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Ships
Statics
Voxel Sets
14

Safe Travel Infos

Ater Omen

Script

No attributes :-(

A visual representation of your ship distance from the warp tunnel between two planets. Fly safe during your missions! It also shows the safe zone, and simulate your ship trajectorys to let you know where you're heading. Script and presentation here : https://github.com/rhoffsch42/DualUniverse-public/tree/master/safe_travel_infos

Individual: 1 ħ
17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

2

Locura Arch HUD Information

Credence

Script

No attributes :-(

ArchHUD no longer has an on screen display showing key shortcuts or commands. Place a screen in your cockpit and have this handy way of seeing ArchHUD keys and commands. Easy way to view while flying is enter first person and look at the item you need then click back to 3rd person. - Multi Page! Just click screen to flip pages. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

Individual: 500 Kħ
3

DU Information Screen (EDITS)

Credence

Script

No attributes :-(

Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.

Individual: 1 ħ
Resale: 1 ħ
8

Poor man's refiner

Cozzmo

Script

No attributes :-(

Simple script making your refiners to automatically cycle through t1 recipes when they are out of resources. Helps if you're just starting and have only one refiner or if you want to make your refiner more efficient. Just copy this into your onStatusChanged(3) filter on your refiner (assuming you named that slot "refiner") ``` --- status 3 -> jammed, no materials -- 198782496, -- hematite -> iron -- 2240749601, -- bauxite -> aluminum -- 159858782, -- coal -> carbon -- 2589986891, -- qurtz -> silicon local currentItem = refiner.getOutputs() -- linked list to cycle possible recipes local refinedOres = {} refinedOres[198782496] = 2240749601; refinedOres[2240749601] = 159858782; refinedOres[159858782] = 2589986891; refinedOres[2589986891] = 198782496; refiner.stop(true) refiner.setOutput(refinedOres[currentItem[1].id]) refiner.startRun() ```

ATMO_PVP

Baxton Aeronautics

Script

No attributes :-(

HI everybody, I'm glad to present to you my old script pvp made in BETA, I take me some times to update it for the release. the fight works only under 1000 m distance between every opponents Installation : ------------- you have 2 reciever, 2 emetter and 1 transponder you have to define the channel for each one ! PUBLIC FIGHT CODE --------------------------- >>>name your ship !<<< receiver_1 = public2 receiver_2 = public1 emetter_1 = public2 emetter_2 = public1 transponder = publicAll -- in lua parameter -- canalemitter_1 = public1 canalemitter_2 = public2 video : https://www.youtube.com/watch?v=Xuu7uFORS6A dispencer at this position : ::pos{0,27,13.7056,23.2530,59.6596} vr = baxton aeronotics its 500000 h per ship enjoy !

Individual: 500 Kħ
8

Waypointer

Fox Syndicate Scripts

Script

No attributes :-(

Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.

Individual: 1 ħ
Resale: 1 ħ

Calibration Times

SirSteve

Script

No attributes :-(

Tool to keep track of mining unit calibration times. 5 locations can be displayed. After pressing the button the time is reset. The timer starts running and the next calibration time is updated. The indicator turns yellow when the warning level (time) is reached. The red indicator appears when the time is up. Settings via LUA Parameter Organization name Next calibration can be set in hours for each location Place name and ore deposits Tool um die Kalibrierungszeiten der Bergbaueinheiten im Überblick zu behalten. 5 Orte darstellbar. Nach dem Drücken des Tasters wird die Zeit zurückgesetzt.Der Timer beginnt zu laufen und der nächste Kalibrierungszeitpunkt ist gesetzt. Die Anzeige wird gelb wenn der Warnlevel (Zeit) erreicht wurde. Die Rote Anzeige erscheint wenn die Zeit abgelaufen ist. Einstellungen via LUA Parameter Organisationsname Nächste Kalibrierung in Stunden für jeden Ort einstellbar Warnlevel in Stunden Ortsname und Erzvorkommen Test it and buy it here: VR "STRUE SHOP and Deco Library" ::pos{0,2,2.9315,76.8597,24.0650}

