Dual Universe Creators

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Hover Bike

Adrenix91

Ship

No attributes :-(

Captains Customs answer to a small nibble Bike racer, even at Basic levels the streamline design to quick braking and thrust response, its one bike you can count on to get you there fast!!. have a look today at Captains Customs Showroom ::pos{0,2,36.7589,108.2861,59.5597}

BP: 125 Kħ
2

RAAM

Hirnsausen

Ship

Space Thrust: 16.2 MN

Imperial Asteroid Miner RAAM - - - Officially declared as native imperial design, in dirty taverns and other dark corners of the outer worlds of the Empire it is said that in reality the RAAM is in reality the product of a very questionable co-operation between the engineers of the Empire and some strong forces among the galactic scum, or to be exact, with a certain Bobba Fett - an infamous bounty hunter and contract killer. That would explain some of the details of the ship's design. Her two L-size containers can load plenty of space fuel for the asteroid tracking, and she also has two L-size space fuel tanks. Once an asteroid has been found in safe space, those two containers allow for a long, effective mining. From the space station where she unloaded her cargo, she can also venture into the atmosphere of planets up to 1G. Her inertia is surprisingly well balanced. She features a small compartment at her back from where the hardy space miners can start the tunnel digging. There is an own room for the captain, one for the first officer, and there are seating possibilities for up to 6 more miners. Sanitary facilities also exist. ______________________________________________________________ BPs are FREE of cost before reset!!! So give yourself a treat for soon the reset comes. Contact me on Discord (Hirnsausen#3973) or VR ingame to me ("TROPICO").

BP: 10 Mħ
1

GOI Dagda Mk4

Golden Oak Industries

Ship

Cargo Lift: 2,000 t

Dagda has been a name I have assigned to my workhorse class of ships. This ship, for its size, is lightweight with the primary shell consisting of Carbon Fiber, with a small amount of Aluminium and Glass Light Voxels. The canopy windshield affords spectacular views of space as you travel and the command compartment is roomy and uncluttered with moderate lighting. The ship is equipped with an Advanced Medium Shield Generator, and has four large cargo containers and one small cargo container attached to a HUB. The HUB is centrally placed in the engineering section to offer a balanced load to the vessel, while the smaller of the five containers is accessible from the command area for access to cargo. There is sufficient space in the aft engineering section of the ship to add an AGG complete with pulsor units as well as a warp drive or extra cargo containers for additional storage volume. The top deck sports enough space to land 2-3 smaller vessels to act as a carrier and even has a secured elevator preventing undesired access to the ship. Seating is arranged for 5 persons, and the ship has a Rez Node, 2 VR Booths for personnel that would like to do missions or visit others during the long space voyage to other planets. There is also an inbound VR Pod so that you can allow your friends to come along without them feeling like they can't leave the ship without having to hitch a ride back. ;-)~ All doors and hatches are controlled through multiple buttons which are always accessible from the main command chair, and there are several screens and programming boards that you can program with your favorite ships tools or applications.

BP: 6 Mħ
2

Station Hopper (No DRM)

DrHowie

Ship

No attributes :-(

Highly maneuverable runabout designed for traversing large space stations quickly and efficiently. Starlantis and Utopia II for example. Mult-axis space engines and plenty of adjustors make this easy to fly and navigate in 360 degree space. Dispensers can be found on the Starlantis space station here. ::pos{0,0,-1000011.0777,593180.0550,-1418890.2448}

Token: 500 Kħ
BP: 50 Kħ
1

bWarp[noDrm]

Baxton Aeronautics

Ship

No attributes :-(

Hi this the bWarp small hybrid warp courier xs ! Engine > full maneuver if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 500 Kħ

Eco Hauler

Nghtmare

Ship

Cargo Lift: 300 t

Great little hauler good fuel Economy. 1M Container Contact me on discord for Token Sales.

Token: 12 Mħ
BP: 200 Kħ
4

Dot Apollo

Dot Hack

Ship

Cargo Lift: 2,000 t

Dot Apollo is the Third ship part of first series of Dot Interplanetary of ships that is being introduce after the release. Dot Apollo is the big brother of the Metis and Eros. Apollo is the hauler in the series that is able to lift 2kt of cargo into space. With 8 large atmo and 6 large space engines, Apollo has the power to take you where you need to go. Update: All ships come with T5 buffs, just message me in discord to find a time.

BP: 7 Mħ
4

Ithicus - Lux Hauler

DSI Dark Forge

Ship

Cargo Lift: 7,000 t

DISPLAY VR - Search for "DSI Dark Forge HQ" The Ithicus is on display between our two shipshop hangars. PURCHASING Dispenser here - ::pos{0,2,21.9994,107.1816,6.5935} Near Alioth DM7 PRICE: Single-use BP - 8M NOTES: •The Red lumi voxel and interior walls can be painted any color/material. You can recolor them when you spawn it by swapping the red lumi voxel and Polished Light Gray Aluminum for any other material. •Listed stats are with no talents. •Designed by theouterrift

BP: 8 Mħ
30

Celestial One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 1,500 t

50% off blueprint price at the moment on dispenser loaded industries presents the Celestial one a small core market - mining unit runner that can do 1.5kt, comes fitted with all advanced engines, great braking power and floats like a feather and 576kl of cargo space ( 3 large containers ) and large fuel tanks to keep you going for longer, and for a liitle extra detail the interior comes with animated screens in the back wall that drop when fuel tanks go below half way, comes with all lvl 5 boosted elements with token can be viewed in vr search loaded industries showroom or come visit in person location on right hand side of this page, any question please DM me on discord

BP: 5 Mħ
5

Vanguard

Captains Customs - Ship Sales

Ship

Cargo Lift: 10,000 t

“And he strode forth unto the field, atop a white steed. Clad in shining mail, brandishing a burning sword, The men who had been busy at the work of war, Quieted themselves and began to quake in fear... For Death lurked among them... And he had come to teach them a lesson in battle.” Famed Aliothian Poet Implausible, in the dedication of his Vanguard. The Vanguard... What you see when you examine this ship for the first time is 160 meters of artistry. Of nuanced corners, elegantly placed artwork, detailed flying buttresses... What you come to realize over time, however, is that this ship is no show pony. It’s a Warhorse. One that has clad in mail, smacked in the face and fed a diet of high protein milkshakes and amphetamines. This Warhorse is pissed off and means business! With an armored core and safe room, two flight decks and a landing pad, and kilotons of armor, the Vanguard is the foundation of your navy. The rock on which to build your church. Your heavily militarized church... The Vanguard began life as a custom order. When a pair of slightly deranged ship buyers looked at the Valiant Battle Carrier and thought “..... you know what...that battleship needs more guns and armor...”. After he stopped crying, Master-shipwright Dragosphere stammered “...they’re right... the crazy bastards are right....” and proceeded to extend the Valiant in every dimension. The result... more than just a war machine of horrifying destructive power, more than just a statement or status symbol... He crafted the technological embodiment of a God of War! Come see it in person at Captain’s showroom 9km SouthWest of Alioth Market 16 ::pos{0,2,20.6263,110.9953,106.1835} or visit Captain’s Customs Ship Showroom in VR Captain’s Customs – Personifying Deities on demand!

BP: 75 Mħ

Bumblebee

Smourr Designs

Ship

Cargo Lift: 60 t

The Bumblebee was my first created ship after Beta. A sturdy easy and cheap hauler or courier for atmospheric transports. Fitted with a M Container and heavy lift. You can fly it with basic skills. Standard lift around 60-80 tons with less skills, more skills - more lift. A second xs container can fit your papers and scrap. Will be sold as DRM free blueprint

BP: 500 Kħ
2

Mini Bronco

Shadow Union

Ship

Cargo Lift: 1,000 t

Coming back from Beta!!! Mini Bronco is the companion to the M core Bronco MK2. Something a little smaller for your day-to-day hauling. Somewhat Sleek but nothing fancy, just an everyday workhorse. In and out of 1G full of pure iron with t1 engines. Preloaded with mass/cargo scrips. VR@ Shadow Union Alioth Showroom ::pos{0,2,45.8939,92.0647,15.9195}

BP: 1 Mħ
8

DHP hybrid

Stellar Forge

Ship

Dry Weight: 12 t

New Product by DarthShelL in association with Stellar Forge Rapid ongoing development DHP hybrid v.1 A little taste of what's to come ask in our creators page about options and upcoming features. VR: Stellar Forge

BP: 5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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