Dual Universe Creators
Welcome Pilots! Click here for info on the site and how to submit your ships.
We're now on Twitter!
Follow the latest designs and DU news at
@CreatorsDu
Help us build Utopia II! Join the station discord
Join DiscordPoor man's refiner
Cozzmo
Script
Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```
Pipe Distance Widget
Tiramon
Script
A simple script that creates a widget with nearest pipe and nearest alioth pipe and distance to those pipes. https://github.com/tiramon/du_pipe_distance_widget
IOE Clock
Institute of Errors
Script
The Institute of Errors presents a simple, dynamic clock that displays the ingame time depending on your location. One day is 10 hours real time. The sunrise and sunset are at 6 AM and 6 PM. Sold at the Alioth Marina (::pos{0,2,38.3245,62.6634,4.6699})
du-atlas
rohimma
Script
free script, get it at: https://github.com/rohimma/du-atlas get all your bookmarks on one easy to manage screen. activate the programming board and click on the location where you want to go
DU Information Screen (EDITS)
Credence
Script
Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.
Calibration Times
SirSteve
Script
Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}
Locura DU Factory Info
Credence
Script
A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/
Shield Control
Ravenis
Script
This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY
Diven's Fuel Hub
DivenDerp
Script
A board that monitors and broadcast fuel info to a screen/databank/emitter. Simply connect 1-9 fuel tanks, 1-9 screens, and/or 1-9 emitters.
ShipInfo
Aerogics S & T Co
Script
A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo
Waypointer
Fox Syndicate Scripts
Script
Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.
WtHud
Wizard
Script
Free HUD for Dual Universe (PvP/PvE oriented) https://github.com/anatoly-kussul/du-wthud Can also use be used as a flying sript for you haulers. New design is highly inspired by simplicity of Albatross hud Core Features: - Custom auto resists. (Based on last 30 seconds of incoming damage, multiple modes available) - Shield timeline graph - In/Out DPS chart - Disable rotational dampening for smooth rotations (very helpful in pvp to keep optimal tracking) - AR marks of planets, closest pvp border, custom marks and more Atmo Features: - Atmo Burn Limiter (Limits your thrust to not exceed atmo burning speed) - Atmo Reentry Burn Limiter (Automatically shuts down engines and engaging brakes to slow down below burn speed on atmo reentry) - Auto level - Altitude hold
Transfer Units Monitor
Bartas
Script
An addition to my Factory Monitor scripts. This one Monitors all Transfer Units on a core (up to 408/6 screens) . Simply connet core and screen(s) in any order. The script will tell you how many screens you may need even if it crashes due to lack of screens :) grab it here: https://github.com/BartasRS/Transfer-Units-Monitor As always, tips are greately appreciated but not required ;)
DU Ore Manager
ShadowMage
Script
This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager
Diven's Font Hub
DivenDerp
Script
A screen script for playing with fonts. No board required.