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S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
7

Moth Warp Shuttle

Garegon

Ship

Dry Weight: 111 t

Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"

BP: 800 Kħ
99

Outrider

TobiwanKenobi

Ship

Cargo Lift: 1,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Outrider is a small core light hauler, built for efficiency and elegance. It's powerful enough to carry a modest load, but light enough that warp and fuel costs will also be modest. It can haul a maximum of 300-1000t out of 1g, depending on technician buffs, pilot talents, and engine selection. It has a max cargo volume of 144-216kL as standard. With a small internal tech bay it can house a few additional role-specific elements, such as a M shield, M rocket fuel tank and M rocket engine, or up to three extra M containers. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NOTES: • When you spawn the Outrider from BP, to change the color of the blue hull plates, replace the 'Polished Light Blue Steel' and the 'Galvanized Light Blue Steel' materials. The former is the main hull plate material, and the latter is the stripes material. The Outrider will also come with an extra BP for a repainting tool, named 'Outrider Paint Tool' that will allow you to change the color of the ship later. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with low talents and basic elements.

BP: 5 Mħ
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

5

Atlas

Professional

Ship

Cargo Lift: 2,000 t

The main feature of this ship is its stability. It does not lose wing lift with side slip up to 45 degrees. A cross-section of 150 m2 allows for high speeds in the atmosphere. The security system allows you to lock the doors or keep them open at all times, ignoring the sensors. All parameters are given with 0 piloting skills. Handling skills are mainly 4. Dispenser: ::pos{0,27,13.6074,42.7581,40.6180} 1300m from Haven-04

Token: 20 Mħ
BP: 10 Mħ
3

BlackBird

VARDENUS

Ship

No attributes :-(

BSG BlackBird

BP: 12 Mħ
17

millennium falcon

Penrose

Ship

Space Thrust: 90 MN

the force is strong with this little one be sure to be the best and the quicker driver with this ship. easy to fly, the agg S is perfect for ilimited lift. diferent price - normal Edition: 70m -pvp edition: WIP Original designe by: @Karenlacorn for token or bp: visite our showroom ''penrose showroom'' or discord: Thibz#1965

Token: 70 Mħ
BP: 45 Mħ
2

Helix

DIA

Ship

Cargo Lift: 1,000 t

A medium-weight warp hauler, just as capable of turning around your cargo loads as it is at turning heads! Rated for a base 1000T (1.0g), this vessel will effortlessly carry your market wares anywhere in the system. With its distinctive Helical engine/wing stack, and impeccable handling characteristics, this is one ship that will not go wanting for attention. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

¢Éx╗60►

Seawing

Ship

Max Speed: 2,700 km/h

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2

MCRN Tachi

RUS_MeTuC

Ship

Max Speed: 43,000 km/h

A spaceship for raids into the PVP zone and digging asteroids. Can drive away the opponent. Can protect itself from a single pirate. Tachi showroom in VR

BP: 2.5 Mħ
1

Centaur

DIA

Ship

Cargo Lift: 500 t

A true home-from-home transport ship for those extended expeditions around the universe. With a panoramic bridge, horizon-view lounge and skylight bedroom, the wonder of the universe is always visible to sooth the weary traveller. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

Skunk

Andromeda Ship Shop

Ship

Cargo Lift: 450 t

An xs core basic hybrid transport shuttle with decent cargo space. Cheap to build and maintain. If you want greater capacity then check out the Wombat and Angry Beaver. All Andromeda Ships are eligible for a free Lvl 5 Boost.

BP: 1 Mħ
6

Tidbit

Dumboiz United

Ship

Space Thrust: 15.6 MN

So you're collecting some roid-rage at all the Safe Zone ores you're mining in to your Weird Science mk2. You're perusing the nearby PVP asteroids that are close by and boy do they look tasty! But you're not interested in risking your DSAT ship. It's a hefty gamble! Well check out this little tidbit! An XS Core space-only vessel designed to dock on the side of your Weird Science mk2, this little guy is well equipped to cross the boundary of PVP and chase after that Rare asteroid you saw nearby. One large container is all you need to get that return on your investment AND pocket a heap of profits! Feeling extra spunky? Take a second one out with you, bring your friends, and try to steal away with 2 large containers! Or double your chances of getting away with some loot. You'll still be able to pay off your losses with money to spare. Load up the booty, book it back to the safe zone where you parked your Weird Science mk2, and strafe-dock back in to position. Lock yourself in place with the ECU, and hop back over to your main ship. Just be careful not to get too greedy, otherwise you might have to turn some of that Tier 3&4 in to scrap. But hey, you can afford to, so who cares?

Token: 3 Mħ
BP: 600 Kħ
1

Intensio

Czarman

Ship

Cargo Lift: 1,000 t

Meet the Intensio. S core hauler with 384kl of storage, maneuver engines and warp drive. A nice way to move smaller amounts of cargo with easy. You can get between 800-1000t off of Alioth depending on talents. See it in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42260.9189,202331.3086,33450.3197}

BP: 2 Mħ
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