Dual Universe Creators

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Statics
Voxel Sets
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11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
4

R10 Reliant

Seawing

Ship

No attributes :-(

Built with industrial ruggedness, Reliant class support ships are renowned for their ample overhead of hover, lift, and braking power, padding even the heaviest loads with a generous margin of safety, ideal for newer pilots while giving veterans the power to push the airframe to its limits. Exceptional fuel range, Healthy onboard storage room, and a configurable technical sub-deck allow Reliants to be configured to their owner's mission, with room for shielding, warp drives, weaponry and more! The Reliant also features a rear flight deck with room for two xs craft and has been designed specially to operate with the P2 fighter (pictured above). BPs are available at the Seawing Hypersonics store! On the VR network as Seawing Hypersonics(But don't buy in VR!)

BP: 1 Mħ
1

Halcyon

Shulace

Ship

Cargo Lift: 20,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Large Core forever WIP complete shell, basic/unfinished interior, as is. All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Has Wehpuns(2L/ 2M railguns, 2L/2M Missile pods) 10 L Containers, enough space for 50+. I carried 24kt cargo with this thing from Alioth to Sanctuary pre 0.23 patch without talent bonuses lol. With talents and the handling bonuses that I applied post 0.23 patch with the talent reset it can probably escape 1G gravity with far more weight than that. Obviously needs to use the AGG for that much cargo, unsure how many kt it can take from 0-1000m traditionally. High Altitude Lift = 161MN M AGG, Warp Drive, etc Come see my ships in VR at "Shu Ship Showroom"

BP: 10 Mħ
5

Leaping Lemur

Treehouse

Ship

Cargo Lift: 1,800 t

The Leaping Lemur is a fully automatic interplanetary lifter/lander. Move 1.8kt loads to and from any market, tile, space platform, deep space asteroid, or mission hub with a single click. 15 customizable destinations. Collision avoidance detects and avoids constructs in your path. BP at ::pos{0,2,42.5955,94.4194,187.0520}

BP: 12 Mħ
4

Y-Wing BTL-B

SNS Sentinels

Ship

Space Thrust: 2.49 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
4

Cheeky Chipmunk

Treehouse

Ship

Cargo Lift: 160 t

The Cheeky Chipmunk is a tailored autopilot mission runner. Fly up to 10 packages for the 160kℏ Ailerons mission with a single click. Flight time 6m 15s. Blueprint and Parts available at ::pos{0,2,42.5843,94.4400,191.5014}

BP: 20 Mħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
2

Inquiry M

Inquisitor Apocalix

Ship

Cargo Lift: 5,000 t

PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L

BP: 2.5 Mħ

Baby Shark.

Dragons Forge

Ship

No attributes :-(

Do DO Be DO - The iconic pocket ship has returned ! (Lasor not included! I'm not Evil) That's Dr not Evil thank you ....

BP: 500 Kħ
2

GOI HERMES

Golden Oak Industries

Ship

Cargo Lift: 375 t

XS CORE ∙ 1 Large Basic Atmos Engine ∙ 2 Medium Basic Space Engines ∙ 319k CCS ∙ 99.1 Tonnes ∙ 3.73g/1.85g A/S Thrust ∙ 19.5g/16.8g A/S Brake Force ∙ 1,153 km/h/46,155 km/h Max Speed ∙ 10.9g/6.56g L/H Lift ∙ 8 Sm Containers + Hub

BP: 300 Kħ
2

UNE FRACHTER V1.0

United Empire

Ship

Cargo Lift: 1,950 t

BP: 100 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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