Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
11

Panel Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

This is a one large core showroom, one big open space with viewing balcony this was made from the panel showroom kit, has small enternace and large enterance and has a flat roof for easy parking, comes with detailed panel flooring and sign space to add lettering/logo, i havnt placed any glass panels in this building as i see no point as they are totally clear now, they lost there blue tint in last update, you can get complete honeycomb kit aswell at my location for easy hassle free deployment when placing its 1 click down if your stood on another cores voxel when you deploy the blueprint, no need to do the 1 click down if your standing on the ground and the small enterance is facing you when you deploy the blueprint any other questions please dm me on discord loaded#2378

BP: 5 Mħ
6

Aerogics L Core Landing Pad A

Aerogics S & T Co

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No attributes :-(

A landing pad on L core. Built on top of core, with a bit of margin so you can still place biggest elements and / or build a bit, and expand underground. Easy to place with its big pillars Can be seen on VR: Aerogics L Core Landing Pad *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Yellow Plastic: lines on landing area Luminescent White Glass: inside lights Luminescent Yellow Glass: outside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
10

Market Replica

Necormax

Static

No attributes :-(

Last few months I have been working on this Market Replica. It worked out pretty well. Just check it out in VR. (Market Replica East and Market Replica West) Note: No market machines included. ;-) Place your dispensers there or do what you like. Beneath the base there is a ton of space to make a factory or anything you like. Currently available @ Drack shipshow. Later available @ Kosmos showroom.

BP: 25 Mħ
1

Staff Quarters (Storage)

Creator (Ivory Island Resort)

Static

No attributes :-(

Features: 600kl of storage Colonist Description: You never imagine surviving a Neutron Star meant you would also start your new life on a new planet still working long grinding hours for some affluent jerk. No matter where you go there is the predator and the prey. At least the neighborhood is safe, and you don't have to worry about the type of accidents that happen on an asteroid. Owner Description: You paid the ticket for six other sods to accompany you to the new world, there was nothing in their contract that stated how they should be treated when you bought them, and we do mean the people not the tickets. Yes the bots do most of the work, but you still prefer a human that satisfies the eye for cleaning your mansion, you need an engineer to repair the bots, and well let's not forget the accident with the plants when you bought the droid from that shady dune dweller on Haven. (Tokens will not be made available)

BP: 5 Mħ
5

"DREDGER"

Vortex Geometry

Static

No attributes :-(

Vortex Geometry has developed a mining platform. The platform is called "DREDGER" and is very easy to operate and has an awesome futuristic look and feel. The container is located at the top of the structure, a hub container is connected to it, for convenient access to the ore at the level of the character's height. By the same principle, the mining units themselves. The platform is designed for 4 L Mining Units ____________________________________________________________________________________________________ NOTICE!!! * Blueprints what we are sold it is non core blueprints. ** When ordering more than one BP, you get a discount 15%(BP). If you have any questions, or want make order - please contact me on the discord.

BP: 1.5 Mħ

Terran Excavator

Dark Forges

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No attributes :-(

The newest addition to Terran empires buildings. This is the mining plattform Terran Excavator (TE), that are adressed to the new players. But yet at the same time to the experianced player, who can use it for higher tiers of ore due to the low cost. There are room for two (2) Mining units. and a capacaty of mining storage of 48 KL (With talents), in 4 small containers on the roof. There are also room for two (2) small parcel containers outside, if needed to use the mission system. And ofcourse there are even a resnode, vr station and vr pod installed. And there are still more room for you to add more storage. The "TE" is coming in five different tiers of MU´s. Basic Uncommon Advanced Rare Exotic The (*) shows witch one are up for a full package sale. We even have the "Territory helper" scrip installed for you to keep track on the cost for your tiles.

