Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts

Terran Excavator

Dark Forges

Static

No attributes :-(

The newest addition to Terran empires buildings. This is the mining plattform Terran Excavator (TE), that are adressed to the new players. But yet at the same time to the experianced player, who can use it for higher tiers of ore due to the low cost. There are room for two (2) Mining units. and a capacaty of mining storage of 48 KL (With talents), in 4 small containers on the roof. There are also room for two (2) small parcel containers outside, if needed to use the mission system. And ofcourse there are even a resnode, vr station and vr pod installed. And there are still more room for you to add more storage. The "TE" is coming in five different tiers of MU´s. Basic Uncommon Advanced Rare Exotic The (*) shows witch one are up for a full package sale. We even have the "Territory helper" scrip installed for you to keep track on the cost for your tiles.

BP: 250 Kħ

Walled Palace

Dead Horse

Static

No attributes :-(

This is a vaguely Asian themed walled palace. The lower hallways of the wall are large enough to accommodate expanded XXL containers. Just push them into the floor a bit. The base is designed to be pushed into uneven terrain, but it would be trivial to add a floor and use it as a large basement. This structure is located on Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} Dispenser is inside. There is an encampment chair to sit in to get a 3rd person view. VR Walled Palace.

BP: 3 Mħ
4

Vox in a Box - Organization/Guild Version

GwennieAerlin

Static

No attributes :-(

Does your organization/guild have frequent requests for random batches of voxels? Do you find it time-consuming to process all of these orders manually? Enter the Vox in a Box! This is an M-core deployable factory that your org can use to make any kind of voxel, of any tier, whenever they want, independent of the member's talents and without involving Legates or factory managers. Members just place the order with the ordering terminal at their own convenience, return a few minutes later, and collect their voxels in the output bin. Delivers with L5 industry talents. Want to limit the factory usage to just guild members? Want to limit the maximum size of the orders? Or disable one or more tiers entirely? No problem - You have control over the orders placed. Please inquire with any questions! (This version is better suited to guild requests; a larger version for volume industry sales is scheduled for release later) Thanks! GwennieAerlin (in DU) / gwennie_aerlynn#0 (on Discord) Pink Flamingo Industries / Shadow Union Available on Alioth at: ::pos{0,2,45.8947,92.0805,15.8965} VR Pod name: "Shadow Union Alioth Showroom" (Don't buy in VR!) Setup instructions/parts list: http://shadowpublic.kitsune.cc

BP: 10.5 Mħ
1

Light Wall

YesmanDu974

Static

No attributes :-(

A wall made of 3006 animated lights on a dynamic core to welcome visitors :) You can see it here : ::pos{0,2,-23.9491,-10.5283,119.8070} (Yentico base in front of Alioth Market 13) To visit in VR, search "Light Wall" Peace - YesmanDu974

BP: 1.5 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
3

ETA Fuel Refiner

Elite Transport Associates Ship Works

Static

No attributes :-(

ETA Fuel Refiner is great for solo or small groups of players. Makes all Fuels. BP requires 3L containers 4M containers 2 S containers 4 Hubs 3 Basic chemical 2 Basic Recycler 3 Square light s 1 Vertical light s Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 200 Kħ
7

Tiny Warp Cell Fuel Factory

Squizz

Static

No attributes :-(

Tiny Warp Cell Fuel Factory (TWCFF) Need warp cells? Or maybe just some fuel? Setup this easy to use warp cell, atmo fuel, and space fuel factory. With base skills it will produce ~74 warp cells a day and at 3's it will produce ~90 warp cells per day. Perfect to keep your warp shuttles fueled! To change how much gets produced merely click the up and down arrows on the screen. Fuels go up/down in increments of 1000, and warp cells in increments of 25. You will find everything you need in one container hub. Feed the ores and schematics there (make sure to mark it as the schematics container) and the output of fuel and warp cells will be found there too. I like to keep it organized (see picture) to make it look very nice as well. Unlike the Tiny Factory, the TWCFF does not require a constant presence! This factory works just like any other industry. When you deploy this factory and start the board up front that controls the screen, it will auto configure all of the industries for you so you won't need to go in and figure out what maintains you need to set each industry at. Very convenient! Only thing you will need to do is add 3L of Catalyst 3, included with the blueprint, to a container hub under the info button in the "server room". The server room contains the programming boards that will setup your industries for the first time. You will rarely need to go in there. Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166}

BP: 1 Mħ
2

NXBA Street Court

NovaX

Static

No attributes :-(

Let off steam after a long day in the factory on your own functional basketball court. Use the manoeuvre tool to throw the balls across the court into the hoop. Lasers in the hoop detect the balls and trigger one of four lights on the backboard. Come and try it yourself by visiting via VR by searching "NovaX Estates" https://www.youtube.com/watch?v=iiSU7WV6cWQ&t=2s If you could like to have the basketball court snapped to an existing structure or grid, it can be installed for you for a 5 mil quanta fee. Contact: Actimist#4020 Primary designer: Actimist Contributors: Factory worker:

