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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
4

Venator

Southern Cross High Guard

Ship

No attributes :-(

Inspired by the Star Wars Venator Class Star Destroyer. with AGG and 20 large Containers and a Large Shield. This space only freighter will deliver in style. Not currently optimized but wouldn't take much brake or adjuster additions to suit your weight requirements. Sold as a BP on request. DM me in Discord to get a copy or arrange an inspection in VR or in person.

Token: 1 ħ
BP: 20 Mħ
3

Enda Mk2

PkhBasko

Ship

Max Speed: 1,100 km/h

Use this ship for those quick market runs or helping a buddy on the other side of the planet repair their broken ship. I personally use it going between Alioth and Haven using the shuttle and transporting ore using my nanopack. If you want something that's simply a blast to fly around the atmosphere, look no further. Its quick and agile motion makes it one of the most enjoyable ships I've ever taken to the skies. - High Speed (no talents) (1100km/h) - High Maneuverability - Pocketable - Extra, Extra Small - Razor thin Wings Tokens will be available after the factory is operational. Different colors will be available after the factory operational.

BP: 250 Kħ
1

The Angry Beaver

Andromeda Ship Shop

Ship

Cargo Lift: 2,000 t

The Angry Beaver is a medium Core Hybrid Hauler. Capable and Fast with full interior for RP. Great for daily use and has no issues with even the larger mission packages off Alioth. This is a Medium core version of the Wombat. All Andromeda Ships are eligible for a free Lvl 5 Boost.

BP: 3 Mħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ

Geo Scanner MK1

H477150n

Ship

Atmo Thrust: 9.79 MN

The Geo Scanner MK1 is an atmospheric tile scanning S sized core that can rapidly scan tiles. This tri-scanner features three territory scanners that are conveniently arranged for quick access from inside the ship, saving the pilot time from jumping in and out of the hull to operate scanners. Four T2 Uncommon Maneuver Engines L are installed to take advantage of the four second warmup time, which is two times better than the basic engine L. This allows for the Geo Scanner to be quickly deployed to its next location. Large adjusters are optimally placed to give the ship a faster reaction time when lining up the scanners with the three territories being scanned. Sleek hull design by renowned builder and voxel master, in-game name, Junkai (Discord: Jun #5081) uses a polished white aluminum and luminescent colored glass as his building materials for this ship. Additional options available upon request: Request your favorite Luminescent Color Glass when ordering the token at no additional charge. Warp drive installation. Atmospheric and space hybrid design. Space only design. SALE!!! Through the end of the year, the blueprint and token are more than 33% off! Time frame for the token is usually 48 hours. Normal Pricing after sale is 15 million for blueprint and 35 million for token.

Token: 25 Mħ
BP: 10 Mħ
3

Rhinocerus

The 16t Experience

Ship

Cargo Lift: 500 t

This is my first Build after launch and i am very exited about this one. I builded it to get "light" Cargo moved from Planet to Planet. Without boosts or Piloting skills you can lift 750t into Space against 1g Gravity. Even more depending on how good you can boost it or how good your skills are. It goes up to 40 700km/h in Space. It has got 2 large Containers on it and room for 2 more. It is also very handy for sinle scanning tiles and picking up Ore while doing so. Since it is a "S" Core Ship, there is not enugh room for triple scanning. If you like something extra (Other Voxels etc) in your BP or Ship, let me know and i´ll see if i can make it happend for you. Please feel free to contact me on Discort.

BP: 1.5 Mħ

(SB) Project hauler (623 T / 7.15 thrust / 7.43 brake)

Spaceboys

Ship

Cargo Lift: 1,000 t

VR: Spaceboys beach club HQ contact: Kormolos#2468 Spaceboys and designer SGTWarlock are proud to present the: (SB) Project Hauler it s hybrid (space / atmo) hauler military ship S can lift 1.000 tons with 2 container L (can lift 1.500 tons with rokects) shield S 4 laser S + 4 missil S + 2 stasi web other guns possible we install script PVP for free + few rockets

BP: 3 Mħ
13

Scissorswift

TobiwanKenobi

Ship

Space Thrust: 7.9 MN

The Scissorswift Courier is a light personal transport made for speed and aesthetics. Built around a medium rocket, it can bust out some serious acceleration and speed for as long as your xeron lasts. It can carry a little bit of cargo if you need to pick up a few things from market(33kL). The 'Scout' version is a space-only patrol ship with 18-22g accel (space thrust - no rocket) and 48,000kmh max speed. With only a XS shield, a couple of S cannons, and a S stasis weapon, it's not going to be winning any fights. But it could pop a XS miner no problem. ;) BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016}

BP: 5 Mħ
7

Black Icarus (supersonic)

Sethioz

Ship

Space Thrust: 11 MN

Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.

BP: 620 Kħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
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