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11

Hadron Factory Core L v6

Hadron

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Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

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PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ

M Landing Pad B Space Module

Aerogics S & T Co

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M core with landing area on top Identical to the other M landing pad module but without interiors (uses less honeycombs) 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Purple Plastic: replace with color of your choice when customizing 3.5k alu 700 plastic 200 iron 100 carbon fiber / steel

BP: 4 Mħ
4

Container Cover

Chewie_1

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Container Cover DRM free available in "Hagbards Marina" ::pos{0,2,38.3245,62.6634,4.6699} VR: "Hagbards Marina" it comes with a recolor kit, so you can easy paint it the way you want it please find the parts/Materials List in the picture gallery. Important notice: some of the Voxels are in Offset, i have placed some adjustors xs as handles, to make it easier to grab them.

BP: 1 Mħ
10

Warp Beacon Factory

DIA

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No attributes :-(

Own a Warp Beacon of your own - Then make one , in this faithful recreation of the must have strategic element. Get the Bacon cooking ! With DIA customised industry, storage and schematics monitoring and IC industry AR HUD scripts, incorporated into a modern stylish command room, you'll know precisely what you need and when you'll get your coveted beacon. Configured to be able to produce two beacons per month, all machines and storage are linked and signed with what to produce and appropriate maintain levels. Come see the wonder at the DIA Plaza and find the BP dispensers in our Showroom display. For those not interested in cooking bacon, but other tasty treats, get the voxel shell to build your own factory into - only 20Mq

BP: 25 Mħ
2

3CS Mining Platform 4x (Early Release)

DreaminCircle

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No attributes :-(

This mining platform was designed to mine up to 4 ore types using L mining units. While the mining platform will default to one mining unit per T1 ore, this can easily be changed to mine different ore with upgraded mining units. To expand the number of mining units, just link to the additional units to the mining PB and to one of the containers. To modify the ore type, rename the container element and replace the ore with the new ores full name. Adding/modifying the mining units or containers will require the programing boards to be restarted. This is an early release version of the platform, so some of the items have been reduced or removed due to availability or cost. To further save on deployment cost, you can change the honeycomb type to fit your available ore type.

BP: 1 Mħ
2

Czars Connector Module

Czarman

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No attributes :-(

putting big L core stations together is fine but when you want to break up the monotony, give this connector module a whirl. Still an L core but a little smaller to add some depth to your modular stations. Features a nice throughfare windowed walkway to transit between cores and also look out over the 10 XS sized landing pads. Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42319.9264,202282.6245,33492.4846}

BP: 5 Mħ
5

ADMI Deluxe pads

Gray (GrayLeader)

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No attributes :-(

Large core easy to place landing pads very detailed and also very easy to change the colors! The style is setup for the steel and the lum glass to be swapped to different colors to create a color pattern for any area DRM is locked as this is how i fund my habits! VR ADMI Deluxe Temporary to look at and locate on alioth will have a proper store here in a bit after i make more money lol. Located 50ish km from market 13 at cords ::pos{0,2,-24.6313,16.7490,95.7777}. Thanks for looking! I have made roads that are very easy to place and dont get in the way of taking off! will have more styles later.

BP: 2 Mħ
3

Dynamic Core Factory

VO Industries - theOmega28

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We are also located at the Alioth Exchange in the Red Isle Are you just a Ship Builder and would like to just make your own Dynamic Cores without the cost of having to buy a core factory that makes them all???? I got you!! This Dynamic Core Factory produces all size cores This is what it will produce every 24 hours with no industry talents XS Dynamic Cores---720 S Dynamic Cores-----60 M Dynamic Cores----4 L Dynamic Core-----0.7 For any questions, please reach out to me on Discord or Join my discord We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 15 Mħ
1

Balcony Condo

Makashima Industries

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Modern, spacious and affordable accommodation. The balcony style condo is designed to provide plenty of open plan areas for showing off your decorations and trophies, while still being able to segregate areas for certain tasks. The balcony of the 2nd floor provides a great cover for several personal speeders, protecting against casual collisions and weather, should the environment be a little rough. Built on the lowest of the constructs grid structure, this spacious condo provides ample opportunity for further expansion upwards, should the new owners wish to add on a 3rd floor. With big windows and a front and back balcony, one can always enjoy spectacular views, while resting in comfort. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
24

