Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
8

Calico

Captain Harlock

Ship

Cargo Lift: 800 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- Weeks of dedication and years of passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ

IWAC Implausible S

Wicked Wonderland

Ship

Cargo Lift: 3,000 t

Wicked Wonderland and IWAC are proud to present the Implausible S, the second in a line of innovative ships that push the boundaries of traditional design logic. Whereas the Implausible XS delivered an incredible micro hauler that defies the constraints of an XS core, the Implausible S seeks to reinvent the quaint S core hauler. With a teeny tiny profile, this ship impossibly, or should we say Implausiblly, mounts 16 Uncommon Military Engines! Stylishly tucked away on the sides of the ship, it maintains a sleek and speedy frame. This design choice gives the ship unrivalled power for its size, capable of lifting 3Kt off Alioth with sufficient piloting talents. This ship will get your cargo where it needs to go.

BP: 2.5 Mħ
2

2LCH - SF1

Space Force One

Ship

Cargo Lift: 2,250 t

Ask me about token prices, market keeps fluctuating. The 2LCH is not the prettiest of ships, but she gets the work done! She is a hybrid hauler with 2L Containers. She can break atmo with every bit of those containers completely full of Hematite. Crash after crash I've seen near market six because people are overloaded. NOT ANYMORE! If you can fit it, you can haul it! Come Visit us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 2 Mħ
2

Zodiac Boat

Tony's Shop

Ship

No attributes :-(

Rescue Zodiac built by TonyLeStarK, now available for purchase! The entire Zodiac is made with the VPT tool, no basic shapes used. *Works only on water* Want one? Want to visit the display model? VR: RMS Titanic Location #1 (RMS Titanic) ::pos{0,2,40.5224,57.7193,0.9341} Location #2 (Wicked Wonderland) ::pos{0,2,45.6817,74.9654,4.3554}

BP: 1.5 Mħ
2

DHP hybrid [v2.0.5]

DarthShelL

Ship

Dry Weight: 10.6 t

DHP - Darth's Handy Platform This is the hybrid version. Can easily and fast bring you to your space station and also allow you to sniff around the orbit ------------ current software version - 2.0.5 ------------ = Manual = *Modes This version of DHP software has two modes which you can switch by pressing manual button at the bottom of the screen. Those modes are *Manual mode* and *Elevator mode* **Moving [Manual mode] Horisontal movement is only allowed in manual mode! [WASD] for moving in corresponding directions and even strafe with ALT + A and ALT + D by default Also you can double tap [W] if you want to hold your forward acceleration **ECU ECU allows you to release remote control while keep flight. Remember that you can easilly release ECU control or any control you want by pressing [ctrl + backspace]. **Elevator mode In this mode you can see a keyboard and the whole interface are pretty easy to understand. Keep in mind that DHP won't let you crash it with landing. It will stop right at the surface so don't worry and be free to set altitude to 0 or lower if you don't know exact surface altitude. **Important You have to set the correct values to all parameters which you can find in advanced options of your remote controller and ECU: [RMB->Advanced->Edit Lua parameters] If you see wrong numbers on the fuel bar then it's because you did not set correct values to those params. ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 3 Mħ
1

Dropship T_Type

Medve

Ship

Max Speed: 800 km/h

Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop

BP: 600 Kħ
3

MBI Star Cruiser

MBI Star Cruiser

Ship

Cargo Lift: 500 t

Feast your eyes (and the ships') upon the stars with this medium core wall-e/eve inspired ship with the primary purpose of scavenging, salvaging and hauling among the stars and down below. You can VR to Santa Monica Pier to view all our crazy work, Please don't Buy in VR.

