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Ships
Voxel Sets
Lua Scripts
13

Hadron Mining Platform 4

Hadron

Static

No attributes :-(

Hadron Mining Platform 4 Designed around our signature Hadron theme, the Mining Platform 4 delivers style and function to any outpost or mining operation. Comes equipped with 1x M Basic Containers and each mining unit housing includes markers for quick and easy placement. The centralized VR station provides instant access to all mining units on the platform without the need to move from the spot. When deploying the platform, make sure the stairs and the voxel square at the bottom of the platform are above the surface of the terrain. This will ensure you have access to the container if you choose to swap it out. The raised platform and circular arrangement of the mining units allow the bonus ore to spawn in a ring around the construct allowing for ease of access when collecting.

BP: 200 Kħ
1

Kombat Mining Rig

De Overheid

Static

No attributes :-(

Here it is! The Kombat Extendable Mining Rig, Landing and Launch Pad system. Build with the custom, patented landing deck. This one does not use fussy zero-G technology but relies instead on trusty steel and concrete to keep everything upright. On deployment you can chose your own building material honeycombs (Primary, Contrast, Metal and Lumi). Comes in four flavours with each it's own distinct role: Barrier - (Bp: 0.9M Token: 2.7M) The basic variant is used as a simple but elegant landing platform that allows any M-core or smaller ship to land safely on it. Guided by landing lights and having a nice elevator down to the ground. Corsar* - (Bp: 1.8M Token: 3.6M) This one comes with a hole in the top! But in that hole fits a Medusa Y-Lift capable of lifting around 600tons on Alioth and up to 2Kt on places like Madis without talents. It comes with a nice ramp that allows you to walk up right to the Elevator seat. Kombat - (Bp: 1.8M Token: 3.9M) Ah, the trusty workhorse of the lot. Why not have you landing pad AND do three tile mining all from the same spot? Comes with 3x basic and 1x uncommon mining units but can be extended or swapped out to any configuration. Comes with all the luxuries of both the Barrier and the Corsar but also spots an Large Container to hold all your ore. Can be deployed to service 1, 2 or 3 adjacent tiles from one location. Stugna* (Bp: 2.4M Token: 4.9M) The big boss. Why not combine EVERYTHING? Have a decent landing pad, a launch pad for your elevator AND have access to three mining rigs all at the same time? Place one of these in the middle of a super-flower, add a few containers and do your weekly mining run with your pocket-speeder, dumping all ores straight into the elevator storage, ready for lift-off. Why spend any more time on dusty rocks while you could be sipping a Pan-Galactic Gargle-Blaster back at home and let the Kombat Rig do it's work? * Comes without the Medusae S-Core Elevator that fits the exact dimension. Can be bought separately (Bp: 17M Token: 24.5M). In order to dock in space we highly recommend the Bogdan Space Dock L-core landing (Bp: 3.8M Token: 15.8M). This doubles as an L-core space landing pad and space station. As nice as pictures are, a visit is worth more than 1000 of them. VR over to SVEA Elevator Showroom and cross it to the North, can't miss it. The Bogdan can be viewed at VR: NSS MADIS VR (this one is being developed right now) Please discuss order and installation. I want to do a first installment myself and discuss all the details, then hand over extra blueprints when needed.

Token: 2.7 Mħ
BP: 900 Kħ
4

Techno Advance

NovaX

Static

No attributes :-(

"Techo Advance" is a luxury villa, complete with various unique voxel elements, like cooker, pots & pans, shield art, weapon displays, and so much more. Showcase video https://www.youtube.com/watch?v=AxA3Km_OhAI This modern art work consists of a functional S core elevator to move personal vessels into an underground hangar. It also has a personnel elevator at the entrance to the villa which acts as a permanent barrier when not in use. Lastly, a vault door to secure your most valuable possessions! For the interior there is a fully kitted kitchen with fridge, countertops, cooker and two basin sinks. Dining, lounge, meeting, cinema and bar all beautifully designed with ancient artefacts! Contact: Actimist#4020 Primary designer: IEYESI Contributors: Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 12 Mħ
4

Landing Pad L3

Marki

Static

No attributes :-(

Cool looking L sized Landing pad for AGG platforms, it has a decorational pulsor on the bottom and has at least 3 voxel layers. The pad was designed to be a "standalone" placing them close together will need a lot of work... PS: dont mind the voxel LOD artifacts in the photo's, the pad is nice and clean Come take a look at it, VR: Markii's showroom

BP: 500 Kħ
3

Ivory Tiny House (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Note: Some furnishings in this blueprint require the Art Deco (Silver Backer Rewards) Features: 600kl of storage Once a simple house for servants at the Ivory Island Resort. After new management took over servants were evicted and the housing upgraded to include luxury amenities, staff now commute to work from the mainland. This house includes a new custom art piece that is AI Generated through the use of variables and prompts. Furnishings also include Art Deco pieces from old Earth, that are limited to the most affluent of clients. (Tokens will not be made available)

BP: 10 Mħ
5

Odyssee Pégaze

Odyssee

Static

No attributes :-(

BP: 1,000 Mħ
5

Advanced Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"

BP: 10 Mħ
16

Hadron Landing Pad M

Hadron

Static

No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
1

Balcony Condo

Makashima Industries

Static

No attributes :-(

Modern, spacious and affordable accommodation. The balcony style condo is designed to provide plenty of open plan areas for showing off your decorations and trophies, while still being able to segregate areas for certain tasks. The balcony of the 2nd floor provides a great cover for several personal speeders, protecting against casual collisions and weather, should the environment be a little rough. Built on the lowest of the constructs grid structure, this spacious condo provides ample opportunity for further expansion upwards, should the new owners wish to add on a 3rd floor. With big windows and a front and back balcony, one can always enjoy spectacular views, while resting in comfort. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
4

Container Cover

Chewie_1

Static

No attributes :-(

Container Cover DRM free available in "Hagbards Marina" ::pos{0,2,38.3245,62.6634,4.6699} VR: "Hagbards Marina" it comes with a recolor kit, so you can easy paint it the way you want it please find the parts/Materials List in the picture gallery. Important notice: some of the Voxels are in Offset, i have placed some adjustors xs as handles, to make it easier to grab them.

BP: 1 Mħ

Redmatter Control Tower LC-02

Redmatter Military Requisitions

Static

No attributes :-(

Control Tower LC-02 L Core At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} Inspired By : Loaded , Ody, My Building Heroes :) More Comming Soon!

BP: 5 Mħ

Space Core Factory

VO Industries - theOmega28

Static

No attributes :-(

We are also located at the Alioth Exchange in the Red Isle I am at it again with more factories!! Are you a Space Only Person and would like to just make your own Space Cores without the cost of having to buy a core factory that makes them all???? I got you!! This Space Core Factory produces all size cores This is what it will produce every 24 hours with no industry talents XS Space Cores---720 S Space Cores-----60 M Space Cores----4 L Space Cores----0.7 For any questions, please reach out to me on Discord We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 15 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ

Redmatter Bunker XS-01

Redmatter Military Requisitions

Static

No attributes :-(

XS Core Bunker. At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} More Comming Soon!

BP: 10 Kħ
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