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Voxel Sets
Lua Scripts
3

RS-1 Stryker

Vega Hex Industries

Ship

Space Thrust: 13 MN

The RS-1 Stryker is a S PVE Mission ship for easy mission. It has 6 rare agile cannons and a rare shield on it. You have enough cargo and ammo containers to do several missions in a row. Comes with the sleimHUD installed on it https://github.com/sleim22/Sleim-Hud You can get the BP at our new showroom location (still in construction) VR at Paragon Hex & Vega ship booth to check it out.

BP: 1 Mħ
2

SWG Guild Hall Naboo-themed

MrLightWell

Ship

Space Thrust: 24.3 MN

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine. Please consult the trading post at LSA Industries HQ to locate them. *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2.15 Mħ

AtmoCorp SCARAB S

Atmosph3rik

Ship

Cargo Lift: 2,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB S Core Mission Hauler with Warp Drive and S Shields. Optimized to haul 2000 tons. But it can handle quite a bit more depending on talents and engines. *ship stats measured with T5 handling talents, advanced engines, 50% fuel and 2000t of cargo Capacity ----- 1297 kl Atmo Thrust - 1.35 G Atmo brakes - 10.9 G Space Thrust - 2.46 G Space Brakes - 4.67 G V Boosters -----1.68 G Wing Lift ------ 1.66 G BLUEPRINT - 2,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 2 Mħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ

Mule.V1

MonocleDesigns

Ship

Max Speed: 564 km/h

Getting my first creation out there. Tried to get close to the design from Serenity's Mule. Still trying to figure the nuances to ship building. Any and all pointers are most welcomed.

7

TIE fighter

SNS Sentinels

Ship

Space Thrust: 0.415 MN

Build by Knight-Sevy#6239 The TIE Fighter was an starfighter that was part of the TIE line manufactured at the Sentinel shipbuilding industries. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as detailed as possible. Real cockpit accessible through a hatch at the top. Sold with 400 L of fuel and 400 XS Tier 3 ammo. You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" The TIE fighter is ideal for fun / trolling in space combat in Dual Universe with your friends. All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 5.70g MAX THRUST 12.2g BRAKE FORCE

Token: 250 Kħ
BP: 150 Kħ
32

Harbinger

SNS Sentinels

Ship

Space Thrust: 1,008 MN

NOT UPDATE FOR THE RELEASE Build by Cobqlt#8533 Exist in 2 model Space engine XL Advancedx18 = 1008MN and Space engine XL Uncommonx18 = 840MN Shield L Warp drive Medium armor with reinforced cockpit 2nd functional cockpit Homemade script Full buff 5/5 + HP 5/5 Capacity equivalent to 20 Container XL Expanded in 3hub Gold Honeycomb 1554m3 Plastic 2922m3 Luminescent Glass 98.8m3 Aluminium 4139m3 Inertia matrix 4.9G 144k -8.4k 144k 737M 178M -8.4k 178M 5G Font designed by Metallical#0363 (Bargo) Last update 02/27: Update of the new space brake stats Stats with Uncommon and Advanced XL Space engine Dispenser available on our Showroom.

1

DSD Bruce

Darkstar Divisions

Ship

Atmo Thrust: 1.28 MN

After learning that fish were friends not food, Bruce decided to bring his killer instinct and talent elsewhere so he contacted DSD for a little upgrade on the ol' hardware. This pocketrocket is perfect for fast trips to the market, flying over to the dome with a little flare, or full RP immersion with underwater flying on Jago. Whatever your needs are the new and improved Bruce will surely aim to please. This aquatic predator is now looking to rule the skies, it can push speeds over 1400km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 1.75 Mħ
BP: 500 Kħ
7

Switch Blade MK1

Seripis

Ship

Space Thrust: 4.59 MN

Designed as a light transport for cheap travel. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 1 Mħ
5

Vanguard

Captains Customs - Ship Sales

Ship

Cargo Lift: 10,000 t

“And he strode forth unto the field, atop a white steed. Clad in shining mail, brandishing a burning sword, The men who had been busy at the work of war, Quieted themselves and began to quake in fear... For Death lurked among them... And he had come to teach them a lesson in battle.” Famed Aliothian Poet Implausible, in the dedication of his Vanguard. The Vanguard... What you see when you examine this ship for the first time is 160 meters of artistry. Of nuanced corners, elegantly placed artwork, detailed flying buttresses... What you come to realize over time, however, is that this ship is no show pony. It’s a Warhorse. One that has clad in mail, smacked in the face and fed a diet of high protein milkshakes and amphetamines. This Warhorse is pissed off and means business! With an armored core and safe room, two flight decks and a landing pad, and kilotons of armor, the Vanguard is the foundation of your navy. The rock on which to build your church. Your heavily militarized church... The Vanguard began life as a custom order. When a pair of slightly deranged ship buyers looked at the Valiant Battle Carrier and thought “..... you know what...that battleship needs more guns and armor...”. After he stopped crying, Master-shipwright Dragosphere stammered “...they’re right... the crazy bastards are right....” and proceeded to extend the Valiant in every dimension. The result... more than just a war machine of horrifying destructive power, more than just a statement or status symbol... He crafted the technological embodiment of a God of War! Come see it in person at Captain’s showroom 9km SouthWest of Alioth Market 16 ::pos{0,2,20.6263,110.9953,106.1835} or visit Captain’s Customs Ship Showroom in VR Captain’s Customs – Personifying Deities on demand!

BP: 75 Mħ
2

The Reia

Obsidian Paradox

Ship

No attributes :-(

BP: 4 Mħ

Phoenix

Aleks_1

Ship

Cargo Space: 1,612.8 kL

Phoenix Shop VR ( Market Aleks_1 ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 10 Mħ

Sheathipede Transport

Arkolis

Ship

Cargo Lift: 100 t

Space worthy courier. Heavy lift boosters. Still working on converting the in game forces to MN, so I don't have all the info yet. Great suborbital freighter, refit for better space travel. Come see it for yourself at our showroom. ::pos{0,2,38.3555,108.5520,156.5249}

BP: 150 Kħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
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