Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
14

space landing pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser loaded industries presents large core space landing pad, this is the same as my ground version with basement thanks to daddyshark for doing the conversion for me, you can easily add these to any other building you have in space just square up the blueprint and do 2 clicks down when level on the core your stood on or just place in space any where you like, dispensor can be found at my base

BP: 5 Mħ
42

IC Mining Rig

InfinityCorporation

Static

No attributes :-(

Small core mining rig with space for up to 10 L mining rigs, containers and refiners. Added hatches for easy access to the surface ore. Mostly all aluminum honeycomb for easy placement.

Token: 4 Mħ
BP: 1 Mħ
5

[NX] Starter Base v2

NovaX

Static

No attributes :-(

This M core build is the perfect starter base. Plenty of room for factories, XS ship storage or a cosy house. Simple yet effective detailing. Orange steel highlighting looks great in any colour. Version 2 has been replaced with easier to craft materials. Contact: Actimist#4020 Primary designer: culphy Contributors: Actimist Factory worker: Location: Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941} Search "NovaX Estates [Ships & Builds]" in the VR terminal to find us in-game.

BP: 3 Mħ
1

Basic Industry

VO Industries - theOmega28

Static

No attributes :-(

Production Per 24 hours with no industry talents Basic Assembly Line XS- x720 Basic Assembly Line S- x180 Basic Assembly Line M- x45 Basic Assembly Line L- x11.25 Basic Assembly Line XL- x6 Basic 3D Printer M- x45 Basic Chemical Industry M- x45 Basic Electronics Industry M- x45 Basic Glass Furnace M- x45 Basic Honeycomb Refinery M- x45 Basic Metalwork Industry M- x45 Basic Recycler M- x45 Basic Refiner M- x45 Basic Smelter M- x45 Transfer Unit- x11.25 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ
5

Lighthouse

Chewie_1

Static

No attributes :-(

A Lighthouse.... Illuminates your way back home. VR to "Alioth Marina" Drm free in case you want to transfer the Lighttower to your own static core, there are full instructions for configuring the lighting included on an info button

BP: 3 Mħ
9

Space shipyard

Jasper

Static

No attributes :-(

A nice looking space shipyard (Big L core) with a lot of lights!! perfect for ship building in space. The bridge on the side are for u voxel liberies u can get to them realy fast with elevators on the ground. If u have any questions ask me on discord Jasper_1. Are u looking for space stations space hangars space factory look no further!! and dm Jasper_1 discount if u buy more: 2 for 12 mil 3 for 15 mill 4 for 20 mill Blueprints at ::pos{0,0,13909484.7964,7394236.0528,-249278.5554} VR: Space station Shop

BP: 10 Mħ
2

Oasis Mining Hub v1

Oasis Shipyards

Static

No attributes :-(

So, no more calibration tiles means time to own some proper mining rigs. This should make it easier... Easy install, low cost honeycomb with a custom lua script displaying all the information you could need or want. The LUA script is also available standalone! Construct: As most mining rigs only require four units, the blueprint contains four Large and two Small allowing you to disable the Small units if required. You can also choose to replace these with large units if so required. Please note, if you do use four and remove the two S cores, edit lua parameters and enter in "25" (without quotes) to the "Gaps" field. LUA Features: - Dynamic Title Change - Dynamic Plug and Play Plug in any order Screens, Containers, Mining Units (up to six) until all 10 slots used - Ability to change the order of mining units displayed. - Tile Evaluation - Ability to change ore value in settings - Storage Bar Feel free to contact on Discord with any questions: "The Unitato#5400"

BP: 150 Kħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

ADMI Outpost!

Gray (GrayLeader)

Static

No attributes :-(

ADMI Outpost with a landing zone for a roof is a setup that looks nice for either storage and or mining outpost as well. there are 6 basic large mining zones and other than some lumi all the voxels are t1 so easy to get made and put into the world where you need it or if you have a friend that just joined and needed a decent starter base. vr ADMI Build store for a look. thanks!

BP: 1 Mħ
3

Lunis Landing Pad

FrozenSlow

Static

No attributes :-(

M Core Landing pad

BP: 500 Kħ
5

PYRAMID WARP CELL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID WARP CELL FACTORY: BETTER THAN THE REST CHEAPER THAN THE REST MAKES APPROX. 244 WARP CELLS PER DAY! 288 WITH LVL 4 TALENTS! LVL 4 PUT DOWN SERVICE 5MIL DOES NOT COME WITH SCHEMATICS. LIST OF SCHEMATICS NECESSARY CAN BE FOUND ON OUR DISCORD. UNLIKE THE OTHER MODELS FOR SALE ON DU THIS FACTORY COMES WITH EVERYTHING LABELED FOR EASY SCHEMATIC PLACEMENT. SCREEN LUA, SAME BASIC DIMENSIONS AS OUR OTHER FACTORIES SO THEY WILL ALL LINE UP NICELY. LIKE ALL OUR FACTORIES; EVERYTHING IS CONTAINER HUBBED FOR EASY EXPANSION, COMES WITH DISCORD AND IN GAME SUPPORT DISCORD: THE PYRAMID CO, https://discord.gg/MsMDcbgWBB CHECK OUT OUR SPACE CORE VERSION! MAKES THE SAME AMOUNT AS OUR STATIC VERSION!

BP: 3 Mħ
8

Mining Pad S

Midacre

Static

No attributes :-(

This is the first construct I designed in beta. (Almost) free blueprint with No DRM. That means you can deploy one copy, then create your own core blueprint to make as many more as you require. Classic "Brutalist" style in concrete, iron and glass. Space for up to 8 miners. Surrogate pod for VR calibrating. Luminescent glass! Chimneys! Dispenser at Hadron HQ Alioth ( ::pos{0,2,-21.7618,122.5465,114.3602} ) When placing, the opening at the base faces away and to your right, 45 degrees from straight ahead. Rotate so that corner faces you and the opening will be facing you. The concrete foundation is 7 voxels high and can be set down to accommodate most terrain on Alioth with minimal or no flattening.

BP: 5 Kħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ

PYRAMID STORAGE ROOM

The Pyramid Co.

Static

No attributes :-(

PYRAMID STORAGE ROOM: DONT WANT TO LINE UP 100 CONTAINERS? DONT WANT TO MESS WITH SCREEN LUA? THIS MIGHT BE THE THING FOR YOU! 100 L CONTAINERS PERFECTLY STACKED AND LINKED IN STACKS OF 10 TO HUBS WITH CONTAINER MONITOR LUA. ONLY 1MIL QUANTA ENJOY!

BP: 1 Mħ
12

SKY-Aegis-Outpost

SKY-Industries

Static

No attributes :-(

M core Outpost with T1 pure material production, fuel and honeycomb Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store XS Core size Elevator dock on top

BP: 1.9 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear