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Statics
Voxel Sets
Lua Scripts
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
7

EVENT + EVENT Pod [Free Blueprint]

SquareBunny

Ship

Cargo Lift: 9,000 t

I decided to made all my blueprints free, because I'm not really interested in making credits in game. So here you go, guys. "EVENT" is a anti-gravity based cargo hauler. Your perfect choice for mission runs and to haul your personal cargo from one planet to another or on the same planet. It can lift around 3 kT without AGG at Alioth and as many as you can fit with AGG enabled. And "EVENT" have enough atmo-brakes to safely brake-land you in pretty much any scenario. It have a docking pad for XS ship so you can easily go down to the market and back. And you will receive free blueprint of small XS pod shuttle for this purpose which you can see on screenshots. You can get in in dispenser or just by message me in discord and I will deliver in to you if you on Alioth. Characteristics is with my skills applied. If you have lower skills message me in discord and I will buff your EVENT for free. I don't have a dispenser at the moment. Please message me in discord if you want to purchase. VR: SquareBunny [ EVENT ] Dispenser location at Haven ::pos{0,27,-84.8597,76.6146,375.0862} I can deliver blueprint to Alioth. Just message me at Discord. Discord: SquareBunny#3589

BP: 1 ħ
62

AMG Condor S

ferdiheld

Ship

Cargo Lift: 1,000 t

VR: Eternity Showroom The AMG needed a planetary multipurpose craft capable of doing shipment missions and go Asteroid mining. Thus, the Condor was born. It has a large, empty, decorative hangar space that can be filled with additional engines and cargo to increase its lifting capacity. So it can lift far more than the statistics indicate. The basic version can already deliver 1.8 kt into space by using the AGG. as there are still some details I would like to change and add, the purchase of the blueprint comes with lifetime support! It's the second ship I've ever built, so I'm happy to receive any kind of feedback :)

BP: 2.9 Mħ
2

Dark Aurora

Dark Forges

Ship

Cargo Lift: 960 t

Dark Aourora is a M core Transport Ship I've done a lot of hauling whit this on. it will fly a like a real airplane =D I have flown this with lvl 5 skills on me and managed to lift 960kl to space. Will have Advans Space on it when token now i only have Basic on it. Landig you will fly it like a plain or you will crash whit it and and below 200km/h before you land Discord: https://discord.gg/cTU9sPtnsR BP cords: ::pos{0,2,-1.1524,178.6534,54.5918} VR Dark Forges HQ This ship will soon be available for checking out at DAFO HQ Dark Aurora

BP: 1 Mħ

WSS Merchant Prince Mk.4C A5S4

902PE_Gaming

Ship

Space Thrust: 2.47 MN

The WSS Merchant Prince Mk.4C A5S4 is a sleek, entry-level courier ship for anyone looking to get started and look good doing it. It sports a fully enclosed flight-deck with extensive electronics, with crew positions for the pilot, a weapons officer, and a mission officer. A six-seat passenger section is well appointed with excellent views, and is secured in flight by a crew-controlled passenger hatch and crew door. Electronics include atmospheric RADAR, 2 space RADARs, ECU, Telemeter, Screen + Programming Board, Emitter and Gyroscope. Additionally, navigation lights, search lights and beauty lights are positioned across the ship, and switch-controlled. The design has been extensively flight tested, and will do full barrel rolls on climb-out with 50T of cargo and six passengers, plus Split-S and full loops above 1500m AGL. As an executive passenger courier with 2.5 tons of cargo per passenger, it will "super cruise" in the top 5% of atmosphere at Mach 3 (3600km/h) for rapid arrival to any global destination. Get there, and look good doing it with the Merchant Prince. (expected part price, based on Alioth Market 06 Averages is 8.5M)

Token: 10.69 Mħ
BP: 250 Kħ
10

Vreedex

Dracks

Ship

Space Thrust: 126 MN

Light duty M core as is spaceonly Blockade runner or electronic warfare support ship 2 container hub S hub 146.9 x10 Adv op S container M hub 648.9 x4 Adv op M container

