Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
6

Spiral staircase

Chewie_1

Static

No attributes :-(

Stairs.... Drm free Now available in "Hagbards Marina" (Alioth Market 17) ::pos{0,2,38.4300,62.8686,1.6159}

BP: 1 Mħ
4

SKY-Aegis-Outpost-L-PAD

SKY-Industries

Static

No attributes :-(

L core Outpost Pad, the perfect companion for the Outpost Building Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store

BP: 1.9 Mħ
12

Diglett

Lunarzkii

Static

No attributes :-(

We Create Voxels presents "Diglett" - a voxelised rendition inspired from the original Pokemon series. Available in both Static and Dynamic blueprints, Diglett is a hollow hull and makes the perfect mining outpost for Pokemon fans. Available for purchase at: ::pos{0,2,36.9091,101.8558,144.5942}

BP: 100 Kħ
17

Hangar Large Core

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Welcome to my latest static build, Im really happy how this came out, build all your future ships in style or just store them, has storage space on balcony and also comes with landing pad on roof top not really much else to say i think the pictures says it all :), you can view in VR search loaded industries, This hangar is also available in kit form please check my other posts any question please Dm me on discord or add me in game loaded

BP: 7.5 Mħ
1

Kombat Mining Rig

De Overheid

Static

No attributes :-(

Here it is! The Kombat Extendable Mining Rig, Landing and Launch Pad system. Build with the custom, patented landing deck. This one does not use fussy zero-G technology but relies instead on trusty steel and concrete to keep everything upright. On deployment you can chose your own building material honeycombs (Primary, Contrast, Metal and Lumi). Comes in four flavours with each it's own distinct role: Barrier - (Bp: 0.9M Token: 2.7M) The basic variant is used as a simple but elegant landing platform that allows any M-core or smaller ship to land safely on it. Guided by landing lights and having a nice elevator down to the ground. Corsar* - (Bp: 1.8M Token: 3.6M) This one comes with a hole in the top! But in that hole fits a Medusa Y-Lift capable of lifting around 600tons on Alioth and up to 2Kt on places like Madis without talents. It comes with a nice ramp that allows you to walk up right to the Elevator seat. Kombat - (Bp: 1.8M Token: 3.9M) Ah, the trusty workhorse of the lot. Why not have you landing pad AND do three tile mining all from the same spot? Comes with 3x basic and 1x uncommon mining units but can be extended or swapped out to any configuration. Comes with all the luxuries of both the Barrier and the Corsar but also spots an Large Container to hold all your ore. Can be deployed to service 1, 2 or 3 adjacent tiles from one location. Stugna* (Bp: 2.4M Token: 4.9M) The big boss. Why not combine EVERYTHING? Have a decent landing pad, a launch pad for your elevator AND have access to three mining rigs all at the same time? Place one of these in the middle of a super-flower, add a few containers and do your weekly mining run with your pocket-speeder, dumping all ores straight into the elevator storage, ready for lift-off. Why spend any more time on dusty rocks while you could be sipping a Pan-Galactic Gargle-Blaster back at home and let the Kombat Rig do it's work? * Comes without the Medusae S-Core Elevator that fits the exact dimension. Can be bought separately (Bp: 17M Token: 24.5M). In order to dock in space we highly recommend the Bogdan Space Dock L-core landing (Bp: 3.8M Token: 15.8M). This doubles as an L-core space landing pad and space station. As nice as pictures are, a visit is worth more than 1000 of them. VR over to SVEA Elevator Showroom and cross it to the North, can't miss it. The Bogdan can be viewed at VR: NSS MADIS VR (this one is being developed right now) Please discuss order and installation. I want to do a first installment myself and discuss all the details, then hand over extra blueprints when needed.

Token: 2.7 Mħ
BP: 900 Kħ

PYRAMID STORAGE ROOM

The Pyramid Co.

Static

No attributes :-(

PYRAMID STORAGE ROOM: DONT WANT TO LINE UP 100 CONTAINERS? DONT WANT TO MESS WITH SCREEN LUA? THIS MIGHT BE THE THING FOR YOU! 100 L CONTAINERS PERFECTLY STACKED AND LINKED IN STACKS OF 10 TO HUBS WITH CONTAINER MONITOR LUA. ONLY 1MIL QUANTA ENJOY!

BP: 1 Mħ
1

Pyramid space warpcell factory

The Pyramid Co.

