Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
1

UNE Frachter V.2

United Empire

Ship

Cargo Lift: 2,200 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.1252,16.7408,32.9492} VR: UNE_Base_Haven

BP: 100 Kħ
2

Dark Scanner v2

Dark Forges

Ship

Atmo Thrust: 8.1 MN

Here you have the Dark Scanner v2, a scanner ship with 3 scanners on and cargo for fuel and scanns. It even comes with a landing pad for you to use your pocketrocket, good if you have many DS:v2, a VR and Pod station for easier access for friends and members of your org. One of the DAFO´s best sellers! Voxels: Mostly T1 voxels, with some T3 voxels(Lithium) that can easily change when deploying the Bp. Storage: 2 S containers to store Territory units 1 S container for fuel storage. 2 XS containers for storage of scanns. All attributes are at lvl 5 upgrades and lvl 5 Piloting Discord: https://discord.gg/cTU9sPtnsR BP cords ::pos{0,2,-1.1524,178.6534,54.5918} VR Dark Forges HQ

BP: 250 Kħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
1

Team A Bus

Smourr Designs

Ship

Space Thrust: 0.3 MN

Be Iconic! Want to have an mohican for free? You love working plans? That ship is for you! Smallest courier and personal transport that i ever build. Famous TV series design combined with Comic elements. Easiest to fly with almost no skills. Almost craftable in Nanocrafter and fitted with ArchHud for Autopiloting. You can easy remove the space components and place it in your pocket. Coordinates for replacing: (X,Y,Z) Space Engine Left: -16,5/0,5/6 Space Engine Right: 16,5/0,5/6 Space Fuel Tank: 0/4,5/2 Space Engine Top: 0/7/7 Container: 0/11/2 "A Team" Bus is awaiting you.

BP: 750 Kħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
12

Belovator M

Super Powerful Pro Army

Ship

Cargo Lift: 5,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator M: - 5 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 10x Basic Container L - Uncommon Engines It has less than two thirds the engines of the Belovator X, and being uncommon engines rather than advanced, this Belovator is much cheaper to place. You can easily upgrade this frame yourself and have it grow with your enterprise. The voxelframe is identical to the Belovator X, and all slots for additional containers, tanks and engines are marked or easily identifiable. It comes with the same amount of brakes and adjusters as the Belovator X, so you only need to add thrust, tanks and cargo space. Feel free to contact us anytime if you need assistance or have questions about this process. Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18727.2003,113457.0318,-74341.2089} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 12.5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
3

Olympic Carrier - Fleet Management

RCG Corporation

Ship

No attributes :-(

The legendary Olympic Carrier now after 2 years is finally available for public purchase. It is mainly used as mining operating base. Placed at the pvp zone border (inside the safe zone) near pvp asteroids, the rascals are flying between the roids and the carrier and are loading their stuff into the carrier cargo. The Argos Role is transporting ore from the carrier to a space station. So the carrier can stay a long time in the field for the miners. Update MK3.1 Released On 3/12/2024 Hangars: - Main Hangar in the middle, mostly used for the Rascals. - Top Landing Pad for the Argo or a Trinity - Top Hangar for very small xs-core ships There are 5 Decks: A Deck: Main Hangar B Deck: AGG, Warpcore & Crew C Deck: Crew Quarters, Mess Hall, Lounge and Maintenance Entrance D Deck: Top Hangar, DSAT Access and Top Landing Pad E Deck: Bridge A usual loadout was 8x Rascal, 1x Argo, 2x PvP Meta Ship --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} VR : Locura Distribution Sales BP and Token dispensers are available at sales location. For any issues or questions please contact credence.locora or tehrob on Discord.

Token: 113.7 Mħ
BP: 25 Mħ
19

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ
1

rMess

Baxton Aeronautics

Ship

No attributes :-(

hi all ;) I present you the rMess, hybrid ship ideal to move small loads everywhere in the universe - radar atmo/space - conteneur S - signage system - cargo : 20 to 50 t depend your skills U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 250 Kħ

LSA Shuttle Type 4

MrLightWell

Ship

Space Thrust: 0.28 MN

A relic from beta this Star Trek-themed market/mission runner is a very useful tool in ones arsenal: SMALL SIZE: Light weight and designed to be a tight fit for landing on larger craft. Has a whopping 8 XS containers situated in the slimmest configuration possible (you might even have wiggle to get in but there is room for a pilot and passenger!) POCKET: ***Converts to outstanding pocket ship when you remove space engines/tanks and XS containers LOW COST: Using as few engines as possible this capable model fits basic equipment all around but really shines when upgraded! (Uses 1 Med Atmo, 2 Small space engines) *Recommend having a few pilots skills if you plan to regularly break atmo on 1g with full cargo

BP: 400 Kħ

Atlas Ascension

Obsidian Paradox

Ship

No attributes :-(

cargo lift capacity - to order Large Core This is an L core space elevator.

BSSS Skullrizon

Broken Skull Ship Shop

Ship

Cargo Lift: 5,000 t

Skullrizon is a Tribute to the long and well tested Horizon originally made by Capt. Customs..... Major feature changes were made on this model, adapting a AGG and making the design purely utility in nature this ship is crafted with only basic engines and a simplistic cockpit. All Voxels are plastic easy to make in your nanopac. Lighter than the original with lvl 4 and 5 piloting skills. Easy upgradable elements will make the 5kt load even easier than before. Check it out at VR to Broken Skull Ship Shop

BP: 8 Mħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ
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