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113

Vector Voyager

TobiwanKenobi

Ship

Cargo Lift: 6,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} The Vector Voyager is a sleek and capable multirole hauler. A colossal amount of work went into making it - about 600 hours - most of it spent on voxels (back when we didn't have the vertex precision tool and we had to modify voxels through arcane methods called 'Voxelmancy'). It has a detailed and pleasant interior and a carefully sculpted outer hull. The Vector also has excellent engineering. It's narrow; less that 400m² forward cross section, allowing it to reach speeds greater than 1600kmh in atmo (if you don't mind a few things exploding). It can haul a substantial amount of cargo; designer testing has achieved 1g escape with 5kt of cargo in the standard basic engines model (with maxed buffs and piloting talents). With higher tier military engines, it can lift up to 8kt for a skilled pilot. Volume capacity is 2.3ML(12 L containers), with external attach points for six additional L containers, allowing expansion up to 3.45ML with only a minor increase in forward cross section. The ship also has a strong and balanced adjustor profile, a small hangar for speeders, and a spacious tech bay to add role-specific elements such as a DSAT, large shield, or AGG. I tried to make the best M-core I possibly could, and I'm proud of the Vector. Thanks for taking the time to look at my cool internet spaceship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Video showcase and review by NeoCrypter: https://youtu.be/taM7d6i571k - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Dispenser here - ::pos{0,27,6.0299,-73.5286,270.5689} PRICES: Single-use BP - 10M NOTES: •The blue hull plates can also be painted any color/material. You can recolor them when you spawn it by swapping the polished light blue steel for any other material. Or you can repaint it later with a repaint tool BP that will be provided with the ship BP. •Listed stats are with maxed technician and piloting talents. •The Vector can become imbalanced if you place heavy elements in the tech bay. See the info button near the warp drive for instructions on how to rebalance the ship.

BP: 10 Mħ
8

The Roan

Dracks

Ship

No attributes :-(

The Roan Limited Edition the 1st Limited Edition ship build and released by Dracks from Obsidian Dragon only 12 will ever be made and sold at the time of this post there are 5 left 75million Token only all advanced only Attribute details comming soon VR to The Roan to see the ship Sold Out to date there are now 11 left in the world as one was lost in PVP

Token: 75 Mħ

Phoenix

Aleks_1

Ship

Cargo Space: 1,612.8 kL

Phoenix Shop VR ( Market Aleks_1 ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 10 Mħ
3

Gáe Bolg

Rahzi

Ship

Cargo Lift: 500 t

Light cargo hauler. Glossy white Carbon Fiber and Polished Light Blue Steel versions available. 189t dry weight. (Steel version is 197t) 500t + off of Alioth at max talents. 273kl cargo volume. VR "RSW Alioth Ship Sales" ::pos{0,2,20.4964,97.1925,73.4671}

BP: 4 Mħ
7

Black Icarus (supersonic)

Sethioz

Ship

Space Thrust: 11 MN

Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.

