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Ships
Voxel Sets
Lua Scripts
60

Large Landing Pad With Storage

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This large landing area covers the floor space of a Large static core its a must visit you can visit in vr search: loaded industries showroom and head across the runway to check it out, heres also a quick video link https://www.youtube.com/watch?v=SrIdpuqcb9s

BP: 5 Mħ

DIA Omnifactory - Expanded

DIA

Static

No attributes :-(

DIA is very pleased to introduce the 'Omnifactory', the one stop manufactury for all your element needs. The Omnifactory is able to produce any and every T1-T4 element in the game, to support those who seek a factory setup that is completely and easily adaptable to the trends of the market. Designed for diversity of production over outright capacity, the Omnifactory is the ultimate flexible manufacturing hub - whilst still allowing significant expansion of capacity if desired. It also incorporated DIAs custom written all-in-one LUA script for Industry, Storage and Schematics monitoring, viewable on a single screen and with touch control to switch between functions and scroll screen pages. Customise your screens with the multiple settings available. With designated landing pads on the roof (sized to be able to accommodate a mid-sized elevator from either SVEA or Hadron), significant additional space for more storage in the lower level and a blank canvas on the top level for creating your dream office, apartment, or just even more storage! This is the 'Expanded' version, the full on entry into the Omnifactory with all industry, transfer and storage elements configured for ease of expansion. This configuration uses 'double transfer storage' - each machine has its own primary input and output storage containers, with transfer units linking to secondary storage containers to accommodate for the onward link numbers required. Additional transfer units then feed to the primary storage of the next machines in the manufacturing sequence. Expanding the capacity of this factory is as simple as placing the new industry machine, linking the primary input and output containers and setting the machine to run the component desired, the 'racking' configuration allowing this to be accomplished with minimal effort. When thinking about purchasing and deploying this Omnifactory, do bare in mind this is a pricy investment - using over 1800 transfer units alone and requiring 7.2Mlitres of storage to deploy! It CANNOT be deployed with any particular elements deselected, as this would break the transfer system. Be warned :) BP dispenser is set up in front the Omnifactory at the DIA Plaza for a extremely reasonable price of 50Mq ! VR either to the DIA Plaza or directly to DIA Omnifactory to view (but remember - don't buy in VR!)

BP: 50 Mħ
14

Alioth Hyperloop Project

Captain_Hilts

Static

No attributes :-(

The goal of the Alioth Hyperloop project is to connect various space elevators and towers to the markets via an underground tunnel and train system. Enabling efficient movement of large cargo to and from space and markets. Over 150km of tunnel has already been constructed demonstrating the movement of 1000tons 60km at 500kmhr for 100L of fuel. Now seeking partners, investors, - for - Public Relations and advertising, purchasing or leasing land, and construction of stations and tunnels. Also seeking landowners and tower or elevator operators who would like the convenience and profit of having the Alioth Hyperloop through their territory. VR demonstration track and self driving train - coming soon!

5

Duo Hangar 2B02

2Bitter

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No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ
1

Light Wall

YesmanDu974

Static

No attributes :-(

A wall made of 3006 animated lights on a dynamic core to welcome visitors :) You can see it here : ::pos{0,2,-23.9491,-10.5283,119.8070} (Yentico base in front of Alioth Market 13) To visit in VR, search "Light Wall" Peace - YesmanDu974

BP: 1.5 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
3

Warp Cell Factory XS

Makashima Industries

Static

No attributes :-(

•The first and only Warp Cell Factory provided on the most compact of cores! (XS) •Blank design, customise its facade to match your environment! •Easy display & management system! •Every Element accessable without space wasting walkways! •*Provides up to 173 Warp Cells per 24 hours! • Use either Pures or Ores! Or a combination of both! • Available as Static or Space version! [UPDATED 2024] The bottom (Catalyst overflow) can be used as the Schematics Container, requiring no additional construction edits. [UPDATED 2023] No overlap - Future update ready! Optimised to hold 3 days production in Ores AND Pures! (over 300kl storage!) "SWARM Flotilla Shop" Surrogate Pad available for preview of working display! * Based on Talent application. Talent application and setup provided upon request for an additional 8,000,000ħ Contents: Basic 3D Printer 2 Basic Chemical Industry 2 Basic Electronics Industry 3 Basic Glass Furnace 6 Basic Recycler 2 Basic Refiner 7 Basic Smelter 2 Canopy Windshield flat M 4 Canopy Windshield flat S 8 Container Hub 7 Container M 2 Container S 11 Container XS 14 Long Light M 2 Manual Switch 2 Programming Board 2 Static Core Unit XS 1 Transfer Unit 1 Transparent Screen M 1 Transparent Screen XS 2 Uncommon 3D Printer 2 Uncommon Checmical Industry 1 Uncommon Electronics Industry 12 Uncommon Glass Furnace 8 Uncommon Refiner 3 Uncommon Smelter 1 Vertical Light S 5 Glavanized Dark Gray Aluminium 402 Schematics Required: (Cost of 35,407,939ħ) Al-Fe Alloy 1 Calcium Reinforced Copper 1 Cu-Ag Alloy 1 Glass 1 Advanced Glass 1 Ag-Li Reinforced Glass 1 Polycarbonate Plastic 1 Polycalcite Plastic 1 Polysulfide Plastic 1 Basic Component 1 Basic Connector 1 Uncommon Connector 1 Basic LED 1 Uncommon LED 1 Basic Antimatter Capsule 1 Uncommon Antimatter Capsule 1 Advanced Antimatter Capsule 2 Basic Quantum Core 1 Uncommon Quantum Core 1 Advanced Quantum Core 2 Advanced Antimatter Core 6 Advanced Quantum Alignment Unit 6 Warp Cell 5 Pure Hydrogen 1 Pure Oxygen 1 Pure Aluminium 1 Pure Carbon 1 Pure Iron 1 Pure Silicon 1 Pure Calcium 1 Pure Copper 1 Pure Sodium 1 Pure Lithium 1 Pure Silver 1 Pure Sulfur 1