Static

No attributes :-(

Pyramid space warp cell factory: Just like our static version but for space! 244 per day. Up to 288 with higher talents. Instructions in factory on how to operate it. Can start with one warp cell schematic and work your way up. Follow a 1-1-1 ratio of warp cell schematics, advanced anti-matter core, advanced quantum alignment unit Follow a 1-3 ratio of advanced anti-matter capsule to warp cell schematics. That way you don’t have to drop 45mil on schematics right away. Read our bio for more info and where to find the schematic list. Happy warping!!

BP: 4 Mħ
2

Fidget Station S

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Get into space quickly and easily with this S core space station. Whether you're new and want to give space a try or a veteran needing to set up a refueling/storage station in orbit, this is for you. Plenty of storage space, room for some industry, clean control center/small hangar and landing on top. Need More landing space? Add on landing pads available. See it in VR at "Czar in Space" or here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 2 Mħ
1

XDM Tower

NovaX

Static

No attributes :-(

XDM tower is a 3 L core tall stack, 258m tall to the roof, and 333m to the very tip. Featured in the outpost museum. Contact: Actimist#4020 Primary designer: MadManWithABlueBox Contributors: Sinjin Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 50 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Landing Pad L3

Marki

Static

No attributes :-(

Cool looking L sized Landing pad for AGG platforms, it has a decorational pulsor on the bottom and has at least 3 voxel layers. The pad was designed to be a "standalone" placing them close together will need a lot of work... PS: dont mind the voxel LOD artifacts in the photo's, the pad is nice and clean Come take a look at it, VR: Markii's showroom

BP: 500 Kħ
5

Soltac Mining Hub M

The Onion

Static

No attributes :-(

Introducing the Soltac M-core Mining hub. Ideal for use as central storage and processing facility for your resource flower, or as a standalone base of operations -6 floors of factory space to accommodate small scale refinement and production. -4 external mining pods, each capable of holding 8 L mining units -Subterranean surface ore collection area, with quick access elevator to mining pods -Storage Hangar can support up to 40 L-containers(4 included in BP for ease of deployment) -Dedicated PB for each pod running mining calibration LUA -4 empty PB for any additional LUA needs For a closer look visit "Soltac Mining Hub M" in VR Installation instructions: There are two orange guidelines to help ensure proper placement 1) Flatten terrain 2)Place structure, lower into ground until upper orange guidline is no longer visible. Refer to photos on this ad for proper depth. 3) Excavate central pit, use the outer walkway as a guide. Use smaller shovel size near outer walls to avoid disturbing flattened terrain. 4) Excavate interior rooms, again use smaller shovel size to avoid disturbing flattened terrain 5) Excavate storage hangar and surface ore collection room. There is an orange guideline dictating floor height.

BP: 5 Mħ
4

Vertical Light Factory

VO Industries - theOmega28

Static

No attributes :-(

This makes every size Vertical Lights! --- 24 Hour Production with no boosting talents --- Vertical Lights XS - 960 Vertical Lights S - 240 Vertical Lights M - 240 Vertical Lights L - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 1 Mħ
1

Large Hanger

Shadow Union

Static

No attributes :-(

Large Hanger Pick your accent color or Luminescent color glass of your choice when you deploy your hanger. Build Comes Standard with Blue Luminescent Glass. The build is sized to accommodate the XL Gates when you are ready to add hanger doors, admire the magnetic gantry cranes. location: ::pos{0,2,5.1035,163.8590,28.5577} POC: Puunene#4859 VR: Puunene Hangers

BP: 3 Mħ
3

Unknown Structure

Armand Reed

Static

No attributes :-(

I had a lot of fun making this and was happy to see people enjoy this. If you were one of the lucky 5 to get the DRM Free core BP, feel free to make/modify or sell in any fashion you want. I will not be bringing this design back on live. Newly discovered unknown structure on Alioth. With over 175square kilometers of tunnels and mazes, 150 crypts through four levels. Multiple rooms for various unknown and ancient activities all completely buried and waiting to be discovered. Explore and dig with your friends, and get lost in the mazes of marble deep underground. There is a treasure chest at the end with 10x DRM-Free Core BPs of this exact structure. https://www.youtube.com/watch?v=f6_j7q7OO-8 https://www.youtube.com/watch?v=EQXCt8u3-YI https://www.youtube.com/watch?v=3jHBzyErUoM

Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear