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113

Vector Voyager

TobiwanKenobi

Ship

Cargo Lift: 6,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} The Vector Voyager is a sleek and capable multirole hauler. A colossal amount of work went into making it - about 600 hours - most of it spent on voxels (back when we didn't have the vertex precision tool and we had to modify voxels through arcane methods called 'Voxelmancy'). It has a detailed and pleasant interior and a carefully sculpted outer hull. The Vector also has excellent engineering. It's narrow; less that 400m² forward cross section, allowing it to reach speeds greater than 1600kmh in atmo (if you don't mind a few things exploding). It can haul a substantial amount of cargo; designer testing has achieved 1g escape with 5kt of cargo in the standard basic engines model (with maxed buffs and piloting talents). With higher tier military engines, it can lift up to 8kt for a skilled pilot. Volume capacity is 2.3ML(12 L containers), with external attach points for six additional L containers, allowing expansion up to 3.45ML with only a minor increase in forward cross section. The ship also has a strong and balanced adjustor profile, a small hangar for speeders, and a spacious tech bay to add role-specific elements such as a DSAT, large shield, or AGG. I tried to make the best M-core I possibly could, and I'm proud of the Vector. Thanks for taking the time to look at my cool internet spaceship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Video showcase and review by NeoCrypter: https://youtu.be/taM7d6i571k - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Dispenser here - ::pos{0,27,6.0299,-73.5286,270.5689} PRICES: Single-use BP - 10M NOTES: •The blue hull plates can also be painted any color/material. You can recolor them when you spawn it by swapping the polished light blue steel for any other material. Or you can repaint it later with a repaint tool BP that will be provided with the ship BP. •Listed stats are with maxed technician and piloting talents. •The Vector can become imbalanced if you place heavy elements in the tech bay. See the info button near the warp drive for instructions on how to rebalance the ship.

BP: 10 Mħ
7

2000 F1 v2.0 - PVR's Official Racer

Tony's Shop

Ship

No attributes :-(

The NEW version of Pure Velocity Racing's official racer! Take on the streets of Nitro City or any voxel-racetrack with maneuverability and style! - GTA-like driving [WASD] - Holding [CTRL] activates the rear braking lights - Locked axis/tilt/roll [only works over flat voxel] - Level 4 flying skills required for stability [drift] - Powered by [1] Rare Military atmospheric engine Want a test drive before making a purchase? Contact TonyLeStarK or BootyBanzai in-game or Discord. VR: Pure Velocity Nitro City ::pos{0,2,39.4624,63.7217,176.0173} Voxel artists: TonyLeStarK, B0neshredder Lua: YesmanDu974, Neocrypter [DRM protected]

BP: 1 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
3

Gnome

vanherck

Ship

Cargo Lift: 50 t

The Gnome is all basic engine warp shuttle. Does 15 cells to jago fully fueled and 100 warp cells in cargo. all stats are with full lvl 5 bonus but 0 pilot skills. It is made to be a cheap but still easy to fly warp shuttle. And with only Medium elements easy to make. And it can even take a full load of ore of alioth. for more info or token contact vanherck#7572 on discord

Token: 7 Mħ
BP: 500 Kħ
5

BF 109

B0neshredder

Ship

Space Thrust: 0 MN

Pocketship version of the good old WW2 german fighterplane BF 109. top speed is about 900kph, not the fastest but its very maneuverable and the small tank holds for hours at above 3k alt. Its absolutely fun flying this thing around with endless barrelrolls and loopings. Location: ::pos{0,2,33.8833,110.2308,89.3031}

BP: 1.5 Mħ
4

Adventurer

Stormsteel

Ship

Cargo Lift: 0 t

Cruise in style with the beautiful, yet efficient, Adventurer. It has 2 Medium Atmo Engines and its frontal cross section is barely larger than that. Ensuring as little drag as possible while still allowing you to enjoy looking at your ride while you fly. Stormsteel Guarantee: All Stormsteel ships come with max boosts to all piloting elements. When you buy a Stormsteel ship, you can always bring it back for updated Boosts if you add or move elements around and need them re boosted. Blueprints can be purchased at ::pos{0,2,51.3456,99.1264,-0.0000} I will also deliver BPs to you at any of the district markets, free of charge.