BP: 6.66 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ
6

Standalone Outpost Pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is the standalone outpost style pad, built on a large core placement rules are just 3 clicks down when your blueprint is flush with the core your stood on once you have it lined up, if your flush on soil/ground just do 2 clicks down you can view at the location written on the right of the screen or view in VR search for loaded industries showroom and your find the structure at the end of the runway, dispenser is located on the structure any question please message me on discord

BP: 5 Mħ
2

Warp Cell Factory - 240/day

McRaggle

Static

No attributes :-(

Greetings! I present to you a warp cell factory that produces 240 cells per day. This factory is on a Medium Space core, made with an easy to understand layout and is fully automated. Just put in the ore and it'll do all the work itself. I am offering 3 packages: 1 - Blueprint only, 15m Quanta 2 - Blueprint + Buffs/Help setting up, 30m Quanta 3 - Token + Buffs/Help setting up + Ore/Schematics Provided, 50m Quanta

Token: 50 Mħ
BP: 15 Mħ
3

Warp Cell Factory XS

Makashima Industries

Static

No attributes :-(

•The first and only Warp Cell Factory provided on the most compact of cores! (XS) •Blank design, customise its facade to match your environment! •Easy display & management system! •Every Element accessable without space wasting walkways! •*Provides up to 173 Warp Cells per 24 hours! • Use either Pures or Ores! Or a combination of both! • Available as Static or Space version! [UPDATED 2024] The bottom (Catalyst overflow) can be used as the Schematics Container, requiring no additional construction edits. [UPDATED 2023] No overlap - Future update ready! Optimised to hold 3 days production in Ores AND Pures! (over 300kl storage!) "SWARM Flotilla Shop" Surrogate Pad available for preview of working display! * Based on Talent application. Talent application and setup provided upon request for an additional 8,000,000ħ Contents: Basic 3D Printer 2 Basic Chemical Industry 2 Basic Electronics Industry 3 Basic Glass Furnace 6 Basic Recycler 2 Basic Refiner 7 Basic Smelter 2 Canopy Windshield flat M 4 Canopy Windshield flat S 8 Container Hub 7 Container M 2 Container S 11 Container XS 14 Long Light M 2 Manual Switch 2 Programming Board 2 Static Core Unit XS 1 Transfer Unit 1 Transparent Screen M 1 Transparent Screen XS 2 Uncommon 3D Printer 2 Uncommon Checmical Industry 1 Uncommon Electronics Industry 12 Uncommon Glass Furnace 8 Uncommon Refiner 3 Uncommon Smelter 1 Vertical Light S 5 Glavanized Dark Gray Aluminium 402 Schematics Required: (Cost of 35,407,939ħ) Al-Fe Alloy 1 Calcium Reinforced Copper 1 Cu-Ag Alloy 1 Glass 1 Advanced Glass 1 Ag-Li Reinforced Glass 1 Polycarbonate Plastic 1 Polycalcite Plastic 1 Polysulfide Plastic 1 Basic Component 1 Basic Connector 1 Uncommon Connector 1 Basic LED 1 Uncommon LED 1 Basic Antimatter Capsule 1 Uncommon Antimatter Capsule 1 Advanced Antimatter Capsule 2 Basic Quantum Core 1 Uncommon Quantum Core 1 Advanced Quantum Core 2 Advanced Antimatter Core 6 Advanced Quantum Alignment Unit 6 Warp Cell 5 Pure Hydrogen 1 Pure Oxygen 1 Pure Aluminium 1 Pure Carbon 1 Pure Iron 1 Pure Silicon 1 Pure Calcium 1 Pure Copper 1 Pure Sodium 1 Pure Lithium 1 Pure Silver 1 Pure Sulfur 1

BP: 10 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
40

Landing Pad Kit (DRM FREE)

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This is a complete kit of my landing pad without basement, you can make any size landing pad you like even connect 4 cores together for extra large one or even larger, ive tried to make the instructions as simple as i can but hopefully if your interested in this kit you already know how to copy and paste and rotate etc please check out the pictures for more info and if you need any questions answered dm me on discord loaded#2378, location on your right in the info and the dispensor is in front on the landing pad, i also added a base part with no wiring details also u will want plenty of medium glass panel to go over the wiring detail, can also change the colour to your what ever you like. PS no need to press shift when adding the leg stands

BP: 5 Mħ
13

Mining Silo

Creator (Dune Dwellers)

Static

No attributes :-(

The Dune Dwellers of Haven have perfected harvesting the planets resources with their specialized Mining Silo's. Designed with a Basic Container M & 4x Mining Unit L's, this resource facility can store up to 7 days worth of resources for a single weekly haul. Over 80kL of ore storage! Calibration can be done via the platform deck in RPG style, or for those seeking efficiency through the bottom where the ore will calibrated ore will spawn. Looking up from the bottom you can see the machinery in action as it chews up the ore being extracted from the dunes below. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 250 Kħ
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