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Statics
Voxel Sets
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22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
2

Strike Fighter

megatarre

Ship

No attributes :-(

My first real ship I did, It's not much use tbh I was just trying to learn how to build. Let me know your thoughts on it :)

BP: 500 Kħ
3

Zealot Company Disciple

Zealot Company

Ship

Cargo Lift: 1,500 t

The answer to your mission running problems! This girl can pick up 400kl mission packages from any planet and deliver them with ease, equipped with 3 large container you have enough room for fuel and scrap as well. Make Money with style in a balanced ship that does not change how it handles with any load! She has a max load of around 1.5 kt with level 3 pilot talents and with her buffs drops the 1.8kt packages to under her operational limits, she is a joy to fly and gets the business done! VR to ADMI Build Store and head to the cyan pads!

BP: 2 Mħ
4

ETA Crab Light Freighter

Elite Transport Associates Ship Works

Ship

Cargo Lift: 2,000 t

ETA Crab Light Freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Great for safe zone missions and Hulling. Ship comes Equip with: 4 L Adv Atmo Freight Engine's 4 L Adv Space Maneuver Engine's 4 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 12 Mħ
BP: 5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
5

Phantom V2

Sethioz

Ship

Cargo Lift: 5,000 t

This is upgraded version of my previous art-build "Phantom". It's now equipped with DSAT (deep space asteroid tracker), warp drive, more containers, more wings, added vertical boosters on separate tank, added more atmo and space brakes, also removed 2x L atmo engines as they're not needed. slight improvements on voxelwork, but nothing major. also added another level of interior, which is kind of "meh", but it's only so that you can access DSAT from inside the ship. just an upper deck. NOTE - specs highly depend on YOUR talents, if you're not getting as high specs as i have listed, then either train your talents or ask someone to apply their talents on it. I can do it for you aswell, just message me in-game and bring the ship over (i must have build rights to apply talents).

BP: 2.2 Mħ
1

Skunk

Andromeda Ship Shop

Ship

Cargo Lift: 450 t

An xs core basic hybrid transport shuttle with decent cargo space. Cheap to build and maintain. If you want greater capacity then check out the Wombat and Angry Beaver. All Andromeda Ships are eligible for a free Lvl 5 Boost.

BP: 1 Mħ
3

Infinitum Amorem

Czarman

Ship

Space Thrust: 8.63 MN

Ininitum Amorem is an S-core space only asteroid mining/mission ship. It's got good looks, is very maneuverable and with the 2 XL Uncommon Military Engines, it can get going and up to speed pretty darn fast. ArchHUD installed complemented by Equinox Fuel and Damage Report. Interior is spacious with plenty of room for additional flourishes that you may like or a shield. Specs are in G's and based on 3/4 piloting skills. See it in VR at "Czar in Space" or in person here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 5 Mħ
6

Krait MK.II

AMG INDUSTRIE

Ship

Space Thrust: 82.9 MN

Here is the Krait MK.II, ship from the dangerous elite license, adapted for Dual universe! ::pos{0,27,7.1586,20.0366,240.8058} To see in person, visit VR: KAIRT MK II This uniquely designed ship features a sleek hull that pays homage to the original ships while offering you varied gameplay possibilities: -A large amount of storage available as well as additional spaces to be able to be adapted to players -An AGG adapted to be able to use the ship as an AGG lift in case of overweight -A shield that can be managed from the cockpit -A built-in Warp engine. - a powerful engine: 2 xL space maneuvering engines + 2 atypical L military engines 8 atypical military L engines atmospheric 10 vertical boosters L - an atmospheric lift as well as a strong braking capacity to allow you to get out of all bad situations. Thanks to its flat design, it is a ship that is piloted like an airplane. --------------------------------------------------------------------------------------------------- Voici le Krait MK.II , vaisseau issu de la licence élite dangerous, adapté pour Dual universe ! Ce vaisseau au design unique dispose une coque épurer qui rend hommage aux vaisseaux original tout en vous offrant des possibilités de gameplay varier: -Une grande quantité stockage disponible ainsi que des espaces supplémentaire pour pouvoir être adapté aux joueurs -Un AGG adapté pour pouvoir utiliser le vaisseau comme ascenseur AGG en cas de surpoids -Un bouclier qui peut être géré depuis le cockpit -Un moteur Warp intégré. - une motorisation puissante: 2 moteurs xL space de de manœuvre + 2 moteurs L military atypique 8 moteurs L military atypique atmosphérique 10 booster verticaux L - une portance atmosphérique ainsi que une forte capacité de freinage pour vous permettre de vous sortir de toutes les mauvaises situations. Grâce à son design plat, c'est un vaisseau qui se pilote comme en avion.

BP: 1.5 Mħ
5

Jedi Starfighter

Southern Cross High Guard

Ship

Atmo Thrust: 0.159 MN

Inspired by the Starwars Jedi Starfighter. The Jedi Starfighter is pocketable. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 500 Kħ
2

Pocketable Pillar Making Voxel Library

Larkin

Ship

No attributes :-(

I will add to this overtime... if you see pillar parts on mine that are not on yours feel free to stop by and I will add them to yours for free if you provide the honeycomb

BP: 20 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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