Dual Universe Creators

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Voxel Sets
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21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
2

Rock Hauler (Freighter)

Creator (Rock Raiders)

Ship

Cargo Space: 768 kL

The "Rock Hauler" named specifically after it's purpose is an M-Class hauling Frigate. A staple in the Rock Raider's logistic fleet, this commonly seen craft is reliable, sturdy, and affordable. Most rock raiders believe you should fly the ship for the purpose you need. Thus this hauler makes no attempts to visually look like a sports car, but instead is true in aesthetic to its industrialistic function of moving heaving things from point A to point B. Features: - 4 Large Containers - Command & Flight Deck - Docking Space for Crab Courier & Salvage Sprinter Note: Crab Courier & Salvage Sprinter NOT included, and are shown as work in progress! With such design approach the Rock Raiders felt it was unnecessary to create a pressurized cabin and instead created a life support system built into the seat to supply oxygen and regulate temperatures for the hauler pilot.

BP: 1 Mħ
1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
2

Gunstar One

Iageni

Ship

No attributes :-(

Once the war was done, the Star League decided to repurpose the famous Gunstar! After removing the deathblosom (sorry), they added a medium container and plenty of engines for a smooth, stable ride while maintaining the intimidating stance of her original design. Sporting 1 large atmo and four medium space engines, she’s got plenty of umph to get around. Good for local hauling and prospecting, she can carry 30+ tons out of Atmo with minimal piloting/tech skills. Entire design is based on Tier 1/early obtainable components, making her great starter vessel to get out there and start exploring the dark.

BP: 200 Kħ
3

Rhinocerus

The 16t Experience

Ship

Cargo Lift: 500 t

This is my first Build after launch and i am very exited about this one. I builded it to get "light" Cargo moved from Planet to Planet. Without boosts or Piloting skills you can lift 750t into Space against 1g Gravity. Even more depending on how good you can boost it or how good your skills are. It goes up to 40 700km/h in Space. It has got 2 large Containers on it and room for 2 more. It is also very handy for sinle scanning tiles and picking up Ore while doing so. Since it is a "S" Core Ship, there is not enugh room for triple scanning. If you like something extra (Other Voxels etc) in your BP or Ship, let me know and i´ll see if i can make it happend for you. Please feel free to contact me on Discort.

BP: 1.5 Mħ
1

Thopter

The Bad Batch

Ship

Max Speed: 500 km/h

Super nimble, good looking ship for Atmospheric flight. Fly in style of the Dune universe when you do your business around the planet. It's made of very cheap parts based on an Dynamic Core XS

BP: 30 Kħ
4

ADMI IDS (industrial scanner) TRI SCANNER!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

Tri scanner for lots of scanning i updated it for the brakes update and made it a little more effecient. The IDS has 2 10 packs one of xs and one of small for material territory units and the like. also has 6 seperated xs containers in main haul for seperating scans its very stable with nice vtol and easy to balance. Available at alioth you can vr (admi build store) ill have it up there in a bit for sale again thanks! also has vtol maneuver engines so sustenation is actually zero with 500tons cargo can just hold space bar to leave atmo then punch it foward to fly away into space! small core and i did the intirior too so it looks dope also bunch of stuff for scripts if you use them i dont but i make it easy for the buyer to install. Thanks for looking!

BP: 2 Mħ
12

Belovator M

Super Powerful Pro Army

Ship

Cargo Lift: 5,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator M: - 5 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 10x Basic Container L - Uncommon Engines It has less than two thirds the engines of the Belovator X, and being uncommon engines rather than advanced, this Belovator is much cheaper to place. You can easily upgrade this frame yourself and have it grow with your enterprise. The voxelframe is identical to the Belovator X, and all slots for additional containers, tanks and engines are marked or easily identifiable. It comes with the same amount of brakes and adjusters as the Belovator X, so you only need to add thrust, tanks and cargo space. Feel free to contact us anytime if you need assistance or have questions about this process. Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18727.2003,113457.0318,-74341.2089} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 12.5 Mħ
5

Dot Hermes v1

Dot Hack

Ship

Cargo Lift: 8,000 t

Dot Interplanetary presents the original Dot Hermes v1 that was produced, two years ago and is finally released to the public. Ship is equipped with 58 large atmo engines and 6 XL space engines. Because we are releasing the Dot Hermes v2 the same time, we are only charging for the cost to create the BP. Pick up your Dot Hermes today!

BP: 25 Kħ
2

Minuteman

DSI Dark Forge

Ship

Max Speed: 43,200 km/h

The Minuteman is a S Core, dual seat ship perfect for peer vs peer PvP combat. Intended for fleet engagements vs rival organizations or in small patrols, deadly in numbers. Unlike its Patriot counterpart, this is a multirole craft. SCRIPT: This ship was designed with the use of deadranks pvp script in mind. While it is loaded on the seat & remote you will need to install it client side on your end and reload this script onto the chair and remote for it to work properly. You can also opt for your own scripts, an empty PB and databank are included for that case. See below links for DL and install info. https://github.com/Deadrank/DeadRank-DU S FIGHTER, Dual seater - 6 Adv Precision Cannons - 4 Adv Precision Railguns - 6 L Advanced Space Freight Engines - 1 Advanced Medium Shield - 19.1 Gs Thrust w/ T5 placement skills - 23 Gs Brake Force w/ T5 placement skills Cross Sections - Vertical @ 244 m2 - Frontal @ 66.1 m2 - Lateral @ 166 m2 How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 5 Contact us for any bulk orders more than three for. 20% discount.

Token: 19.5 Mħ
BP: 3.5 Mħ
6

The Spike

Promethean Guard

Ship

Cargo Lift: 7,000 t

The Spike, a collaborative effort between master voxelmancer TonyTones and iNFiDeL Inc's interior design team, is a VTOL Market Runner with style! Tired of heading to market with nearly zero space to land and worrisome debris everywhere? So were we, and that is why The Spike is built for you the trader! With both AGG to completely disregard parking, and a extremely low profile landing area quit wasting your time traders! Move on to the next market worry free when you launch vertically into the sky VTOL style. VR is PMG SHOWROOM (MOON4), don't buy in VR

Token: 50 Mħ
BP: 12 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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