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Ships
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5

Medium space pads -ADMI

Gray (GrayLeader)

Static

No attributes :-(

Update 2.0 also i trade for ore on bps so if you dont want to use your quanta i trade for ore. There are 2 versions of this one with 5 containers placed as in picture for reference on placing and one without both are the same price. Available at alioth vr "admi build store" for location and such will be building onto this location as time goes foward and sales too lol.

BP: 2 Mħ
4

Floating Dock

Chewie_1

Static

No attributes :-(

Floating Dock DRM free VR: "Alioth Marina"

BP: 1 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
7

Runway

Vazrik

Static

No attributes :-(

UPDATE now available in new release. Just came back to the game, prices may be negotiable contact me in game or on discord Vazrik#6937 *4,000,000 per core, Not including materials. Recommended Galvanized gray aluminium and Luminescent White glass. 4100 honeycomb single voxel thick per core 8200 honeycomb double voxel thick per core 1 L core per core Roughly 200 Luminescent glass per core (may vary but its a good starting guestimate) *Custom built to match your current setup. *Accurate runway measurements and markings(doubled in size to increase visual and utility) *Recommended at least 16 cores in length, 13 cores in length is minimum for this design. Redesigns are necessary for anything smaller, this may be possible to achieve but will be at additional cost. *Can add taxiway's or possibly parking pads if needed, should be no change in price per core depending on the request.

Token: 5 Mħ

M Landing Pad B Space Module

Aerogics S & T Co

Static

No attributes :-(

M core with landing area on top Identical to the other M landing pad module but without interiors (uses less honeycombs) 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Purple Plastic: replace with color of your choice when customizing 3.5k alu 700 plastic 200 iron 100 carbon fiber / steel

BP: 4 Mħ
5

The Burning Lotus

Saedow

Static

No attributes :-(

At daytime a fairly normal looking tower, but at night it seems to be burning. 5,000,000 quanta for a batch of 8 blueprint copies. Dispenser is in the penthouse underneath the landing pad in the top of the tower. Deploying strategy: 1. deploy the base core 2. deploy the North core, then the East, then the South and then the West core 3. deploy the first floor on the base core 4. deploy the second floor on the first floor 5. the second floor bp copy is DRM free so you can mulitply it to make your Lotus tower higher 6. deploy the top floor on the final second floor core NOTE! Possible problems: while connecting the North, East, South and West cores to the base core you may have to remove glass panels from the base (4 in the center) and then place them back when the core is placed. Check out the tower in VR: The Burning Lotus or visit at location: ::pos{0,2,40.7757,116.8397,0.0000} Have fun!

BP: 5 Mħ
5

Shop station

Jasper

Static

No attributes :-(

Shop station A nice looking round station that is perfect to build a shop in it. Can also serve as a storage place. And u can make it very easy custom because i dont touch the side of the round parts. -fits 144 L container! Blueprints at ::pos{0,0,13909484.7964,7394236.0528,-249278.5554} VR: Space station Shop

BP: 10 Mħ
5

Odyssee Pégaze

Odyssee

Static

No attributes :-(

BP: 1,000 Mħ
4

Container Cover

Chewie_1

Static

No attributes :-(

Container Cover DRM free available in "Hagbards Marina" ::pos{0,2,38.3245,62.6634,4.6699} VR: "Hagbards Marina" it comes with a recolor kit, so you can easy paint it the way you want it please find the parts/Materials List in the picture gallery. Important notice: some of the Voxels are in Offset, i have placed some adjustors xs as handles, to make it easier to grab them.

BP: 1 Mħ
5

(Gray) Horizon pads

Gray (GrayLeader)

Static

No attributes :-(

New pads from The Gray Order (changed name from ADMI to Gray) Large core fully detailed with easy to use placement the footings are a basic voxel shape so if you need to make it taller is super easy! There are 2 dispensers one for regular 6mil and other is for discount option if you want 10 for 10mil off ( 50mil instead of 60mil) thanks for shopping cords for base are same VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} name subject to change soon will alter here too.

BP: 6 Mħ
6

space biome

vanherck

Static

No attributes :-(

ON SALE!!! Presenting the space biome. VR vanherck space biome (ive dropped it with black alu and red lumi) BP for only 3 million quanta (token about 15 mil depending on market prices) Dispenser at ::pos{0,2,34.7446,86.1685,223.8382} Stock is low cause bp costs. But you can always give me a shout A Single L core spacestation that is perfect for space station newbies or veterans. The open interior was made so the buyer can fill in the space with whatever he or she pleases. There is enough room since the structure spans the entire L core. It is also symetrical on all 4 sides (not top and bottom) for easy deployment. The Building is mostly made out of carbon honeycomb(matte and glossy) and only some decorational elements like lights and windows. If you want it or have anny questions dont hesitate to contact me Vanherck(ingame) and vanherck#7572(discord)

BP: 3 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

Mining Plot Alpha 1

KazhaFR

Static

No attributes :-(

This is an easy to build mining station designed with cheap elements. This station have 6 large extractors linked with a large container to receive minerals. This station is build on a S static core for modular purpose. The blueprint can be find inside a dispenser on Alioth : ::pos{0,2,46.6090,96.4753,134.4049} The dispenser is on the rooftop.

BP: 50 Kħ
4

Locura Rig A4

Credence

Static

No attributes :-(

The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The Locura A Series is an All-In-One solution for your Rig and Refinement needs. The Locura A4 can mine, then refine your ore so when you come to pick up it's ready to be used or sold as pure. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 100 Kħ
1

Mining Platforms Outpost

ADCOne

Static

No attributes :-(

This is my entry for the 'Build Your Legacy' competition and while I think it fits the requirements I do not like it as much as the speeder I submitted. I think it is mainly due to the colours as I have not built with Tier 1 ore (Except concrete) for a long time so I only really had the colours provided to work with. It does feature a pad for parking your speeder underneath the structure. My favourite aspect of this design was the stands I setup for the mining units.

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