BP: 25 Mħ
25

Zephyr

D4nkKn1ght

Ship

No attributes :-(

The culmination of my "practice" throughout beta. This ship packs more into it's tight frame than should be possible, with a level of detail that pictures don't do justice, come put your face right up against it. I detailed every inch of this ship, using every trick I've learned along the way and some new ones you may not have seen yet. Fully detailed and luxurious interior with Med Bay, Sleeping Quarters, Bar, RP Cockpit. Comes with AR Damage Report, (located by Holo Display), a fridge you can open and close (compliments of LeeFall) -Safe Atmo Speed = 1175km/h -Lift = Starts at 1kt and increase with skills and engine upgrades (2x Large Containers) -Engines = 4x Large Atmos (Starts with basics) + 1 XL Space + 2x M Rockets It falls into the category of a true "Multi-Role" ship. 2x L Containers can carry plenty of mission packages, ore, goods, ammo and can be upgraded later to improve performance. Pack in an XL Space engine, 2x Medium Rocket Booster + Tanks as well as a Warp Drive. 'Hardpoints' for up to 8 weapons with 2 Seats and matching ammo boxes give you a wide range of PvP possibilities with space for an M Shield Generator. All squeezed into an S-Core VR = D4nkWorks Showroom and DSAT BPs = ::pos{0,2,35.5556,104.9310,1.2304} Located a few tiles east of Market 6 on Alioth Tokens = Contact Dank#9076 in Discord (Uncommon and Advanced versions available upon request). Tokens will be numbered sequentially on a first come first served basis, contact to reserve yours ASAP. See the Review by Kaneeso = https://www.youtube.com/watch?v=1iAW1nEC778

Token: 40 Mħ
BP: 10 Mħ
3

Parabola (Limited Edition)

Norths Shipworx

Ship

Cargo Lift: 1,800 t

Norths Shipworx is very pleased to introduce Parabola. An all round ship designed for multi use and practicality. The Ship is unique in appearance, has a Warp Drive, Shield, decent Storage, full custom interior and is a limited edition with only 50 on sale. Come to Norths Shipworx in VR and you can see one on display that you can have a look at it in person and also see some of the other ships for sale, i know i don't need to say this as you are all very smart people but please do not buy in vr and also Norths Shipworx is very much still under construction so apologies for unfinished look of the site at the moment. thankyou for taking the time to have a look at my ship/ ships.

BP: 6 Mħ
2

SKY-POCKET-RST-RED

SKY-Industries

Ship

Atmo Thrust: 493 MN

XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents

BP: 200 Kħ
3

Vortai by Vylqun

Wicked Wonderland

Ship

No attributes :-(

The Vortai by Vylqun Simply..Exquisite. Two simple words that tell you all you need to know about the Vortai. From the drawing board of one of the Helious system's most talented designers - the Vortai takes elegance and precision engineering to the next level. Whether it be the stunning exterior or incredible interiors; from every angle this ship is a work of art. But that's not all, this ship is thoroughbred mission runner and hauler. Capable of lifting 5Kt of Alioth and holding almost 2 M Litres of cargo, the Vortai is top of class in the luxury hauling field. If you want quality, beauty and performance - grab your Vortai today. And soon, it will be you exclaiming "Simply Exquisite!"

Token: 60 Mħ
BP: 10 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
1

USS Foster

KritterBizkit

Ship

Space Thrust: 2 MN

Easy to build Atmo and Space hauler designed specifically for the 1.0 release. Great for those just starting out and the veteran alike. Stylish and mean look. Plenty of interior room to design how you see fit. Message me in-game @KritterBizkit or on my Discord to look at it or to buy BP or Token.

Token: 5 Mħ
BP: 250 Kħ

Siphon

Obsidian Paradox

Ship

No attributes :-(

2kt Hauler

BP: 5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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