Resale: 1.5 Mħ
4

Factory Monitor Expanded

Bartas

Script

No attributes :-(

An expanded version of my Factory Monitoring Screen for people with crazy big factories. Basic version resulted in text overlaps and eventually script crash due to 50k characters limit per screen. This version displays Metalworks, Electronics and Glass industry on screen 1, 3D Printers, Chemical Industry, Refinersm Honeycomb and Smelters on screen 2 and, finally, Assemblers on screen 3. I figured out it should be a proper setup for most big factories tho I know some of you are crazy :P Simply connect core and 3 (or 9) screens (in any order) to Programing Board and run the script. I humbly suggest setting refresh rate (In Lua settings) to 5 to avoid possible laggy situations with a lot of industry running. Script comes with industry locator. Type help in Lua Tab to see available commands. grab it here: https://github.com/BartasRS/Factory-Monitoring-Expanded As always, tips are appreciated but not required. Enjoy

Individual: 1 ħ
Resale: 10 Mħ
1

10 Lights strobe

Fordie Industries

Script

No attributes :-(

for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free

Resale: 250 Kħ
1

Diven's Fuel Hub

DivenDerp

Script

No attributes :-(

A board that monitors and broadcast fuel info to a screen/databank/emitter. Simply connect 1-9 fuel tanks, 1-9 screens, and/or 1-9 emitters.

1

MachineControl

Anauine

Script

No attributes :-(

--Still in development Free Industry script to manage and update products. https://github.com/Anauine/DU-MachineControl

Individual: 1 ħ
Resale: 1 ħ
4

Reef Tank

RavenFTW

Script

No attributes :-(

Check out the new hottest thing to have in DU The Reef tank aquarium Designed by Corrupted Software and sold by Raven INC. The reef tank is a fully functional aquarium The reef tank comes standard with 4 individual backgrounds that you can change right on the screen UI You can feed your fish (yes, they grow) Watch your Reef tank go through weather cycles, with lightning and all! Watch your fish become territorial and defend its territory area from other fish! You can also view fish breed stats such as Length, Height, Minimum Depth, Maximum Depth, Speed, Power, Metabolism, and aggression levels! Reef Tanks come in 3 different standard sizes S - M - L S = 10 Mill M = 12.5 Mill L = 15 Mill Additional sizes available upon request The reef tank also comes with a DLC store to buy more fish Screens with instructions to buy DLC credits are available at the Raven INC base ::pos{0,2,39.6046,124.3985,19.0385} If you have any questions Please Contact RavenFTW#3493 Discloser: This product is DRM protected.

Resale: 10 Mħ
7

DuMap.de

Tiramon

Script

No attributes :-(

The site can be used to manage scans. https://www.dumap.de/ Currently providing following Features: * Add scans * Subtract mined ore from scan * overview map * overview list incl. sorting by ore amount or distance * Sharing of scans to other people/groups (with or without content) * copy capability of Discord usable scan data * possibility to add Scans per OCR * precise latitude/longitude coordinates for tiles * and the best automatically adding scans with a little companion tool * automatic update information in companion if new version is released Companion app can be found here -> https://github.com/tiramon/du-map-companion/releases/latest Discord: https://discord.gg/PQeJMUeXb2

13

Player Logger

Davemane42

Script

No attributes :-(

for the script go to https://github.com/Davemane42/DU-Scripts#player-logger-script Log player activity to a Databank(s) and render to a screen v3.2 tested with 1300 entries with 8 databanks will import older data when upgrading (save the data using the 'dump' command just in case) Elements needed: 1x Programming board 1x Manual Switch 1x Screen 1x Detection zone 1 to 8 Databank(s) Instalation: 1. Copy the content of the link below and paste on a programming board lua config https://raw.githubusercontent.com/Davemane42/DU-Scripts/master/PlayerLogger/PlayerLogger.json 2. Connect Detection zone -> Manual Switch -> Programming Board For multiple detection zone: add an "OR operator" (only 1 needed) in between Detection zones and the Manual Switch 3. Programming Board -> Manual Switch (both way) 4. Then do the same for the databank(s) and screen . 5. Finnaly, hit ctrl+L while looking at the board add your username in line 7 of unit.start() rename the location to your liking Activate the board manualy and type "help" in the lua chat for the command list 'clear' [clear the databank(s)] 'dump' [dump the table as JSON in the screen HTML so you can copy it] 'exit' [exit debug mode] 'help' display a list of commands 'remove (indices)' [remove an entry from one of the table] 'update' [Update the screen code]

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