BP: 620 Kħ
15

DBI Uruloki

Dumboiz United

Ship

Cargo Lift: 5,250 t

The Uruloki's sleek and slender design is anything but small. Complex angles bring the main body from a width of two exquisitely displayed XL engines, to just barely wider than a single large adjustor. The unique brake design is an experimental engineering that hopes to outlast any future airbrake complications, but more than that, it offers a unique aesthetic to the nacelles. Each nacelle is equipped with 3 Basic Large Containers with room for 1 more, offering a total cargo capacity of 8 Large Containers when maxed out. In the spirit of showing off elements and evolving this draconic mission hauler, the 12 Large atmospheric engines and 2 XL Space engines are easily swapped to fit your needs: Military, Manuever, Freight -- whatever the job, the Uruloki is ready to adapt! Elevators allow your engineers to move around the ship quickly. Hatches let the engineers in to each nacelle when the elevators break down. Ladders and platforms and informative voxel designs guide the crew around the ship by utilizing the high contrast black and luminescent design. Ship Info screens provide the pilot details about the ship. An AR damage report HUD helps you find your broken parts. Floor-space is available under the fuel tanks for more cargo boxes. A small shield sits primed and ready to earn its keep. A warp drive sits nestled in the back by the engines, providing expeditious movement to the next mission pick up location. Dumboiz United spent time working on this ship, and we're sure you're going to love having it in your fleet! The stats listed are for t4/5 piloting skills. If you're interested to know the stats with lower skills, contact isyron#4015 (Isyron in game), and he'll get on his 0-talent alt. @ 5.25kT of cargo (2 special mission packages and some excess cargo): > Sustentation Speed: 357km/h > LAL: 1.02G > HAL: 1.49G > Atmo Thrust: .68G > Atmo Brake: 5.25G > Space Thrust: 1.19G > Space Brake: 1.89G

Token: 24 Mħ
BP: 4 Mħ
1

Skeeter Warp

Zeiffer

Ship

Cargo Lift: 450 t

A nice Warp Capable Ship able to carry a 125kL / 437.50t Delivery Package off of Alioth or Warp to Talemai to gather some Limestone and Natron efficiently. BP can be located at- ::pos{0,2,19.7052,86.5752,256.3013}

BP: 1 Mħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
1

The 420 Freightliner

Vondugon

Ship

No attributes :-(

The 420 Freightliner is a light duty hauler. it also comes with 420 Frightlifter BP

BP: 250 Kħ

BSSS Logis M

Broken Skull Ship Shop

Ship

Space Thrust: 38.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord The Logis series was originally a concept brought to life by Ragnok Industries...now it has been left in the hands of Broken Skull Ship Shop...the third in the line Logis M a powerful hauler, warp capable and AGG installed. BP's can be bought at the show room. VR to Broken Skull Ship Shop

BP: 12 Mħ
1

TR - 381 - L

The 16t Experience

Ship

Space Thrust: 5.99 MN

A little Ship to cruise around, Fly up to ypur Space Station, Start miners and having fun on your way to them. It also got 2 S sized Containers for extra Fuel or Scrap. It goes 45 200km/h in Space. Stats are boosted between skill lvl´s from 4 - 5 so there is a little more to get out of it. If you buy a copy a boosting Service is included. Most skills are lvl 5.

BP: 1.2 Mħ
3

LANDSPEEDER X-34

Z_a_m_a

Ship

Max Speed: 700 km/h

A tribute a of Luke's Skywalker Landspeeder X-34 seen in Episode IV A New Hope Enjoy :)

BP: 250 Kħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
37

OLD Dystrophy

SNS Sentinels

Ship

Space Thrust: 373 MN

Build by Cobqlt#8533 30+ BP send for free, hoping to have helped a lot of groups understand the current PVP meta, we reset to the normal price today. (10/15/21) The last update of our Big-nano, the most versatile and optimized of the current nanos. We used it in all our Legion fight, 6 on the field during the last fleet fight vs LDS. https://www.youtube.com/watch?v=Zm68ZEd_vzM 2 model avalaible: sologunner or double gunner (perfect for GeforceNow) It has a big autonomy but it can be modified according to the tastes of each one to adapt as well as possible to your needs. (You can tier up weapons, engines, put less fuel tank but for less autonomy/weight and more G...) 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 14g Brake force: 15g 5 or 10 Advanced Laser L 5 or 10 Ammo containers 2 radar L 8 Uncommon Military XL Space engine 8 Space Fueltank Shield L DSAT (in option) Warpdrive 4 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 445m² frontal cross section (without DSAT) 1398m² vertical cross section 747m² lateral cross section 10 031m3 Plastic 1.25m3 Luminescent Glass Updated with plastic voxel for hit 15,8M CCS to allow a venting in certain duels or fights. Stats in video: https://www.youtube.com/watch?v=K56aCFTAr-c

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

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