Hangar Complete Kit

Loaded Industries (NEW LOCATION)

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50% off blueprint price at the moment on dispenser This kit will allow you to make any size hangar you like over as many cores as you like just like my landing pad kit and you can take this kit any where ground or space, there are endless possibilities with this kit, when using the kit there are some thin voxels on parts of the design like bolts etc make sure you grab all when copying, there will be some small patches you will need to fill on roof due to the angles there is also a limited offer at my location aswell for this blue print with the pre built hangar blueprint any questions please dm me on discord.

BP: 7.5 Mħ
2

All Uncommon Engine Factory

VO Industries - theOmega28

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VR: "VO Factory Sales" This will produce all Uncommon Engines 24 Hour Production with no talents Uncommon Military Atmospheric Engine XS - x240 Uncommon Military Atmospheric Engine S - x60 Uncommon Military Atmospheric Engine M - x15 Uncommon Military Atmospheric Engine L - x3.75 Uncommon Military Space Engine XS - x240 Uncommon Military Space Engine S - x60 Uncommon Military Space Engine M - x15 Uncommon Military Space Engine L - x3.75 Uncommon Military Space Engine XL - x1.8 Uncommon Military Hover Engine S - x63.8 Uncommon Military Hover Engine M - x15 Uncommon Military Hover Engine L - x3.9 Uncommon Military Flat Hover Engine L - x3.9 Uncommon Military Vertical Booster M - x15 Uncommon Military Vertical Booster XS - x254.8 Uncommon Military Vertical Booster S - x63.8 Uncommon Military Vertical Booster L - x3.9

BP: 12 Mħ
8

Aerogics L Core Landing Pad B

Aerogics S & T Co

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No attributes :-(

Similar to Pad A, but without the pillars. Designed to be floating in the air with AGG like voxels One interior level for storage / industry / whatever Can be seen at Aerogics Haven HQ *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Blue Plastic: lines on landing area Luminescent Icy Blue Glass: AGG voxels and outside lights Luminescent White Glass: inside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
5

The Burning Lotus

Saedow

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No attributes :-(

At daytime a fairly normal looking tower, but at night it seems to be burning. 5,000,000 quanta for a batch of 8 blueprint copies. Dispenser is in the penthouse underneath the landing pad in the top of the tower. Deploying strategy: 1. deploy the base core 2. deploy the North core, then the East, then the South and then the West core 3. deploy the first floor on the base core 4. deploy the second floor on the first floor 5. the second floor bp copy is DRM free so you can mulitply it to make your Lotus tower higher 6. deploy the top floor on the final second floor core NOTE! Possible problems: while connecting the North, East, South and West cores to the base core you may have to remove glass panels from the base (4 in the center) and then place them back when the core is placed. Check out the tower in VR: The Burning Lotus or visit at location: ::pos{0,2,40.7757,116.8397,0.0000} Have fun!

BP: 5 Mħ
1

Ikara Static Cores Factory

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Static Cores Factory". You want to build something, but you don't have the cores. The way to the market is too far for you! Then the "Ikara Static Cores Factory" is just what you need. With this Cell Tower factory you can produce the following cores per day depending on talents. XS up to 847 S up to 384 M up to 34 L up to 16 (tested with level 4 talents on all parts) The tower contains: - 9 L container for pure ore - 2 L containers for core output - Container script (ContainerMonitoring) provided by DU_ASTco - Schematics Monitor provided by GcGoat - S-Core - 1 to 4 per core production - Open and light flooding design - Exterior walls can be added with a little customization using the Ikara Panel Kit S01, sold separately What else you should know: - All signs can be activated with the manual button next to the elevator - To ensure efficient and uninterrupted core production, the factory should run 24 hours without main core schemes. VR: Ikara Industries or Ikara Industries Exchange Where to buy? Ikara Industries Any questions? - Message to @Ikara2184 on Discord

BP: 6 Mħ
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