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Statics
Voxel Sets
Lua Scripts
2

2LCH - SF1

Space Force One

Ship

Cargo Lift: 2,250 t

Ask me about token prices, market keeps fluctuating. The 2LCH is not the prettiest of ships, but she gets the work done! She is a hybrid hauler with 2L Containers. She can break atmo with every bit of those containers completely full of Hematite. Crash after crash I've seen near market six because people are overloaded. NOT ANYMORE! If you can fit it, you can haul it! Come Visit us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 2 Mħ
5

SKY-Manta

SKY-Industries

Ship

No attributes :-(

Whether you’re looking to explore new planets or transport goods across the Helios, our ship is the perfect choice. Blueprints available at: Alioth: ::pos{0,2,54.7335,109.8047,69.0288} Alioth Exchange - Blue corridor VR: SKY Blueprint Store

BP: 2.4 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
5

Atlas

Professional

Ship

Cargo Lift: 2,000 t

The main feature of this ship is its stability. It does not lose wing lift with side slip up to 45 degrees. A cross-section of 150 m2 allows for high speeds in the atmosphere. The security system allows you to lock the doors or keep them open at all times, ignoring the sensors. All parameters are given with 0 piloting skills. Handling skills are mainly 4. Dispenser: ::pos{0,27,13.6074,42.7581,40.6180} 1300m from Haven-04

Token: 20 Mħ
BP: 10 Mħ

Stryker Eureka Mk4

Dragons Den

Ship

Cargo Lift: 1,800 t

recreated with permission from Astelteyn. made to haul 1.8kt out of Alioth with no issues at all, with some slight modification with a few extra brakes and containers it can haul out 3.6kt at a 15 degree angle. It can be modified into a space only asteroid miner with ease and it's very quick in getting to the 'roid and can stay longer than most smaller ships. Blueprint comes with uncommons but the stats are unbuffed with basics. Stats showing in the picture are with T3-4 pilot skills along with a full T5 buff. Dragon can be added upon request but is left blank for your own emblem. It's normally on Display at the Obsidian Dragon Showroom located at ::pos{0,2,16.8267,84.0233,344.6365} Please don't buy in VR

BP: 2 Mħ

BSSS Skullrizon

Broken Skull Ship Shop

Ship

Cargo Lift: 5,000 t

Skullrizon is a Tribute to the long and well tested Horizon originally made by Capt. Customs..... Major feature changes were made on this model, adapting a AGG and making the design purely utility in nature this ship is crafted with only basic engines and a simplistic cockpit. All Voxels are plastic easy to make in your nanopac. Lighter than the original with lvl 4 and 5 piloting skills. Easy upgradable elements will make the 5kt load even easier than before. Check it out at VR to Broken Skull Ship Shop

BP: 8 Mħ
2

Einstein Mk2

DIA

Ship

Space Thrust: 3.24 MN

A light-weight warp hauler & passenger transport, for those that can’t wait for normal space and time. Now offering the Mk2, upgraded to carry more weight and more passengers, as well as easier access to the fuel tanks and containers for repairs. Rated for a base 150T (1.0g), this ship will carry essential passengers and cargo at unmatched pace, in both style and substance. It retains the distinctive panoramic flight deck of the original, allowing you a brief glimpse of the majesty of FTL travel. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ

LSA Spice Hermit

MrLightWell

Ship

Space Thrust: 50.5 MN

During beta while watching 'Spaceballs' I speed-built a low cost M-core tribute ship - this was that ship. A mini-bachelor pad/arcade this very handy craft is well-built for efficient UTILITY as well as FUN. HAULER- Main cargo is two basic L containers. Extra cargo is 1 S container (scraps/spare parts), 1 S container (warp cells). 8 L Atmo Engines, 4 L Space Engines, 1 XL Space Engine, basic equipment and parts all around •Meets requirements for large Aphelia missions SCANNER - optimal wide mounting points for rapid deployment of territory scanners. TOW/RESCUE- Comes with upper docking pad (Fits S-Core) or several XS-Cores. *Warp ready: warp drive is not on BP but location for drive is vacant and coordinates can be found on a screen near placement location

BP: 1.25 Mħ
1

Prospector

DIA

Ship

Space Thrust: 3.24 MN

The Prospector is your perfect jumping off point for asteroid mining operations, cheap to start but with expandable storage capacity and high thrust to weight ratio, even when loaded and/or with early day skills - now offered completely FREE ! Use a static DSAT to find you target asteroid, then quickly burn across the system to grab that all important ore! The original Prospector ship served our early members well in hauling and market running, but offered little upgrade path. The new Prospector gives players multiple options in both ship upgrades and career paths, with space to exchange main storage to a L container and to upgrade your flight options with a warp drive. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 ħ
28

ZETA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 1,000 t

***Release*** With release it is most likely this will be spawned with T1 engines. keep in mind the stats listed below were with T3 engines and average talents. With T1 and basic talents, 200tons cargo should be a good start, with max pilot talents you'll get closer to 500tons. Higher tier engines will then be required for more. ***BETA Version*** The latest evolution of the popular KXS ZETA hauler, now with a warp drive! Cargo capacity: with average piloting talents, 700-800 tons shall be safe (=~ 1 full container L of hematite). It can be pushed up to 1000 tons with maxed talents. Ship has two M container (= 1L) Lots of thoughts and calculations on engineering: adjustors positioning, hub on center of mass, etc. Ship will handle almost the same with or without cargo, with a very stable yaw. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. The ZETA is powered by two large T3 military atmo and T2 maneuver space engines.

BP: 1 Mħ
2

Inquiry M

Inquisitor Apocalix

Ship

Cargo Lift: 5,000 t

PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L

BP: 2.5 Mħ
3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ

DIA Rosen

DIA

Ship

Space Thrust: 0.54 MN

Designed as the exquisite daughter ship to our unique Einstein warp courier, the Rosen is a must have in your faster than light fleet. With Adv Military Atmos engines and an Adv Manuever Space engine, this stylish shuttle has the perfect balance of power and fuel efficiency - as well as a class leading warp cell cost of 15 cells for 500su. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 Mħ
1

Divinity

Space Force One

Ship

Cargo Lift: 1,000 t

Divinity is a high performance 2 Container L ship designed for quick and easy errand runner. It features 4 Advanced Military Atmosphere Engines and 2 Maneuver Space Engines. The inside is open for personalization. Come visit us at ::pos{0,0,-313343.0662,978877.0950,-453292.8373} OR Visit us in VR. Search for "SF1 Showroom". I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 Mħ
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