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11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
2

RedDog Mission Runner

Bartas

Ship

Space Thrust: 3.84 MN

Perfect ship for quick, small deliveries, rescue missions, market shopping and running Aphelia missions (including your favourite Ailerons mission). It is fast and cheap to maintain. Both atmo and space radar included, 2 S and 1 XS containers on board, passenger seat, autopilot and info screens installed. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 200 Kħ
7

Moth Warp Shuttle

Garegon

Ship

Dry Weight: 111 t

Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"

BP: 800 Kħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ

Raven

Stingray10

Ship

No attributes :-(

Raven is capable of 6Kt of Alioth and warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 4 Mħ
1

Nomad Class Hauler (A1)

StarcomIncorporated

Ship

Cargo Lift: 20,000 t

The Nomad A1 has been designed and built with efficiency, superior flight behaviour and a clean, simplistic design in mind. If you enjoy being a freighter, run missions, or simply have a lot of stuff to move, you will enjoy this powerful ship which will not let you down. It's an L-core hauler with excellent stats. Having a torque of 545 to 657 MN.m this ship turns faster and smoother than you would expect from an L-core. It's well balanced layout makes it a joy to fly. An insane break force of 1326 MN allows you to savely operate within the atmosphere, and while the ship of course comes with an AGG, most of us simply land it on a runway as if it was an S-core. The substantial low altitude lift of 621 MN makes it easy to lift 20.000t and more from Alioth into space, and the ship's slim frontal cross section defies it's huge cargo bay of 10 XXL containers holding up to 7680 kL. Warp drive, reverse engines for clean maneuvering, and over 200 airfoils complete this ship. A dry weight of only 4.5kt tell you that the interior has been reduced to the minimum in order to optimize the flight stats. High quality elements like the rare military space engines XL, rare phased-array space radar, and rare capacitor shield generator give you a lot of bang for your buck, and an intelligent placement and linking of all fuel tanks make servicing the Nomad quick and easy. And, if you are not planning to go to space, you will exactly know which tanks you can leave empty, while the tank logic follows a simple balancing method so you will not constantly fly around with much more fuel than you really need. A huge glass cockpit ensures perfect vision, and the clean outline of the ship make parking the Nomad very easy. The A1 comes with ArchHUD by default, but can be ordered with Albatross HUD likewise. The Damage Report script optionally can be casted to two transparent screens in the cockpit, giving you full control of the situation at any time. All decals can be customized upon ordering your ship. If hauling is your thing, or you simply need a reliable and good-looking workhorse in your fleet, you should consider the Nomad. Prices listed are for the blueprint or token of the A1. The token version comes fully fueled plus 500 Warp Cells for your initial jumps. You can see the ship always at ::pos{0,2,38.8701,113.8880,-56.7414} or visit in VR at "Starcom Incorporated HQ". Test flights can be arranged too, please contact via Discord in any case. --- Is there something more you can get than the A1? Hardly, but if want to go all the way and spend even more money, there's an R1 version (https://du-creators.org/makers/StarcomIncorporated/ship/Nomad%20Class%20Hauler%20%28R1%29) which turns your 20.000t hauler into a 30.000t hauler while increasing the cargo bay from 7680 kL to 12979 kL. As this requires all the atmospheric engines to be upgraded to rares, the price of the R1 is substantially higher than the A1. Do you need it? No. But if you can afford a Porsche 911, why not buy a Porsche 911 Turbo? :)

Token: 500 Mħ
BP: 200 Mħ
1

Cerberus MK III

Obsidian Paradox

Ship

No attributes :-(

1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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