BP: 200 Kħ
3

Rhinocerus

The 16t Experience

Ship

Cargo Lift: 500 t

This is my first Build after launch and i am very exited about this one. I builded it to get "light" Cargo moved from Planet to Planet. Without boosts or Piloting skills you can lift 750t into Space against 1g Gravity. Even more depending on how good you can boost it or how good your skills are. It goes up to 40 700km/h in Space. It has got 2 large Containers on it and room for 2 more. It is also very handy for sinle scanning tiles and picking up Ore while doing so. Since it is a "S" Core Ship, there is not enugh room for triple scanning. If you like something extra (Other Voxels etc) in your BP or Ship, let me know and i´ll see if i can make it happend for you. Please feel free to contact me on Discort.

BP: 1.5 Mħ
1

GOI PUKAH

Golden Oak Industries

Ship

Cargo Lift: 650 t

SMALL CORE ∙ 2 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Large Uncommon Maneuver Space Engines ∙ 805k CCS ∙ 405 Tonnes ∙ 3.22g/4.7g A/S Thrust ∙ 25.4g/18.3g A/S Brake Force ∙ 1,163 km/h/41,115 km/h Max Speed ∙ 14.1g/8.4g L/H Lift ∙ 1 Large Container

BP: 1 Mħ
5

Leaping Lemur

Treehouse

Ship

Cargo Lift: 1,800 t

The Leaping Lemur is a fully automatic interplanetary lifter/lander. Move 1.8kt loads to and from any market, tile, space platform, deep space asteroid, or mission hub with a single click. 15 customizable destinations. Collision avoidance detects and avoids constructs in your path. BP at ::pos{0,2,42.5955,94.4194,187.0520}

BP: 12 Mħ
20

X-Wing

SNS Sentinels

Ship

Space Thrust: 0.864 MN

Build by Cobqlt#8533 The X-Wing, were a type of starfighter marked by their distinctive S-foils that resembled the High Galactic script's character "X" in attack formation. They were heavily armed with two lasers. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Sold with 800 l of fuel and 500 ammo. And all civil element handling buff level 5 The X-Wing is ideal for training space combat in Dual Universe with friends and it got the same stats than our Tie Advanced X1 so you have the choice ! BP don't keep their PVP buffs so you need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) Dispenser available at our showroom

Token: 400 Kħ
BP: 250 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

2

Donaris Hybrid CARGO AGG

Coahorta

Ship

Cargo Lift: 2,000 t

LordRapineurX and me are proud to present you the DONARIS Our first ship take Many weeks to create All Stat are for a LVL 0 PILOT Ship is FULL LVL 5 Handling This Version Hybride With AGG With 4 XL engines Manoeuver and 20 Basic Atmo Engine can lift near 2kt of fret in atmo and 15kt in space Also you can land near 35kt of fret in atmo thanks to it's brake We add a bunch of Atmo brake so you can enter on atmo and if the AGG brake or if you forgot to activate it, you can land Safely This Ship is avalaible in 3 versions Hybride cargo and AGG Hybride with AGG for CARGO Space AGG you can visit US and find BP on Locura Shipyard or you can simply visit US in VR "Donaris"

BP: 10 Mħ
19

Empress Nihilus AES 03

Saedow

Ship

Cargo Lift: 500 t

The EMPRESS NIHILUS AES 03, manufactured with great precision to be a multi-task ship and great 1st person experience. With vertical space engines to help you land safely on moons and which will save many of your lives upon returning to the atmosphere. Still reentry speed to high? Modern tech helps the ship from not burning too fast. The ship contains: warp drive, shield generator, 10 basic container S, elevator entrance/exit, bed, resurrection pod, Surrogate VR station, weaponry, multi-radar functionality and more. *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Feel free to ask me questions about the ship. NOTE (!) In the second version of this ship, of course there are made improvements. Especially to the heat shield. Please leave the relays on the outside of the ship in place. The are part of the heat shield and when they are destroyed, just leave them like that and it will help protect the ship from heat damage. The EMPRESS NIHILUS AES 03, not much improved, but I did move around all the elements in the back of the ship because they sometimes caused elements to collide when deploying the blueprint. New blueprints are now put in the dispenser. If you had the problem with collisions you can contact me and I will come to check the collisions in your EMPRESS NIHILUS. Those who can show me this, will receive a new blueprint. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 1.45 Mħ
3

"Stinger" by BDC FREE BP!!!

SKEEV

Ship

No attributes :-(

"Stinger" FREE BP!! Made this lil fun agile pocket ship for everyone to try and have a good time in. Intended for beginners and hell of alot better then the starting ships. Ship is upgradable. Come grab ya one and look around a bit. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529}

BP: 1 ħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
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