Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
1

Instructor

Hirnsausen

Ship

Space Thrust: 1.39 MN

Each org depends on the flight skills of their members. Here is a small craft that was, from the very begin, developed to be a training ship, for the role to raise understanding and skills of new gamers as pilots, as navigators, as gunners and as commanders. The craft features all types of seats: - hovercraft seat - navigator seat - gunner seat - commander seat And two eats of each of them - one for the trainee, one for the instructor. There are four standard encampment seats to allow more students to be part of the training and to wait for their turn midair. Each side has a big gate for easiest access for our little freshlings. :-) The small special craft is further equipped with a small gun and ammo box, atmo and space radar, several cargo containers and hub, atmospheric engines, space engines, and even a rocket engine, to allow to teach the full bandwidth. It lifts off at low speed, raises easily, can glide well, and also reaches space easily. The cabin is spacious, and most elements can be reached from inside the cabin - ideal to allow the student to see the links in between elements, and learn how to set links. Adjusters and retro rockets are mostly sunken into the hull to avoid overheating. The cockpit allows a good view, and the instructors sit in the seats behind and slightly above the seats for the trainees. There are two strong bottom space engines for vertical take off from space stations, they have their own fuel tank that should be kept empty during regular flights. My own org uses 5 of these ships at different locations for the training, and other orgs started to use this training ship, too.

BP: 3 Mħ
4

TRUMAN CLASS

Penrose

Ship

No attributes :-(

truman class from "the expense" Full space ship. original designe by Isyos and Thibz

BP: 10 Mħ
3

Axiom

FrozenSlow

Ship

Cargo Lift: 50 t

Axiom is a easy made starter ship that can be upgraded to a warp ship later. 1x S Cargo Container - Space for more 3x M Atmo Engines 1x M Space Engine 2x S Space Engines 2x M Vertical Booster 1x S Space Fuel Tank 1x S Atmo Fuel Tank Blueprint dispenser at Haven ::pos{0,27,13.4417,-70.5464,61.7807} Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 250 Kħ
1

Ad Astra Stellaren

Ad Astra Shipyards

Ship

Cargo Lift: 400 t

The Ad Astra Stellaren is a light, elegant day-driver, designed to carry you and a modest cargo anywhere you need to go while providing an amazing view of the universe around you. This S-core vessel is built for both space and atmospheric flight, powered by 5 L atmospheric engines as well as 3 L and 2 M space engines to carry you and 400t of cargo off the surface of every planet in the system. The cabin is composed largely of windows, allowing you an unmatched field of view around the Stellaren from both the cockpit and the main cabin. Blueprint prices for this ship will cost 200,000h; a token can also be purchased for the fully-built ship for a starting price of 6,000,000h, with the option for custom additions or redesigns via direct request. Visit our bio for contact information. NOTE: The engine composition is designed to run most efficiently with the use of the Saga HUD, although any HUD can be used and the ship's power will not suffer regardless.

Token: 6 Mħ
BP: 200 Kħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
1

Skeeter Warp

Zeiffer

Ship

Cargo Lift: 450 t

A nice Warp Capable Ship able to carry a 125kL / 437.50t Delivery Package off of Alioth or Warp to Talemai to gather some Limestone and Natron efficiently. BP can be located at- ::pos{0,2,19.7052,86.5752,256.3013}

BP: 1 Mħ
1

USS Foster

KritterBizkit

Ship

Space Thrust: 2 MN

Easy to build Atmo and Space hauler designed specifically for the 1.0 release. Great for those just starting out and the veteran alike. Stylish and mean look. Plenty of interior room to design how you see fit. Message me in-game @KritterBizkit or on my Discord to look at it or to buy BP or Token.

Token: 5 Mħ
BP: 250 Kħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
2

Asteroid Hopper - Ray Style

mark-o-solo

Ship

No attributes :-(

Tiny disposable asteroid hopper matching the design philosophy of The Ray (https://du-creators.org/makers/mark-o-solo/ship/The%20Ray%20Executive%20Edition). The hopper comes with all necessary equipment for asteroid mining sessions, all while remaining minimalistic to the core to allow quick reassembly when unplanned spontaneous disassembly might occur. In particular, it is equipped with a Archhud autopilot, VR pod, radar and good lighting. A large space engine allows for rapid recovery of the mined goods. Where to find: The Hopper is currently exposed alongside The Ray at the Dome, with AngryDad's kind permissions ::pos{0,2,35.9876,105.1131,0.0000} VR: The Ray Executive Serenity Shipyards also offers customization and individualized Editions, please contact CEO mark-o-solo (Discord: god#0275) for development. Yours truly -mark-o-solo, CEO Serenity Shipyards

Token: 690 Kħ
BP: 69 Kħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
3

Dralthi (Wing Commander)

HollowKyo

Ship

Space Thrust: 0 MN

NEW LOCATION ON ALIOTH ::pos{0,2,39.3165,100.6868,175.0857} VR - Kyo Ship Shop A Dralthi from wing commander. xs core

BP: 100 Kħ

Octopus

Madness

Ship

Space Thrust: 30.5 MN

BP dispenser located on Alioth at - ::pos{0,2,36.2588,107.1118,0.0001} The Octopus is a small, basic light fighter, designed for efficiency and elegance. Basic designer and designed for PvP training, it is nevertheless powerful enough to catch reckless miners in PvP areas and has a relatively low assembly cost.

BP: 1.5 Mħ
1

Icarus

Shulace

Ship

Cargo Lift: 50 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! This bad boy warps on an xs core with a container S. Uses 15 Warp Cells to warp 500 su with 30t in the container. Perfect for getting to the other side of a planet in a couple minutes in orbit at 4000km/h. Brakes in no time. All attributes corresponds with pilot skills @level 4 and Level 4 Handling on all flight/fuel tank and container elements. I am not sure what the cargo limit at 1G to space is with these new bonuses probably easily carry whatever you dump into the S container anyways. Added warp cell calculator map to the interior and performance version with smaller cross section option as seen in last image. Come see my ships in VR at "Shu Ship Showroom" I wouldn't be surprised if you've seen a few of these around already ;)

BP: 2 Mħ
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