BP: 10 Mħ
4

Vox in a Box - Organization/Guild Version

GwennieAerlin

Static

No attributes :-(

Does your organization/guild have frequent requests for random batches of voxels? Do you find it time-consuming to process all of these orders manually? Enter the Vox in a Box! This is an M-core deployable factory that your org can use to make any kind of voxel, of any tier, whenever they want, independent of the member's talents and without involving Legates or factory managers. Members just place the order with the ordering terminal at their own convenience, return a few minutes later, and collect their voxels in the output bin. Delivers with L5 industry talents. Want to limit the factory usage to just guild members? Want to limit the maximum size of the orders? Or disable one or more tiers entirely? No problem - You have control over the orders placed. Please inquire with any questions! (This version is better suited to guild requests; a larger version for volume industry sales is scheduled for release later) Thanks! GwennieAerlin (in DU) / gwennie_aerlynn#0 (on Discord) Pink Flamingo Industries / Shadow Union Available on Alioth at: ::pos{0,2,45.8947,92.0805,15.8965} VR Pod name: "Shadow Union Alioth Showroom" (Don't buy in VR!) Setup instructions/parts list: http://shadowpublic.kitsune.cc

BP: 10.5 Mħ
6

Orri's Observatory DSAT Housing

Orrianna

Static

No attributes :-(

Make a feature of your unsightly DSAT and turn it into an observatory. Voxel shapes only... pls decorate it in your own style... dm me if you want the image and i'll link it. Available to view on my Alioth Base to the left of the hangar behind my Yacht's dock. DRM FREE.... so you can copy and paste it onto an existing core. BP's available in the lil BP shop on my Alioth base HERE ::pos{0,2,2.4733,104.9278,1.5932} You can view all of my creations in vr....Orri Alioth Base... and you will arrive in the airport arrivals hall thanks for looking :-)

BP: 500 Kħ
6

Landfall pads M - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads (large static core) medium and xs core marked landing zones on pads. VR ADMI build store or position ::pos{0,2,-24.6313,16.8071,150.4663} on alioth. questions emladra#8532.

BP: 2 Mħ
1

3CS Mining Platform XS (Early Release)

DreaminCircle

Static

No attributes :-(

Looking for an affordable mining platform that has plenty of space so you dont have to worry about making frequent hauling trips! Look no further. 3CS Brings you the affordable, XS Core mining platform that supports up to 4 mining units connected to 1 L container. This platform was designed with early release in mind, so many of the bells and whistles have been stripped down to just the essentials. While this version does not have the multi-container monitoring screen, this version still comes with the mining unit monitor screen for keeping tabs on the mining unit status at ease. For even easier usage, attach a pressure plate and relay to the programing board and screen to turn on/off, which will reset the PB status and show updated stats. For an even cheaper deployment, change out the honeycomb for anything you may already have in stock!

BP: 300 Kħ
5

Basic Container Factory Ground and Space Version

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" We are also located at the Alioth Exchange in the Red Isle This makes all size Basic Containers. Everything is labeled with a maintain setting for really easy to setup from bp. I highly recommend letting factory run for 24 hours before starting the assembly lines for containers. 24 hour production rate with no talents that is if you set all machines to run. (The assembly lines that produce the containers do not have a maintain number set on them because i feel its up to the customer to set them as they desire) EXL - 3.75 XL - 7.5 L - 15 M - 30 S - 60 XS - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ

Mining Plot Alpha 1

KazhaFR

Static

No attributes :-(

This is an easy to build mining station designed with cheap elements. This station have 6 large extractors linked with a large container to receive minerals. This station is build on a S static core for modular purpose. The blueprint can be find inside a dispenser on Alioth : ::pos{0,2,46.6090,96.4753,134.4049} The dispenser is on the rooftop.

BP: 50 Kħ

M Landing Pad B Space Module

Aerogics S & T Co

Static

No attributes :-(

M core with landing area on top Identical to the other M landing pad module but without interiors (uses less honeycombs) 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Purple Plastic: replace with color of your choice when customizing 3.5k alu 700 plastic 200 iron 100 carbon fiber / steel

BP: 4 Mħ
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