BP: 250 Kħ
2

3CS Mining Platform 4x (Early Release)

DreaminCircle

Static

No attributes :-(

This mining platform was designed to mine up to 4 ore types using L mining units. While the mining platform will default to one mining unit per T1 ore, this can easily be changed to mine different ore with upgraded mining units. To expand the number of mining units, just link to the additional units to the mining PB and to one of the containers. To modify the ore type, rename the container element and replace the ore with the new ores full name. Adding/modifying the mining units or containers will require the programing boards to be restarted. This is an early release version of the platform, so some of the items have been reduced or removed due to availability or cost. To further save on deployment cost, you can change the honeycomb type to fit your available ore type.

BP: 1 Mħ
2

ETA Fuel Refinery M (All Fuel Types Avaliable)

Elite Transport Associates Ship Works

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No attributes :-(

This Is a Ore to Fuel Refinery. Makes all Fuel types (One fuel per core) 20 Refiners. 10 Chemical Industry. 14 Expanded Container XXL. Transfer units very on fuel type. Concrete can be replaced with brick for almost same effect.

BP: 8 Mħ
1

XDM Tower

NovaX

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No attributes :-(

XDM tower is a 3 L core tall stack, 258m tall to the roof, and 333m to the very tip. Featured in the outpost museum. Contact: Actimist#4020 Primary designer: MadManWithABlueBox Contributors: Sinjin Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 50 Mħ
8

Mining Pad S

Midacre

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No attributes :-(

This is the first construct I designed in beta. (Almost) free blueprint with No DRM. That means you can deploy one copy, then create your own core blueprint to make as many more as you require. Classic "Brutalist" style in concrete, iron and glass. Space for up to 8 miners. Surrogate pod for VR calibrating. Luminescent glass! Chimneys! Dispenser at Hadron HQ Alioth ( ::pos{0,2,-21.7618,122.5465,114.3602} ) When placing, the opening at the base faces away and to your right, 45 degrees from straight ahead. Rotate so that corner faces you and the opening will be facing you. The concrete foundation is 7 voxels high and can be set down to accommodate most terrain on Alioth with minimal or no flattening.

BP: 5 Kħ
1

Mining Platforms Outpost

ADCOne

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No attributes :-(

This is my entry for the 'Build Your Legacy' competition and while I think it fits the requirements I do not like it as much as the speeder I submitted. I think it is mainly due to the colours as I have not built with Tier 1 ore (Except concrete) for a long time so I only really had the colours provided to work with. It does feature a pad for parking your speeder underneath the structure. My favourite aspect of this design was the stands I setup for the mining units.

5

Duo Hangar 2B02

2Bitter

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No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ

Old style space factory

Jasper

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No attributes :-(

Brand new space station. This station is build for factories or to get storage in space up and running in a nice shell. Under the floor there is a lot of space to expand with expended xl containers. New players get a big discount or free. And if you need more stations then i can also make a special deal for you. Message me on discord on Jasper_1. Check it out at VR: Space station shop

BP: 10 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

STATION SET

Seripis

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No attributes :-(

This Station kit comes in multiple options. It cost 5m per BP. If your purchase in bulk the price will go down. Options Empty = Just the Shell. Standard = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard With elevators for display = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard with Ports = 2 x S core shelves, 6 XS core shelves, 20 L containers with Port access designed to work with the station kit you can have for free. Landing Pad = This is a flat landing pad designed to be placed at the end of the tunnels or on top. They are designed to be flexable and allow for uncovered parking for guest or extreamly large ships. " Landing Pad BPs are 1m each" Gate = This comes in 2 sides L and R with an XL gate in the center when connectect making a double XL gate opening. Aswell as Medium doors at the bottom for access to the landing pads outside. The gates are on Recievers to use with emitters. Just set the channel you want. Storage = No shelves 10XXL containers, 20 XL containers, Ability to copy and paste storage racks to add 50 additional XL containers and 20 aditional XXL containers Please contact me on discord for sales Seripis#0466 and Seripis in game. Dispensors will be up soon working on showroom. You can see the station at ::pos{0,0,361822.9769,97685.1034,174037.2009} Above Alioth or VR to Seripis Station

BP: 5 Mħ
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