Dual Universe Creators

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Statics
Voxel Sets
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3

Ravager

FrozenSlow

Ship

Space Thrust: 10.5 MN

A light ship for transport goods to and from marked. 3 L Atmo Engines 2 L Space Engines 1 L Cargo Container 2 M Space Fuel 1 M Atmo Fuel Space for adding Warpdrive / Shield Blueprint dispenser at Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 850 Kħ
4

Crane VarA Mk I

LUF Industries

Ship

Atmo Thrust: 1.32 MN

The "Crane VarA Mk I" is an atmospheric Pocket Ship. It travels with up to 1,700 km/h, depends on Elements and skills. The ship contains: 1x Atmospheric Engine M 2x Atmospheric Engines S You can look at the ship in the Surrogate VR "LUF Showroom".

BP: 250 Kħ

Catamaran XV

Banzai Buddies XS Ship Sales

Ship

Space Thrust: 1.5 MN

XS dynamic core Catamaran XV Light Hauler 4x Small Containers Linked Heavy Braking power for size. Capability May Change depending on skills, my flight skills are only mediocre currently. Surrogate Teleporter up to "Banzai Buddies Ship Shop" located 16km from Alioth District 6 Market near lake. ::pos{0,2,43.0854,103.3924,206.6535}

BP: 35 Kħ
50

Nephilym AGG

InfinityCorporation

Ship

Cargo Lift: 5,000 t

The Nephilym is the "little brother" to the Infinity Corporation Behemoth hauler. Armed with 8 medium railguns, and 1-3 meters of steel armor, you can safely transport up to 5000 tones from the ground to space. Large Rockets will get you to AGG minimum height on Alioth with up to 5000 tones. This ship makes a great Missions runner! NOTE: the token cost reflects the current best market value of all the elements as of 11/4/2022

Token: 100 Mħ
BP: 10 Mħ
2

F-35F

Captain_Hilts

Ship

Space Thrust: 0.432 MN

F-35F - aircraft replica Light fighter, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 52 Width 38 Height 14 (gear extended) Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 12 Mħ
BP: 4 Mħ
3

LANDSPEEDER X-34

Z_a_m_a

Ship

Max Speed: 700 km/h

A tribute a of Luke's Skywalker Landspeeder X-34 seen in Episode IV A New Hope Enjoy :)

BP: 250 Kħ
1

GOI MOBSTER MOBILE

Golden Oak Industries

Ship

Space Thrust: 0.294 MN

XS CORE Novelty Transport Ship ∙ 1 M Basic Atmos Engine ∙ 2 SM Basic Space Engine ∙ 40.7k CCS ∙ 13.9 Tonnes ∙ 4.78g/2.15g A/S Thrust ∙ 15.5g/6.19g A/S Brake Force ∙ 1,285 km/h/49,819 km/h Max Speed ∙ 6.44g/5.18g L/H Lift ∙ VERY Agile Flyer in Atmosphere

BP: 125 Kħ
1

Skunk

Andromeda Ship Shop

Ship

Cargo Lift: 450 t

An xs core basic hybrid transport shuttle with decent cargo space. Cheap to build and maintain. If you want greater capacity then check out the Wombat and Angry Beaver. All Andromeda Ships are eligible for a free Lvl 5 Boost.

BP: 1 Mħ
5

SKY-Manta

SKY-Industries

Ship

No attributes :-(

Whether you’re looking to explore new planets or transport goods across the Helios, our ship is the perfect choice. Blueprints available at: Alioth: ::pos{0,2,54.7335,109.8047,69.0288} Alioth Exchange - Blue corridor VR: SKY Blueprint Store

BP: 2.4 Mħ
10

Vreedex

Dracks

Ship

Space Thrust: 126 MN

Light duty M core as is spaceonly Blockade runner or electronic warfare support ship 2 container hub S hub 146.9 x10 Adv op S container M hub 648.9 x4 Adv op M container

BP: 25 Mħ
4

Celesti Runner T12

Millix

Ship

Space Thrust: 0 MN

Small atmospheric starter ship Surrogate: Millix´s Pod Station

BP: 300 Kħ
9

Shadow

Dragons Forge

Ship

Space Thrust: 6.48 MN

What do you want....... ?

BP: 10 Mħ
4

Velik M1

Professional

Ship

Atmo Thrust: 0.098 MN

Small and fast pocket ship with a cross-section of just 1m2. It will never burn. All parameters are given for level 0 skills. All elements can be crafted in the nanopack. Modifications with other S-engines are also available on request. Dispenser ::pos{0,27,13.5964,42.7459,37.3934} Only 1.5km from Haven Market 04.

BP: 100 Kħ
3

Axiom

FrozenSlow

Ship

Cargo Lift: 50 t

Axiom is a easy made starter ship that can be upgraded to a warp ship later. 1x S Cargo Container - Space for more 3x M Atmo Engines 1x M Space Engine 2x S Space Engines 2x M Vertical Booster 1x S Space Fuel Tank 1x S Atmo Fuel Tank Blueprint dispenser at Haven ::pos{0,27,13.4417,-70.5464,61.7807} Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 250 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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