Dual Universe Creators

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9

Raven

Vega Hex Industries

Ship

Cargo Lift: 1,000 t

The Raven is a S core equipped with 1 L container for all your small jobs. The interior is kept simple but with a great view to pilot in first person. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 2 Mħ
1

Scyph MK3 (COMING SOON)

An0ubiS

Ship

No attributes :-(

Is it a wingless plane? Kidnapping aliens? NO - It's the Scyph! Flies like a charm, and gains all attraction. Coming soon: MK3 versions with different engine types, pre-defined colors ( + limited editions) and DRM-free chair to install HUDs of your own choice. BP sale only - token sale coming in near future. VR Alioth: Deeh Store Coords: ::pos{0,2,17.0489,111.2598,33.2151} Any questions? Contact me on Discord: an0ubis Enjoy!

BP: 1 Mħ
3

BIG S Neo

SNS Sentinels

Ship

Cargo Lift: 4,500 t

Build by Ch3w8a (Shenluan#8552) The logical sequel to the BIG S, a model aimed at the highest possible performance. A little Borg gem. 12 L Containers Warp-drive All elements repairable easily Shield M

BP: 4 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
1

Diane

Odyssee

Ship

No attributes :-(

full perso possible!!

2

Cyclops

Space Force One

Ship

Space Thrust: 58 MN

Ask me for token cost as the prices on the market keep changing! Cyclops is a S core DSAT ship with a warp core and beefy engines to be able to really get that weight going. It reaches max speed quickly and has room on the roof for 2 L containers when you and your buddy find the asteroid. This assures you are not wasting extra money on warp cells! Can dock to your M Core container ship when it arrives on the asteroid for easy trips home! Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} to see our showroom, OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ

Sheathipede Transport

Arkolis

Ship

Cargo Lift: 100 t

Space worthy courier. Heavy lift boosters. Still working on converting the in game forces to MN, so I don't have all the info yet. Great suborbital freighter, refit for better space travel. Come see it for yourself at our showroom. ::pos{0,2,38.3555,108.5520,156.5249}

BP: 150 Kħ

LSA Skydancer Podracer - Model B

MrLightWell

Ship

Max Speed: 1,100 km/h

New model of the classic 'Skydancer' by LSA. This variant features increases in engine power (2x M Military Atmos, 1x Military Space Engine), and lift. Now you can easily take your racing to new heights or make that courier run in nimble style. Has no cargo capacity, but for quick runs when you need to update mining units around a planet or stop by the market this racer is a great choice! ***DISPENSER LOCATION**** Located inside main tatooine trade hub at LSA Industries HQ on Alioth

BP: 400 Kħ
6

Venture Hybrid

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Explo Black Market (Under Construction) Visit us at the OR3 Command Tower on Alioth near Market 12 (You can see it as you land!) The Venture Hybrid is an S-Core atmo/space runner. The design is slightly modified from the Space Only version to allow for atmo elements. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) She is the workhorse of our starter fleet Post-Launch and has served us well. Features other than listed: Res Node, VR In and Out, DamageControl Script, Albatross HUD. All of our Hybrid and Space Only ships have full XYZ navigation engines in space. There is a space-only version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors. ** Please note the photos above are from Beta. Launch Version is Carbon Fiber and Yellow Plastic to reduce weight greatly.

Token: 7.5 Mħ
BP: 1.5 Mħ

Eco Hauler

Nghtmare

Ship

Cargo Lift: 300 t

Great little hauler good fuel Economy. 1M Container Contact me on discord for Token Sales.

Token: 12 Mħ
BP: 200 Kħ
14

USNC Frigate Paris Class

Taishiryu

Ship

No attributes :-(

Near exact replica of the hull of a USNC Frigate Paris Class. Fully decorated interior (6 decks, 4 large store rooms, 5 smaller store rooms, hallways, additional space available to make crew accommodation (outside hallways in decks C-B). PVE edition but easily convertible to PVP ship: - Hollow space between outer hull and interior hallways/rooms allows armoring up with honeycomb where it's desired. - 4 gun predefined gun slots on front-top of ship (above the drop pod bays). Plenty space for additional guns. - Atmospheric (Alioth) compatible. In case atmospheric elements are removed, the fore stores become much more spacious and allow for larger cargo. How To Buy: - Contact me on discord: taishiryu#6188

BP: 5 Mħ
2

Donaris Hybrid CARGO AGG

Coahorta

Ship

Cargo Lift: 2,000 t

LordRapineurX and me are proud to present you the DONARIS Our first ship take Many weeks to create All Stat are for a LVL 0 PILOT Ship is FULL LVL 5 Handling This Version Hybride With AGG With 4 XL engines Manoeuver and 20 Basic Atmo Engine can lift near 2kt of fret in atmo and 15kt in space Also you can land near 35kt of fret in atmo thanks to it's brake We add a bunch of Atmo brake so you can enter on atmo and if the AGG brake or if you forgot to activate it, you can land Safely This Ship is avalaible in 3 versions Hybride cargo and AGG Hybride with AGG for CARGO Space AGG you can visit US and find BP on Locura Shipyard or you can simply visit US in VR "Donaris"

BP: 10 Mħ
2

Roborovski V2

Imperium of Goas

Ship

Cargo Lift: 400 t

A small, good looking and cheap XS Hauler for beginners and small loads. It is available on the Goas Ship Shop 9 km away from M6 ::pos{0,2,39.2300,104.6832,111.8387} or you can look at it in VR at Goas Ship Shop (don't buy in VR) All statements without guarantee

BP: 100 Kħ
21

Cysteria

DSI Dark Forge

Ship

Space Thrust: 96.2 MN

The Cysteria is a ( S ) core PvP brawler created by Firestorm. It was hand crafted before shields were introduced to the game and has room to add a shield. This ship was originally designed from the ground up for fleet vs fleet combat early in DU. If you need a ( S ) core that has survivability, built to weather the storm against larger core targets, and look good doing it... then look to the Cysteria. She is invaluable in the field, providing damage soak, DPS support for your fleet and a great ship for collectors. Includes a custom voxelmanced ship interior only found in Dark Forge designs created by Firestorm himself. You can see an example in the photos above or when you VR using the link below. With the changes to Blueprints, you'll be able to use the honeycomb you desire and exclude elements you can live without. Or swap out lower tier elements for higher tier, etc. Custom orders - If you want a custom exterior/interior color or specific changes please include details when you contact Firestorm for your purchase, Prices may differ depending on desired changes. (FireStorm#4004) How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 05

BP: 1 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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