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Statics
Voxel Sets
Lua Scripts
3

lift 10.000 tons Alioth without the AGG

Spaceboys

Ship

Cargo Lift: 10,000 t

large cargo civil fabriqué par Manwé (Valinor) de Penrose peut transporter 10.000 tonnes sous 1G sans le generateur de gravité. 10 container XXL expanded VR: Spaceboys beach club n'achetez pas en VR

BP: 15 Mħ
3

Dot Zenith

Dot Hack

Ship

Space Thrust: 5.63 MN

Zenith is a low cost warp ship, that is able to pick up some cargo with its 10 small containers. Zenith is also over engineered with space / atmo brakes, so you will have the extra safety when needed.

BP: 4 Mħ
2

Phase 1

Space Force One

Ship

Cargo Space: 192 kL

Ask me about tokens, market prices keep fluctuating! Phase 1 is a S core 1 L container Hauler. It is meant to be a quick hauling ship and it is basic for that reason. It has a top speed of 44,308km/h and can attain that speed in 2SU. Great for getting out to asteroids or for going and salvaging wrecks. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 Mħ
8

Viper MK 1

Seripis

Ship

Cargo Lift: 500 t

Slim line red and black ship designed for modification. The interior is designed to allow you to add seating or cargo or a warp drive. This is the slim sleak version. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 2.5 Mħ
35

Destiny III-E

Dream Designs by Ristlin

Ship

Cargo Lift: 6,000 t

Take control of your own Destiny with the Destiny III-E, a rigorously designed lightweight multi-role utility ship to help you on your journey through Dual Universe. Move over 6.5 kL of cargo using the onboard containers, detachable cargo pods, and Destiny II. Flies with over 7 kt of onboard cargo. Takes around 6 kT of cargo to space with its own power. Highlights: AGG-S, Warp Drive, large shield gen, 20 adv. military atmospheric engine L, 1.4 kt dry mass, 2 adv. military space engines, and 2 adv. military space engine XL. Level 4/5 boosted elements. Features: - Updated warp map and warp calculator - 3-axis maneuvering at low g maneuvering - Container monitor - Atmospheric and space radar with dedicated command seats - Latest version of ArchHUD - Dedicated support Discord with Lifetime support, upgrade program, and hull replacement program. View the ship at VR **Dream Designs Shipyard** Alternate Versions: Basic engines - 50m Upgrade Log: 12/26/2022 -- Version upgrade to E9. Balance calibration for large shield generator.

Token: 90 Mħ
BP: 10 Mħ
33

Prodigy

Captain Harlock

Ship

Space Thrust: 134 MN

The Prodigy is a large core luxury spacecraft. Inspired by the animation art found here: https://www.artstation.com/artwork/PX2423 Video Review by Swervin here : https://youtu.be/vuLlJ7SE9Mg Hand crafted with the VPT, the Prodigy took over 2000 hours to complete. It comes with custom LUA made by the amazing RyanPryde and animation by RobRocketpants. The Prodigy includes important elements such as Anti-Gravity Generator, Shield Generator and DSAT (Deep Space Asteroid Tracker located below the front seats for activation while piloting). Over engineered to obtain the perfect balance, the ship is rated to carry 5KT with level 5 pilot talents but can potentially haul more with Anti-Gravity assistance The container hub is located in front of the Anti-Gravity Generator and on the ceiling is the warp container. Maneuvering engines allow for side to side strafing and downwards thrust in space. Includes a spacious hangar for bringing your favorite speeders and 2 XS hangars on top for pocket ships such as the Knox or AWP that can maneuver through force fields on the roof of the craft. For more information use the info button in front of the entrance All the engines have voxel markers and can be swaped to higher tiers very easy. No1 R55BNN / No2 Necormax / No3 Dracks / No4 Cnauclehead / No5 Teylorbud No6 Slanks / No7 God King Hawk / No8 Necormax / No9 MNC / No10 Kbla No11 Orriana / No12 Fridaywitch / No13 Sandman / No14 Warliza / No15 AVANOR No16 Frank / No17 Rocketpants / No18 DaddyShark / No18 Swervin / No19 Geo No20 Reins / No21 Deneriuss / No22 Wilder / No23 Kolden / No24 VenomGW No25 Wolfram / No26 Resource Spreadsheet for the elements and HC https://docs.google.com/spreadsheets/d/1Ge_WNHKKITttphb4dz_1frnzBK-CaNdEEIfnPjMXRJk/edit#gid=0 New 1.4.16_x version updates to lua to work with current version Shield script updated and with rgb color picker AGG controller script with rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the middle seat) updated Vanilla hud on the right seat Color picker lua updated Minor voxel rework All the screens in the cockpit are updated to work witht the color picker, after you change their colors you need to stay for 2 seconds on the entrance (gates) detection zone. RARE version is fully updated also Tokens sold out and is not available The Blueprints are released to the Kosmos showroom only. Location ::pos{0,2,2.8748,105.5129,67.8113} VR: Kosmos showroom exchange

BP: 100 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

2

Swooping Swallow

Treehouse

Ship

Max Speed: 6,200 km/h

The Swooping Swallow is a tailored autopilot mission runner. Carry up to 5 packages for the 160kℏ Ailerons mission. Flight time 4m 30s for a single package, 4m 55s for 5 packages. Pickup, Dropoff, Home, and altitude are customizable and precise. Blueprint available at ::pos{0,2,42.5991,94.4443,189.7354}

BP: 7 Mħ
2

Cyclops

Space Force One

Ship

Space Thrust: 58 MN

Ask me for token cost as the prices on the market keep changing! Cyclops is a S core DSAT ship with a warp core and beefy engines to be able to really get that weight going. It reaches max speed quickly and has room on the roof for 2 L containers when you and your buddy find the asteroid. This assures you are not wasting extra money on warp cells! Can dock to your M Core container ship when it arrives on the asteroid for easy trips home! Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} to see our showroom, OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
1

Arachnid

Space Force One

Ship

Cargo Space: 768 kL

Ask about token price, market prices are fluctuating. Arachnid is a S core 4L container space hauler with warp capability. She is fast and agile. If needed, she has a deck on top to dock a XS core or for up to 10 extra L containers. (I don't recommend it) :D. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
21

Lightwave Cargo

Mebab666

Ship

Cargo Lift: 7,000 t

1st Place at Obsidian Paradox Christmas Fly In, 3,5+kT Hauler The Lightwave Cargo is a Atmo to Space Hauler, with 12 L Containers and can lift up to 7000 T from Alioth with Talents and Tuning. (Tested with 7500t most lvl 2 and 3 Skills, and lvl 4-5 Tuning) 1536 kL Cargo without Tuning with Tuning more than 2140 kL 34 Uncommon Military Atmo Engines (easy replaceable with higher Tier, with easy Snap points), 4 XL Basic Space Engines ( Easy Replaceable ) (If you change the Basic XL to Uncommon Safe or Maneuver its Easy to lift the 7500 t with a bit higher Skills) Enough Place for an Optional L-Shield 47 Retro brakes, 26 Vertical Booster, 35 Atmo Brakes, 4 L Space Fuel Tanks, 4 L Atmo Fuel Tanks... All Elements not stacked, and repairable from inside or Outside the Ship, no Elements are inside Voxels. Full Interieur with lots of details, if you need something Special on the BP contact me on DC. Visit on VR - "Lightwave - Cargo" Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 5 Mħ
3

Puddle Jumper XS Atmo Shuttle

Federatis

Ship

Max Speed: 850 km/h

With its design inspired by Stargate Atlantis, this XS atmospheric shuttle will take you wherever you want. Surrogate Pod available if you want to see it: Federatis Jumper. Dispensers available for blueprints on Haven at ::pos{0,27,14.9695,109.0252,284.4368}. Delivery available with an additionnal cost depending on the destination (no pvp zone). Included a fully custum HUD inspired by screens of the ship from the TV Show with a lof of features: - Translation system, the HUD is currently available in english or french by setting an option, other languages can be easilly added on demand - High Resolution support (2k, 4k, ...) - Bookmark Autopilot (Bookmarks fully customisable, altitude and speed can be changed during the flight) - Custom Waypoint Autopilot (altitude and speed can be changed during the flight) - Damage Control - Cargo total mass - Cargo items list - Autolanding - Underwater Autolanding - Auto Roll (can be switch on and off on demand) - Auto Pitch (can be switch on and off on demand) - Braking Time and Distance calculation - Radar Information (transponder support included) HUD Showcase Video : https://youtu.be/gg-TLAY2ihA Futures HUD updates included. They will be announced on guilded. Customisation on the HUD may be done on demand. Contact Jericho#1060 on discord or join us on Guilded (https://guilded.jericho.dev) for any question or request. Originaly Created By Reckers#7188 and Jericho#1060.

BP: 6 Mħ
23

Cambria by WarpForged

WarpForged

Ship

Cargo Lift: 2,810 t

As he clawed his way into the launch of Dual Universe, Resource was heard screaming, "NO SHOEBOXES". Surely a ship could be built that could satisfy the detailed mind of a this ship builder with performance we all want, NO EXPECT without looking like a shoebox. And so as he toiled away in the darkness of Thades shadow at the Crash Industries skunkworks, the Cambria took shape. A T shape to be exact. But how would Resource achieve the high altitude lift he wanted, no required AND avoid a wall of engines? These are the challenges that drive some mad as they rebreathe the same stale air inside their helmets. The space anguish spiraled out of control as the ship went from 2, no 4, no 4.5 containers! Just when some would break down in a pile of mangled voxels, Resource looked up and saw his masterpiece. His first thought? I wonder if I can cram a medium shield in there? ... the answer was yes. The Cambria by WarpForged is a small core (small footprint) hauler that safely lifts two XL mission packages (2.8+ kt in 4L & 1M containers) from Alioth's surface with level 4 pilot talents. This hauler is made for everyone who needs to get stuff done. It's a good looking ship without a bunch of extra elements you're going to have to repair if the inevitable happens. This ship is available as a blueprint and fulfilled as a token by the wonderful crew at Hadron ::pos{0,2,-21.5141,122.5144,170.2965} Special thank you to my friends at Crash Industries, Kosmos, and Outer Rim Explorations!

BP: 5 Mħ
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