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Dual Universe Creators
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Join DiscordShip Shield Resistance Manager and Monitor
Rifters Utilities
Script
![](https://assets.du-creators.org/uploads/1ca3444a-9a5a-49ff-aa15-829a8b62ad85-250.png)
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.
Shield Control
Ravenis
Script
![](https://assets.du-creators.org/uploads/51061ccb-2895-4935-a50b-1d92b49a4336-250.png)
This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY
Safe Travel Infos
Ater Omen
Script
![](https://assets.du-creators.org/uploads/1532ab3b-df27-452f-a914-a4efd1c98ace-250.png)
A visual representation of your ship distance from the warp tunnel between two planets. Fly safe during your missions! It also shows the safe zone, and simulate your ship trajectorys to let you know where you're heading. Script and presentation here : https://github.com/rhoffsch42/DualUniverse-public/tree/master/safe_travel_infos
Factory Monitor Screen
Bartas
Script
![](https://assets.du-creators.org/uploads/c287333a-3817-4818-a10a-5666b42c79b4-250.png)
Facotry monitoring script I made for an Org mate and thought it might be useful for someone. Gives basic info about the state of every industry machine on the Core (except Transfer Units). Fully adaptive and scalable from XS to Super Expanded screen. As added bonus it has built in locator to easily locate any machine. Simply type "help" in Lua Tab to see available commands. Refresh rate can be changed in Lua Settings. Link to Core and Screen in proper order. Multiscreen version is also available. grab it here https://github.com/BartasRS/Factory_monitoring_screen If you like my work or find it useful you can send a tip in game it will be much appreciated. Enjoy
Locura DU Factory Info
Credence
Script
![](https://assets.du-creators.org/uploads/c1ebfda9-7c31-4576-a3e1-4fa1df3b8f2c-250.jpg)
A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/
10 Lights strobe
Fordie Industries
Script
![](https://assets.du-creators.org/uploads/23aa623a-d486-464d-9938-7788484ff66a-250.png)
for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free
AR Mining Unit Manager
DivenDerp
Script
![](https://assets.du-creators.org/uploads/41086368-871a-4143-b74d-0a79e4582c5e-250.png)
AR board script for managing and monitoring your mining units Github: https://github.com/DapperDucky/AR-Mining-Unit-Manager Demo Video: https://www.youtube.com/watch?v=T6S5lU59Y_E
Diven's Hub Hub
DivenDerp
Script
![](https://assets.du-creators.org/uploads/46b01d88-619e-4804-80bd-7f66abf425bd-250.png)
Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.
Player Logger
Davemane42
Script
![](https://assets.du-creators.org/uploads/3ccac5be-4b1f-4ee0-b57b-08447e6d42c4-250.png)
for the script go to https://github.com/Davemane42/DU-Scripts#player-logger-script Log player activity to a Databank(s) and render to a screen v3.2 tested with 1300 entries with 8 databanks will import older data when upgrading (save the data using the 'dump' command just in case) Elements needed: 1x Programming board 1x Manual Switch 1x Screen 1x Detection zone 1 to 8 Databank(s) Instalation: 1. Copy the content of the link below and paste on a programming board lua config https://raw.githubusercontent.com/Davemane42/DU-Scripts/master/PlayerLogger/PlayerLogger.json 2. Connect Detection zone -> Manual Switch -> Programming Board For multiple detection zone: add an "OR operator" (only 1 needed) in between Detection zones and the Manual Switch 3. Programming Board -> Manual Switch (both way) 4. Then do the same for the databank(s) and screen . 5. Finnaly, hit ctrl+L while looking at the board add your username in line 7 of unit.start() rename the location to your liking Activate the board manualy and type "help" in the lua chat for the command list 'clear' [clear the databank(s)] 'dump' [dump the table as JSON in the screen HTML so you can copy it] 'exit' [exit debug mode] 'help' display a list of commands 'remove (indices)' [remove an entry from one of the table] 'update' [Update the screen code]
Transfer Units Monitor
Bartas
Script
![](https://assets.du-creators.org/uploads/d030932a-bc2e-40aa-8663-e664de484daa-250.jpg)
An addition to my Factory Monitor scripts. This one Monitors all Transfer Units on a core (up to 408/6 screens) . Simply connet core and screen(s) in any order. The script will tell you how many screens you may need even if it crashes due to lack of screens :) grab it here: https://github.com/BartasRS/Transfer-Units-Monitor As always, tips are greately appreciated but not required ;)
MachineControl
Anauine
Script
![](https://assets.du-creators.org/uploads/14e959d2-1018-4768-bb1a-0831b248b883-250.png)
--Still in development Free Industry script to manage and update products. https://github.com/Anauine/DU-MachineControl
Simple Ore Monitor
Credence
Script
![](https://assets.du-creators.org/uploads/104f7600-f34c-41ba-8c2b-d558216125bf-250.png)
A single board script for diplaying items from a single, or multi Hub/Container setup, to single, or multi Screens/Signs. Display for single items in containers/hubs. The script doesn't need to adhere to NQ's 30-second refresh rules and can be refreshed at any time. Great for uses like industrial, or even sales signs for shops. Many options for functions, and styles to make the plugin match your aesthetic. All in all an amazing easy to use script for all your container data needs. The most versatile container script available for Dual Universe! Can be used for... Single Hub/Container to Single Screen/Sign Multiple Hub/Container to Multiple Screen/Sign Single Hub/Container to Multiple Screen/Sign - Set titles for each screen - Set item id's for each screen - Give each item a value for calculating total value of items - Wallpaper url - Turn wallpaper on or off - Hide units - Hide item tier - Hide github link - Show how many items left - Show total value of items - Show or hide the header bar - Show stats in KL or L - Show total of item than can fit in container --- Discord --- https://discord.gg/KcafbTSwMp --NexusMod Download Link--- https://www.nexusmods.com/dualuniverse/mods/1
du-atlas
rohimma
Script
![](https://assets.du-creators.org/uploads/59439bb8-f72a-44fc-8ee6-829aa69fc034-250.png)
free script, get it at: https://github.com/rohimma/du-atlas get all your bookmarks on one easy to manage screen. activate the programming board and click on the location where you want to go
DU Jukebox
Prestige Worldwide
Script
![](https://assets.du-creators.org/uploads/3f220524-3b81-46c7-b2f4-efb6e1a8bc92-250.png)
Prestige Worldwide proudly presents DU-Jukebox, An in game music player you can customize to play your own music in game. Anyone that activates the board will hear any music that is selected by another player (as long as they also have the same files). A lot fun for streamers and groups with many friends. https://gyazo.com/ae0754b39a29d53308cd9bdfc5046a75 You can also create extra categories if you need more Individual price includes installation of up to 3 units on the same construct/ship so you can change music from one of the 3 music stations. Check out the optional script here: https://du-creators.org/makers/Prestige%20Worldwide/ship/DU%20Random%20Jukebox Contact Lee Fall#2362 for more info/purchasing.
Poor man's refiner
Cozzmo
Script
![](https://assets.du-creators.org/uploads/3c544bfe-80a9-4b7c-aef8-529f2baf342d-250.png)
Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```