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Statics
Voxel Sets
Lua Scripts
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
2

Mobula

Shulace

Ship

Cargo Lift: 5,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements. Looks fancy, has 10 Large containers, S AGG, floats to the ground with brakes once empty or low cargo weight from high altitude on Alioth. Has space for many more L containers so you can lift as many tons as you want into space off Alioth/any planet. Can fit 3 scanners inside comfortably for scanning. Revisited the voxels/design of this ship as it was my first real build, cleaned things up a bit/made things look nicer. Added ALOT more wings - High Altitude lift = 94.3 MN Come see my ships in VR at "Shu Ship Showroom" If the ship is not at the showroom you can visit it directly in VR at "Mobula Ship"

BP: 10 Mħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ
5

DMC DeLorean (Back 2 The Future)

Sethioz

Ship

Max Speed: 1,500 km/h

I don't think this needs any introduction, it's DeLorean time machine from Back to the Future movie! it's XS core pocket rocket. I have 2 different versions, one is original and purely for art, while V3 is performance build, it has more wings and 2x S engines instead of 6x xs. pilot + passenger seat 450-800km/h at sea level (depending on talents) V3 has very good handling and agility, while original art version doesn't fly well. Also you can't pocket the original version, because it has 6x engines. You will get both versions with one purchase.

BP: 300 Kħ
3

MKS ,Scaner

Aleks_1

Ship

Cargo Space: 89,600 kL

Scanner Shop VR ( Market Aleks_1 ) You can see the ship here VR ( MKS Skaner ) Location here ::pos{0,27,50.2173,-3.6203,14.6138}

BP: 15 Mħ
3

Voltron

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blueprint of The Empires 2nd Flag ship. Massive L core Battleship Only one ever made.

BP: 1 Mħ
4

AX / LX Hammer Crest

Arch Tech

Ship

Cargo Lift: 5,000 t

Arch Tech's new medium core Safe-Zone Hauler. Designed to the luxury standard that you would expect from all Arch Tech ships, capable of lifting 5KT out of Alioth's atmosphere to get your cargo anywhere in the safe zone. Interior features comfortable room for 4, with room for passengers to entertain. The rear cargo bay features (2) M sized sliding doors to allow support for a AWP of your choice and room for a second pocket ship (depending on scale). Living quarters for all 4 crew members rests on the second floor, while the 3rd floors hosts the bridge; which includes spaces for the sky-lit bar, lounging areas and cockpit area for the crew. Tokens are available upon request. Please contact Slanks on discord or in-game for any inquiries or questions. The Hammer Crest is available in a Advanced Version (AX) and a Rare Version (LX). Blueprints are available on Haven at the location below: ::pos{0,27,-25.6974,-67.2559,93.1825} VR: "Arch Tech Plaza" Please do not buy BPs in VR.

BP: 50 Mħ
2

THE MIGHTY SERVANT

Stortbak

Ship

No attributes :-(

THE MIGHTY SERVANT Ship transport. A L core ship transport. It has a warp drive, lots of space. Rooms to decorate or create more. The flight deck has enouf space to take some ships with you up to space. All stats are with basic engines / elements. You can see the ship in VR : The Flying Dutchman Atmo stats Max Thrust 4.05G Brake force 22.5G Low altitude lift 4.82G High altitude lift 11.8G Max atmo speed 1166 km/h Space stats Max thrust 5G Brake force 14.4G Max speed 20000 km/h Low altitude lift 4.82G Large advanced Shield. 4 x L Atmo fuel tank. 4 x L Space fuel tank. Warp drive. Gunner seats ( no weapons ).

BP: 8.2 Mħ
1

Pelican Halo

-FDG-

Ship

Cargo Lift: 3,000 t

Atmo (green) or Space (gray) Lift 2,1KT to Space Terminal: FDG Base

BP: 7.5 Mħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ
1

[1L]Ten

Baxton Aeronautics

Ship

No attributes :-(

Hi this the [1L]Ten small hybrid hauler xs ! perfect for beginner Engine > full basique U can lift for at 1G 300t to 500t depend you can lift between 300 and 500 tons depending on your skills if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 750 Kħ
1

View Finder

ADCOne

Ship

Cargo Lift: 0 t

View Finder is my entry for the 'Build Your Legacy' competition. Since it is meant to be a starter speeder I tried to keep it simple and the only element I really added was glass. It functions as a speeder and I like that it kind of says finish me. I could easily see people adding a back section and more engines to make it the ship they want rather than the speeder I made.

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

5

Aviva Explorer (625 T / 17G brake / 7G thrust)

Spaceboys

Ship

Space Thrust: 47.4 MN

VR: Utopia II (core 3: BP SHOP) (do not buy in VR !!!) -------------------------------- contact Discord / Ingame: KoRmolos Spaceboys and Arcadia is proud to present the new asteroid hunter: Aviva Explorer !!! 4 M container 1 shield M 1 seat gunner (we install the script for free) 4 laser S (or other guns) 1 seat pilot shield control screen M periscope external view DSAT (can be removed) 8G thrust 24G brake 6 passenger seat 2 VR with medic room 1 large fuel tank warp very nice design by so skilled Arcadia french guys Verplex and Matman2A

BP: 6 Mħ
5

Bad Flyers Friend!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

The Bad Flyers Friend! a 10 pack small container ship that works epic tons of thrust and power for the small ship and operates super awesome XS core ship and plenty of fuel 43,028km/h with just the fuel in it for space so pretty fast too!. Available at ADMI build store vr name is same so if you need the cords for the sore. ::pos{0,2,-24.6842,16.8702,151.5735} on alioth

BP: 500 Kħ
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