BP: 10 Mħ
11

Belovator X

Super Powerful Pro Army

Ship

Cargo Lift: 10,000 t

The Belovator is a lightweight shaftless space elevator that flies along a gravity line to transport your cargo and players into space. You can comfortably transport your assets from the planet surface to a space station without having to rely on an annoying AGG tower with an hour-long ascend or fiddly autopilot ships. Load up with cargo, select the target floor, wait, dock - unload! Belovator X: - 10 kilotonnes of cargo lift from the surface of Alioth without any piloting skills/talents - 20x Basic Container L - 80x Advanced Military Atmo Engine L - 32x Advanced Military Space Engine L - 20x Advanced Maneuver Space Engine L - 4x Advanced Maneuver Atmo Engine L - M Core Stats are for unskilled pilots, cargo lift depends heavily on pilot skills. The lifting capability improves dramatically for a pilot with just lvl 2+ talents on atmo engines. The configuration of the elevator is done via Lua parameters and is limited to a few parameters to keep the complexity simple. Control of the elevator via touchscreen and/or HUD with very few buttons. Blueprint Dispensers available at: Alioth Exchange (Red Hall) ::pos{0,0,-18731.9282,113461.5807,-74350.4380} SPPA Alioth Showroom ::pos{0,2,34.3389,111.0206,0.6303} You can also take a look at our space elevators at our WIP Showroom on Alioth. Surrogate: SPPA Alioth Shop If you want to test one of the Belovators in advance, contact us in Discord and we will give you access. If you have any questions or need support, feel free to join our Support Discord. There we provide a FAQ, how to set up your Belovator properly and how to place a spacecore with correct alignment to the elevator. https://discord.gg/MbRPe8GujN

BP: 15 Mħ
45

VHAGAR ( Demeter Edition )

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 7,000 t

50% off blueprint price at the moment on dispenser Loaded Industries present the VHAGAR a medium hauler that will carry 7000 tonnes in the cargo hold out of atmos on alioth with 6 large fuel tanks full, all 27 engines are advanced and this ship is built with future proof placement nothing stacked/clipped so rest easy that this ship will always do what its ment to do with ease, all elements have lvl 5 placement talents aswell as container/mass/prof lvl 5, stats shown are with pilot skills 3/4 any questions please message me on discord, blueprints can be purchased at my location, can be viewed in VR search for loaded industries

BP: 10 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C Unfortunatly no Token sale YET. --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} ::pos{0,27,-54.7124,-48.7342,157.2570} VR : Locura Distribution Sales VR: RCG Showroom feel free to message me on discord if you've got any questions :)

BP: 4 Mħ
7

300i Plus

Southern Cross High Guard

Ship

Cargo Lift: 226 t

Inspired by the classic Star Citizen 300i Warp Shuttle. Warp in style. 6 cells from Alioth to Madis. Do we need to say any more? VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 1 Mħ
3

Serenity

Space Force One

Ship

Cargo Lift: 8,000 t

Serenity is a tri scanning hauler that will not only scan but give you 10L containers and enough power to lift them. It is warp capable and has optional AGG for the cost of the AGG and pulsars (around 6.5M). It is currently equipped with containers for all of your scans on each planet so you can keep your scans organized. Visit me in VR at "Serenity VR SPF1"

BP: 5 Mħ
17

Destiny III

Dream Designs by Ristlin

Ship

Cargo Lift: 3,500 t

Chart the galaxy in your very own Destiny III, one of the lightest and best performing 10 L container M-sized ships on the market. Base version includes basic engines, warp drive, and shield generator. - Alum/Carbon Fiber hybrid hull - Exceptional balance - Radar - Room for DSAT and a scanner - XS core landing pad Need even more power? Ask for advanced engines for your token build or check out the Destiny III-E https://du-creators.org/makers/Dream%20Designs%20by%20Ristlin/ship/Destiny%20III-E VR: Dream Designs Shipyard Current version: C7 Update Log: 1/15/2023 - C7 is a complete redesign of the hull and power train. The core purpose of the ship remains the same, with a focus on lightweight elements and carbon fiber where possible.

Token: 25 Mħ
BP: 6 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear