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Ships
Voxel Sets
Lua Scripts
2

All Basic Engines Factory

VO Industries - theOmega28

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No attributes :-(

VR "VO Factory Sales" This will make all you Basic Engine needs!! 24 Hour production with no industry talents Basic Atmospheric Engine XS - x 720 Basic Atmospheric Engine S - x 180 Basic Atmospheric Engine M - x 45 Basic Atmospheric Engine L - x 11.25 Basic Space Engine XS - x 720 Basic Space Engine S - x 180 Basic Space Engine M - x 45 Basic Space Engine L - x 11.25 Basic Space Engine XL - x 5.6 Basic Hover Engine S - x 720 Basic Hover Engine M - x 180 Basic Hover Engine L - x 45 Basic Flat Hover Engine L - x 45 Basic Vertical Booster XS - x 2880 Basic Vertical Booster S - x 720 Basic Vertical Booster M - x 180 Basic Vertical Booster L - x 45

BP: 6 Mħ
3

2001 Monolith Excavation Site

Hirnsausen

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No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
4

MK logo

Syndicate Inc.

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MK logo. 184x184 voxels/46x46 meters VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 550 Kħ
4

Admi Deluxe pad roads

Gray (GrayLeader)

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Roads for the ADMI Deluxe Pads easy to place and easy to change colors for! Location is the same ::pos{0,2,-24.6313,16.7490,95.7777} as the pads and vr.

BP: 500 Kħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

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Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
2

Warp Cell Factory - 240/day

McRaggle

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Greetings! I present to you a warp cell factory that produces 240 cells per day. This factory is on a Medium Space core, made with an easy to understand layout and is fully automated. Just put in the ore and it'll do all the work itself. I am offering 3 packages: 1 - Blueprint only, 15m Quanta 2 - Blueprint + Buffs/Help setting up, 30m Quanta 3 - Token + Buffs/Help setting up + Ore/Schematics Provided, 50m Quanta

Token: 50 Mħ
BP: 15 Mħ
6

Landing Pad KIT T1 (DRM Free)

Ikara Industries

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Ikara Industries presents the "Ikara Landing Pad KIT T1 (DRM Free)". You have a nice ship but you don't want to land on earth. Then the Ikara Landing Pad KIT T1 is just what you need. The landing pad kit includes - DRM Free - Staircase to the landing pad - 2 different designs - Recess for two screens Placement rules: Hold SHIFT, If you set the modules. What else you should know: Examples: Building a S Core version 4 x Modules Variant 1 Building a M Core version (one side) 4 x Module Variant 1 (4 voxels remain, just move the panels by 2 voxels in each direction) to Buy, Questions? - Message @Ikara2184#2629 on discord.

BP: 4 Mħ
6

space biome

vanherck

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ON SALE!!! Presenting the space biome. VR vanherck space biome (ive dropped it with black alu and red lumi) BP for only 3 million quanta (token about 15 mil depending on market prices) Dispenser at ::pos{0,2,34.7446,86.1685,223.8382} Stock is low cause bp costs. But you can always give me a shout A Single L core spacestation that is perfect for space station newbies or veterans. The open interior was made so the buyer can fill in the space with whatever he or she pleases. There is enough room since the structure spans the entire L core. It is also symetrical on all 4 sides (not top and bottom) for easy deployment. The Building is mostly made out of carbon honeycomb(matte and glossy) and only some decorational elements like lights and windows. If you want it or have anny questions dont hesitate to contact me Vanherck(ingame) and vanherck#7572(discord)

BP: 3 Mħ
2

The Gas Station

Broken Skull Ship Shop

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ALL PRICED CUT FOR THE NEXT 2 MONTHS FOR BP'S NO TOKENS AVAILABLE FOR THE TIME BEING "Some vermit alien stole!!!!??? my gas station and dragged it up into space!!!" Its a labor of fun really a simply easy to run gas station with all fuel types ready to pump out for your use in space. No lua no mad scripts just put in your ore and let the machines run and it all just simply works no need to make a large crazy factory for gas. Just keep this beast fed it will keep you flying. I'm not doing tokens and the schematics needed are below. Hope everyone likes it and comes and gets one for themselves. VR to Broken Skull Ship Shop

BP: 2 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
1

PYRAMID FUEL FACTORY

The Pyramid Co.

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No attributes :-(

PYRAMID FUEL FACTORY: MAKES FUEL, AND A LOT OF IT MAKES; NITRON 600KL PER DAY KIRGON X1-X4 300KL PER DAY OF ONE OR APPROX 75KL OF EACH EASY TO SET UP, EASY TO EXPAND STORAGE WE NOW HAVE A MODEL THAT MAKES XERON TOO 100KL PER DAY same price READ OUR BIO FOR MORE INFO

BP: 2 Mħ
7

Runway

Vazrik

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No attributes :-(

UPDATE now available in new release. Just came back to the game, prices may be negotiable contact me in game or on discord Vazrik#6937 *4,000,000 per core, Not including materials. Recommended Galvanized gray aluminium and Luminescent White glass. 4100 honeycomb single voxel thick per core 8200 honeycomb double voxel thick per core 1 L core per core Roughly 200 Luminescent glass per core (may vary but its a good starting guestimate) *Custom built to match your current setup. *Accurate runway measurements and markings(doubled in size to increase visual and utility) *Recommended at least 16 cores in length, 13 cores in length is minimum for this design. Redesigns are necessary for anything smaller, this may be possible to achieve but will be at additional cost. *Can add taxiway's or possibly parking pads if needed, should be no change in price per core depending on the request.

Token: 5 Mħ
5

Advanced Atmo Engine Factory

VO Industries - theOmega28

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No attributes :-(

This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"

BP: 10 Mħ
18

Loadeds Redlined Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

welcome to the redlined showroom, this showroom is on a large static core you can visit in VR search loaded industries showroom, it has 2 very large showroom floor space 1st and 2nd floor to display your ships etc or can even use for just about anything you like,

BP: 7.5 Mħ
3

Warp Cell Factory XS

Makashima Industries

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No attributes :-(

•The first and only Warp Cell Factory provided on the most compact of cores! (XS) •Blank design, customise its facade to match your environment! •Easy display & management system! •Every Element accessable without space wasting walkways! •*Provides up to 173 Warp Cells per 24 hours! • Use either Pures or Ores! Or a combination of both! • Available as Static or Space version! [UPDATED 2024] The bottom (Catalyst overflow) can be used as the Schematics Container, requiring no additional construction edits. [UPDATED 2023] No overlap - Future update ready! Optimised to hold 3 days production in Ores AND Pures! (over 300kl storage!) "SWARM Flotilla Shop" Surrogate Pad available for preview of working display! * Based on Talent application. Talent application and setup provided upon request for an additional 8,000,000ħ Contents: Basic 3D Printer 2 Basic Chemical Industry 2 Basic Electronics Industry 3 Basic Glass Furnace 6 Basic Recycler 2 Basic Refiner 7 Basic Smelter 2 Canopy Windshield flat M 4 Canopy Windshield flat S 8 Container Hub 7 Container M 2 Container S 11 Container XS 14 Long Light M 2 Manual Switch 2 Programming Board 2 Static Core Unit XS 1 Transfer Unit 1 Transparent Screen M 1 Transparent Screen XS 2 Uncommon 3D Printer 2 Uncommon Checmical Industry 1 Uncommon Electronics Industry 12 Uncommon Glass Furnace 8 Uncommon Refiner 3 Uncommon Smelter 1 Vertical Light S 5 Glavanized Dark Gray Aluminium 402 Schematics Required: (Cost of 35,407,939ħ) Al-Fe Alloy 1 Calcium Reinforced Copper 1 Cu-Ag Alloy 1 Glass 1 Advanced Glass 1 Ag-Li Reinforced Glass 1 Polycarbonate Plastic 1 Polycalcite Plastic 1 Polysulfide Plastic 1 Basic Component 1 Basic Connector 1 Uncommon Connector 1 Basic LED 1 Uncommon LED 1 Basic Antimatter Capsule 1 Uncommon Antimatter Capsule 1 Advanced Antimatter Capsule 2 Basic Quantum Core 1 Uncommon Quantum Core 1 Advanced Quantum Core 2 Advanced Antimatter Core 6 Advanced Quantum Alignment Unit 6 Warp Cell 5 Pure Hydrogen 1 Pure Oxygen 1 Pure Aluminium 1 Pure Carbon 1 Pure Iron 1 Pure Silicon 1 Pure Calcium 1 Pure Copper 1 Pure Sodium 1 Pure Lithium 1 Pure Silver 1 Pure Sulfur 1

BP: 10 Mħ
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