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Statics
Voxel Sets
Lua Scripts
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
3

Infinitum Amorem

Czarman

Ship

Space Thrust: 8.63 MN

Ininitum Amorem is an S-core space only asteroid mining/mission ship. It's got good looks, is very maneuverable and with the 2 XL Uncommon Military Engines, it can get going and up to speed pretty darn fast. ArchHUD installed complemented by Equinox Fuel and Damage Report. Interior is spacious with plenty of room for additional flourishes that you may like or a shield. Specs are in G's and based on 3/4 piloting skills. See it in VR at "Czar in Space" or in person here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 5 Mħ

Faster Than Blight

Taishiryu

Ship

No attributes :-(

An elements-only hyper fast hauler with 10 S-cores. Warp drive and space engine capable. This ship allows you to haul 10 S-cores from anywhere to anywhere at low cost and high speed! How to buy: - Get the BP and/or the parts from dispensors on Alioth: ::pos{0,2,27.7649,109.7211,76.6542} - Visit through VR: The LaLiLuLeLo Ship Shop - Contact me on discord: taishiryu#6188

BP: 100 Kħ
4

ADMI IDS (industrial scanner) TRI SCANNER!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

Tri scanner for lots of scanning i updated it for the brakes update and made it a little more effecient. The IDS has 2 10 packs one of xs and one of small for material territory units and the like. also has 6 seperated xs containers in main haul for seperating scans its very stable with nice vtol and easy to balance. Available at alioth you can vr (admi build store) ill have it up there in a bit for sale again thanks! also has vtol maneuver engines so sustenation is actually zero with 500tons cargo can just hold space bar to leave atmo then punch it foward to fly away into space! small core and i did the intirior too so it looks dope also bunch of stuff for scripts if you use them i dont but i make it easy for the buyer to install. Thanks for looking!

BP: 2 Mħ
34

Ente 07

Chewie_1

Ship

Cargo Space: 2,150 kL

https://youtu.be/ipau_KMkNP4 Introducing the Ente 7, the latest addition to our line of medium-sized multipurpose haulers! The Ente 7 is a stunning example of advanced modern design, with sleek lines, and cutting-edge materials. At the heart of the Ente 7 is a perfectly balanced selection of components, chosen for their reliability, efficiency, and performance. From the advanced customized flight script to the state-of-the-art navigation and communication systems, every aspect of the Ente 7 is designed to work seamlessly together, delivering unparalleled performance and control. The Ente 7's spacious cargo hold and sturdy construction make it perfect for transporting anything from raw materials to finished goods. And with advanced fuel management systems, the Ente 7 is incredibly efficient, allowing for longer trips and greater range. But it's not just about functionality - the Ente 7 is a work of art in its own right. With its smooth curves and futuristic aesthetic, this ship is sure to turn heads wherever it goes. And with its advanced technology, you'll always be connected and in control. So whether you're looking for a reliable workhorse or a statement piece that showcases your impeccable taste, the Ente 7 has you covered. Experience the power, beauty, and innovation of the perfectly balanced Ente 7 today! Video by Swervin: https://youtu.be/ipau_KMkNP4 VR: "Alioth Marina" (dont buy Blueprints in VR!) It comes with Hagbards famous flight Script. Engine Configuration: - 8x advanced military Atmospheric Engines L - 6x advanced maneuver Atmospheric Engine L - 2x advanced safe Space Engine XL Hovers and vertical Boosters are Basic. Token: after some hard negotiations i have managed to get the guys from Unknown Gaming to take care for the Token sales. She will be delivered fully buffed and fueled with everything switched on and checked Before token handover. please contact SinInc#9616 on Discord

Token: 60 Mħ
BP: 15 Mħ
2

The 420 Prospect

Vondugon

Ship

Cargo Space: 333.6 kL

The 420 Prospect is a Light multi hauler. It is for hauling loads that's a long trip that is on the same planet or bring ore and other things back from the moon's

BP: 420 Kħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
2

Tatoo taxi warp (core S)

Spaceboys

Ship

Cargo Lift: 200 t

jolie Taxi warp inspiré de la série Stargate SG1 il peut porter 200 tonnes VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ

Scanny

Spaceboys

Ship

Space Thrust: 21.6 MN

mon petit vaisseau de scan pour les planetes et lunes. pas super beau, mais il fait le taff VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ

Locura Bison-L.AC

Credence

Ship

No attributes :-(

The CLASSIC Polaris Aero ship from BETA is BACK. And now better than ever with not only more space power, but with Atmo capabilities! All the power of an L core with the agility of a M core. Large hanger and a full interior with a large lounge. blueprint, honeycomb, and Element dispensers all available at purchase location --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 10 Mħ

Octopus

Madness

Ship

Space Thrust: 30.5 MN

BP dispenser located on Alioth at - ::pos{0,2,36.2588,107.1118,0.0001} The Octopus is a small, basic light fighter, designed for efficiency and elegance. Basic designer and designed for PvP training, it is nevertheless powerful enough to catch reckless miners in PvP areas and has a relatively low assembly cost.

BP: 1.5 Mħ
1

Mj _ Laser

Mjrlun

Ship

Max Speed: 600 km/h

A light speeder; Flies fast, good fuel efficiency. Looks nice. Good for compactifying and going between district markets, as well as doing quick travels across a planet. Uses uncommon maneuver engines. Can custom edit your ship using different voxels if you ask. Once a shop is set up for it there will be some preset colors for it such as blue, red, light blue, purple, etc. Contact me on discord for me to hook you up!

BP: 50 Kħ
16

Snake

Bonusaben

Ship

No attributes :-(

SNAKE! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ

Phoenix

Aleks_1

Ship

Cargo Space: 1,612.8 kL

Phoenix Shop VR ( Market Aleks_1 ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 10 Mħ
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