Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
2

Luxury Retreat (pocketable)

Larkin

Ship

No attributes :-(

Includes spacious board room with mood lighting that warmly highlights the rich wood grain of the table and exposed hardwood beams, automatic fireplace, animated fish tank, seating for 10 in the board room and 7 on the open air roof deck where the built in grill is located.

BP: 5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
8

Turtle OG

Hadron

Ship

Cargo Lift: 1,550 t

The Turtle is an S core Hauler designed for solo or duo mining expeditions on other planets and bringing your ore back to alioth. Since we never bring heavy loads out of alioth it is a bit low on space thrust , but fine on all sub1G planets. Exelent weight distribution and nice handling. Overpowered braking power for the not so exprienced player. Ship stats with advanced engines / lvl5 Boosts, rest at lvl 4: 1G (alioth to space): lvl5 pilot skills 1550t lvl4 pilot skills 1250t lvl3 pilot skills 1000t (no altitude eff./no warmup opt.) below not tested. It takes 1 week to get every pilot talkent to lvl3! 1G (Alioth surface only) lvl5 pilot skills 2500t lvl4 pilot skills 2250t Glide reentry works fine if you come from other planets with 2500t. We provide Put down(technican) buffs for every of our Blueprints free of charge. VR: Hadron HQ Alioth

Token: 20 Mħ
BP: 5 Mħ
10

M.O.A.B.

Jeronimo

Ship

No attributes :-(

Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS

BP: 10 Mħ

Tellus

Dark Forges

Ship

No attributes :-(

The Tellus, a hybrid tri scanner ship. A good ship for searching for those valuable ore without having the need to pack up the scanners, and still be able to break orbit. It has even a small hangar on the top were the X4 300, an updated version of the X4 Surfer will fit. The X4 300 have a system were you can ride the X4 and open the hangar doors and land inside the Tellus

BP: 5 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ
7

Zydoron Light

Dracks

Ship

Cargo Lift: 4,000 t

6 container ship for your day to day needs Built to fill that need for a 4kt cargo ship 3.5 with no skills on the safe side

BP: 15 Mħ
1

ISEKAI Courier

Kordain

Ship

Cargo Lift: 100 t

Atmospheric hauler/courier. Great starter ship for missions, or hauling ore. Cheap/Easy to build. All honeycomb materials used can be made using nanocrafter. With zero pilot skills I have had this ship will take a full load of ore. (Around 100t). Fast with great manoeuvrability even while loaded. Can be upgraded for space flight. Sold as Blueprint only on Alioth at my location ::pos{0,2,-19.7467,125.9551,79.7045}

Token: 1 ħ
BP: 200 Kħ

Isekai Light Unicorn Proto

Isekai Enterprises

Ship

No attributes :-(

Want to do very easy PvE missions? This ship is for you! An entry-level ship for players that just want to get started doing PvE missions on Very Easy. A medium engine and 5 cannons should make quick work of the aliens. It's right beside the BEEG shop on Starlantis.

BP: 70 Kħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
3

Zealot Company Disciple

Zealot Company

Ship

Cargo Lift: 1,500 t

The answer to your mission running problems! This girl can pick up 400kl mission packages from any planet and deliver them with ease, equipped with 3 large container you have enough room for fuel and scrap as well. Make Money with style in a balanced ship that does not change how it handles with any load! She has a max load of around 1.5 kt with level 3 pilot talents and with her buffs drops the 1.8kt packages to under her operational limits, she is a joy to fly and gets the business done! VR to ADMI Build Store and head to the cyan pads!

BP: 2 Mħ

TIE Bomber 1.2kt Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

This easy to use go-to 1kt hauler is an improvement on previous versions. This is the most effective small scale hauler I could make, basically 2 large rare military atmo engine housings with foils. On request I can offer lesser engine versions. Meticulous element placement and trial and error have resulted in a very responsive and reliable hybrid that launches steeply out of 1g hauling 1.2 kilotons with mid-range skills. See the dissection pic in the gallery for interior element placement. We offer free skill application on constructs. The entire left pontoon is just a large container. It is designed around crash safety; overpowered vertical boosters, an emergency control unit and several large and excessive atmo brakes mean you can stop a dead-drop quickly. Pilot enters via an elevator on the back rear to a claustrophobic spot in the right tube's front where fuel tanks are accessible, with the warp drive installed behind. AVAILABLE VIA DISPENSER FROM THE STAR WARS STATION OVER ALIOTH MARKET 6 Location: About 0.9 su above Alioth Market 6, a bit North. If I'm online I can hop down to pass them to you on the surface. VR: "Star Wars Station" Coords: ::pos{0,2,39.4131,97.6308,193235.8438} Message Deravi#6100 on Discord with questions. DU Creators customization guarantee: If you customize your ship in a way you prefer we will surrogate in to make you a backup BP lest anything happen to your work.

BP: 6 Mħ
4

RAH 66 Comanche

LeeFall

Ship

Max Speed: 1,326 km/h

11G Thrust Fueled 9G brake Pocketable/Compactable 1300kmh Animated Rotor https://gyazo.com/0586140780575dcc5fd8ab4f4c5ef95c Great little ship to carry around in your nano pack for those emergencies. ::pos{0,2,43.8524,89.9132,109.0913} VR: Galactic Cinema

Token: 2 Mħ
BP: 500 Kħ
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
1

Bantam Basic

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. The Basic Version can be built entirely in the nanocrafter, except for the optional square light and atmospheric radar. Both of those components can be obtained from starter outposts, if desired, as can many more such as engines and adjusters. The blueprint has level 5 placement for space, atmo, tanks. Honeycomb colors can be easily changed now, so go crazy! (purple and green not required) Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system at a fraction the cost of UEF ships.

BP: 60 Kħ
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