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Dual Universe Creators
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DivenDerp
Script
![](https://assets.du-creators.org/uploads/46b01d88-619e-4804-80bd-7f66abf425bd-250.png)
Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.
Transfer Units Monitor
Bartas
Script
![](https://assets.du-creators.org/uploads/d030932a-bc2e-40aa-8663-e664de484daa-250.jpg)
An addition to my Factory Monitor scripts. This one Monitors all Transfer Units on a core (up to 408/6 screens) . Simply connet core and screen(s) in any order. The script will tell you how many screens you may need even if it crashes due to lack of screens :) grab it here: https://github.com/BartasRS/Transfer-Units-Monitor As always, tips are greately appreciated but not required ;)
Shield Screens
Fox Racing
Script
![](https://assets.du-creators.org/uploads/aa3ebc21-352e-4615-b8f0-7b4f19252432-250.png)
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
ShipInfo
Aerogics S & T Co
Script
![](https://assets.du-creators.org/uploads/9de134b8-d333-48cd-ba6f-508a4b82b055-250.png)
A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo
Ship Shield Resistance Manager and Monitor
Rifters Utilities
Script
![](https://assets.du-creators.org/uploads/1ca3444a-9a5a-49ff-aa15-829a8b62ad85-250.png)
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.
Shield Control
Ravenis
Script
![](https://assets.du-creators.org/uploads/51061ccb-2895-4935-a50b-1d92b49a4336-250.png)
This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY
Poor man's refiner
Cozzmo
Script
![](https://assets.du-creators.org/uploads/3c544bfe-80a9-4b7c-aef8-529f2baf342d-250.png)
Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```
IndyHUD for AR Industry
CodeInfused
Script
![](https://assets.du-creators.org/uploads/8dcfec96-b5ba-499c-9754-76e1c6448cd0-250.png)
The IndyHUD is a forever free augmented reality display for industry, and includes translations for FR/DE. It's incredibly simple to use, requiring only a link to the Core unit. The AR display will show you a quick view of every machine's current state with a color indicator, including all containers. You can hover your mouse on one for a detail view, showing what the machine's name is, what it is producing, the tier, and status amounts for batch/maintain/infinite. You can also choose to show full container names at all times. Check out the github instructions here: https://tinyurl.com/indyhud
DF BloodFire Displays
DSI Dark Forge
Script
![](https://assets.du-creators.org/uploads/c132f8a3-954b-4cc2-953a-f6e22f7e5808-250.png)
- Officially Released - If you are looking to showcase your designs, sell your merch or something else along those lines then check out our custom line of screens. For one purchase you get the whole set of screen templates. You can edit and update the stats of any field as needed in game including uploading your own images for the display box. Our standard design comes in red but we can make custom variants complete with your logo, color scheme or altered background for an additional fee depending on services. We are taking requests now for custom orders Screen Types - Dispenser Screen - Stats, Showcase, Price, & Description - Stat Display Screen - Larger stat box with larger showcase box construct image - Showcase Display Screen - larger description box with larger showcase box for construct image. Created by: Firestorm & IanBloodraven
Atmo Engine L Information
Credence
Script
![](https://assets.du-creators.org/uploads/1c3b86bd-c9e1-4594-9706-dd49441f9ecf-250.jpg)
Screen showing the stats and values of every atmospheric large engine in game. Great for display or shipbuilders. We now have another screen at https://du-creators.org/makers/Credence/ship/Locura%20Atmo%20Engine%20Information A massive upgrade over this screen. Shows every atmo engine in game with interactive screen. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
DeadGunner Suite
Deadrank
Script
![](https://assets.du-creators.org/uploads/9881d903-df64-4870-b9aa-cc24b4d92382-250.png)
Free fully featured PvP/PvE combat HUD that is open source and free to the public. Can be found here: https://github.com/Deadrank/DeadRank-DU
10 Lights strobe
Fordie Industries
Script
![](https://assets.du-creators.org/uploads/23aa623a-d486-464d-9938-7788484ff66a-250.png)
for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free
Tiny Factory
Squizz
Script
![](https://assets.du-creators.org/uploads/5c31e2c6-ee76-4b10-9e60-688c623569cc-250.png)
Market too far to go buy stuff? Industry line too obnoxious to setup for a few knock off items? Then this is the solution for you! The Tiny Factory will handle the industry lines for you. Just tell it what you want, turn it on, make sure it has ores and schematics, and it'll handle the rest! This Tiny Factory in a box, composed of only 20 industry units, can make any Basic, Uncommon, or Advanced item that can be produced by the XS, S, M, or L Assembly Line. Everything you need to know can be found here: https://github.com/squizzlabs/du-tiny-factory Discord: Still have questions? Ask here! https://discord.com/channels/760240626942869546/1078009204792631437/ If you can't join that you might have to join this Discord server first: https://discord.gg/CM2zWVPFFa Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166} DRM FREE! Play with the code, break it, improve it, have fun!
HIC Honeycomb Controller
Head InThe Clouds
Script
![](https://assets.du-creators.org/uploads/02476852-4d60-4174-97f3-70b24cafe3ba-250.png)
ever wanted a simple screen to control your honeycomb factory? got 1 or 2 or maybe 288 or more! we got you covered! With this script it comes with one DRM Controller on XS core that can be placed anywhere! then with just a few more parts on your own construct and our open source scripts you can control it all! each receiver programming board and control up to 9 honeycomb refineries! you can stack them with our relay controller (simple open source) and run even more! the possibilities are practically endless!!
ATMO_PVP
Baxton Aeronautics
Script
![](https://assets.du-creators.org/uploads/1629d7b1-31bf-4767-a531-eae2c850d4f2-250.png)
HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !