info updated still manual rgb Arch hud updated The basic and Pro version Blueprints will be sold separately All the Buyers of the basic version the can get a Pro version Blueprint for the half price All the elements are buffed with LvL 5 talents! All my blueprints have 50% discount included in the price till the end of the month! VR: Kosmos Public DSAT Showroom Dispensers : Alioth Exchange Green hall 7 Alioth Kosmos HQ Location ::pos{0,2,2.8943,105.4507,53.0078}
B14 Airspeeder
Arkolis
Ship
B14 Airspeeder, a quick transport for cruising through the city. Come Visit our showroom ::pos{0,2,38.3555,108.5520,156.5249}
Tigron K-VSR
Hadron
Ship
Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth
DU Jukebox
LeeFall
Ship
Dynamic Jukebox Has a playlist of song that can be changed to your taste, anyone with the mp3's and have also activated the board will also hear the song you have selected Sound pack available @ shorturl.at/nuGW9 Download and put in "Documents/NQ/audio" Demo https://youtu.be/T2qB1CL0CJE Contact me on discord for more info or visit "LeeFall Display"
Black Icarus (supersonic)
Sethioz
Ship
Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.
Artemis Explorer
Rustyduktape
Ship
Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!
Atlas XS Max by Hadron
Hadron
Ship
--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth
Freedom Rock
HollowKyo
Ship
NEW LOCATION ON ALIOTH ::pos{0,2,39.3165,100.6868,175.0857} VR - Kyo Ship Shop It looks like a VW bus had a baby with a space shuttle from the 90's. It has 10 XS optimized containers. Balanced well and has an M rocket and M rocket tank. VR to Kyo UNSC to check it out
Void Titan S
The 16t Experience
Ship
The "Void Titan S" is build to Haul Ore, do Marked run´s or deliver Packages in Missions. You can also eqip it with a Dsat to scan for Asteroid´s. It goes up to 33 586km/h in Space. With 4 L Container
Hermes Mk2
DIA
Ship
A heavy-weight warp hauler, designed specifically for running - and surviving - the Aphelia missions! The Mk2 has been updated with a Large Shield Generator and XL Space Engines for even more survivability in these congested space lanes. Rated for a base 2000T (1.0g), this vessel has not only the capacity, but the protection required to get your mission package to its destination. With a multi-layer armoured command deck, easily accessible and strategically placed elements, as well as an XS core ship-bay, this ship will make your mission running a walk in the park. UPDATE: This ship can accommodated a DSAT into the upper bay space, to convert this able mission runner into a formidable asteroid hunter ! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.
Essex Class Carrier & Mining Shuttle
Sinjin
Ship
Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.
Blue Streak
CMPATTERSON
Ship
A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.