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Fox Syndicate Scripts
Script
Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.
Diven's Hub Hub
DivenDerp
Script
Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.
PvP Suite
Ravenis
Script
PvP Suite includes 4 different scripts at the moment. **Converted to DU v0.30 and to support fully implemented LUA revamp in a future** 1st script: Gunnery seat which includes all weapon, shield, radar and targeting systems. 2nd script: Remote control to make solo PvP possible and includes all navigation ,engine and fuel systems. 3rd script: Utility script for Programming Board, and includes things like Damage report, Periscope, landing lights, automated landing gears and prolly much more useful and useless(but fancy) things in a future.. Also: Cockpit conversion of the whole suite for XS ships, which is only one script. Features: Weapons and targeting: -Weapon Hit Probabilities -Target info when selected (including unique construct id) -Detailed info when target is identified -Compact identified construct list with detailed info -Support for different amount of weapons (1-10) -Transparent non widget Periscope Shield, core and elements: -Shield resist changing is now more simplified, resists will be changed with 2 hotkey presses: For example alt+1 (antimatter) and alt+2 (electro-magnetic) will set resists to 40-40-10-10, alt+1 and alt+1 will set resists to 70-10-10-10. -Feature to put shield on when taking the seat -Feature to put shield offline when leaving the seat (disabled by default) -Automatic shield enabling when entering PvP space -Shield will be put on automatically after venting process -Resist stress values -Shield HP -Core stress -Resist and venting cooldown indicators -Shield offline safety, safety will prevent accidental shield disabling. Safety has LUA parameter and you can also toggle it with hotkeys -Element damage report(on utility script), will list any element on ship with damage Navigation and engines: -Engine control based on tags, ability to shut down and on engine groups, great for fuel saving -Hotkeys ALT + 1-8 will toggle engine groups on/off ALT + 9 will switch all engines on instantly -Brake toggle -V-Booster shutdown when landing -Brake distance indicator -Thrust indicator -Altitude to ground indicator -PvP Zone distance indicator, will show now distance to Safe Zone on any range too when in PvP zone -Fuel tank support up to 6 tanks -Warp Destination with required and remaining warp cell information -Acceleration indicator -Current speed/max speed indicator Other and Interface: -Databank is required to store many settings like engine group status and other settings. -Key G now switch ALT + 1 - 9 hotkeys functions. This means you either use them for Shield resists, Engine control or Other controls. -Indicator to show which side hotkeys are currently assigned for. -Automatic landing gears. Gears will react to altitude to landing pad or whatever, and will extend before the landing, and rectracts when you take off. -Landing lights support, fancy blinking lights if you want! Blink will be faster when you get closer to the ground and will turn lights off after landing is done. -You can hide the build menu -Feature to show ammo container remaining ammos -Feature to show nearest planet/moon atmo/no atmo collision range -General font size modifier LUA parameters -Rename option for engine groups -Rename option for fuel tanks -Parameter for Locked View(straight ahead), Left Alt is Freelook -Parameters for widgets to shown or hide -Parameters for many other features -Parameter to allow or disallow negative throttle value -Parameter to start remote controller with brake toggle on or off -Parameter to disable or enable almost every feature Console commands: /helper on - shows buildhelper /helper off - hides buildhelper Easy installing, just link elements Planned features: -Detailed damage report from enemy hits like what type of damage and how much is absorbed etc. -Friendlies list via transponders -Id converting to letters for easier target calling -Probably much more Selling is now on hold until NQ decides and makes official statement about wipe rumours and what happens on release. There will be individual and org packs and prices also will be decided after possible wipe. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY or on my channel @du-creators discord
Shield Screens
Fox Racing
Script
MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.
Simple AGG screen UI
Banned
Script
Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)
DU Information Screen (EDITS)
Credence
Script
Here we have the default system information screen made by NQ. However.... It can be so much more! Ill be doing different variations of the screen to show examples of what all this screen can do. Ill start off with a simple edit and work my way to something way different. Showing off anything from in game items, Org information, and even exchange sales items. https://github.com/LocuraDU/DU-System-Information-Screen ----- I only offer help/support at https://github.com/LocuraDU https://discord.gg/TB2ecEd5rs I try to get around to helping on other channels but if you want help please use one of the above places.
Diven's System Map
DivenDerp
Script
YouTube Demo: https://youtu.be/SsrcFBkUe-g An interactive map of the solar system. Display distance, Ore, Gravity, updating ships position, warp pipes, safe zone, trajectory, and a warp animation. More locations can be added to the map by request. For a working demonstration on a static core visit "Divens Lua Bazzar" at your nearest surrogate station Contact Me in game [Player Name: DivenDerp] or via Discord [Diven Desu#5809]
NoxCorp Ship Stat Screen V2
NoxCorp
Script
UPDATE - Tested and working in latest version of DU - Existing customers can upgrade for just 500k Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom The NoxCorp Ship Stat Screen V2 is an improved full RenderScript rewrite of the original HTML version. Screens that use RenderScript instead of HTML look sharper, render at greater distances and are significantly better for game performance. Version 2 brings much more customisation including: - Custom text and logo - Choice of text layouts - Choice of fonts - Change all colours, backgrounds and borders - Customise or switch off the star animation - Use custom backgrounds All customisation is done at the very top of the script, all settings have clear explanation and example values. The render cost is around 1 300 000 / 4 000 000 depending on content. The blueprint is provided DRM free which allows you to reuse infinitely. This is reflected in the cost. You can also transfer the money to me via your wallet in-game and I will paste the code to you on discord (no need to travel).
Locura Atmo Engine Information
Credence
Script
Screen showing the stats and values of every atmospheric engine in game. A massive upgrade over my old screen showing only large engines. Great for display or shipbuilders. - Multi Page! Just click screen to flip pages. - Hover over the text to see that engines picture. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Github Link--- https://github.com/LocuraDU/DU-Locura-Information-Screens --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store
Ship Shield Resistance Manager and Monitor
Rifters Utilities
Script
The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.
JSE++ Space Elevator script
Jeronimo
Script
JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info
DeadGunner Suite
Deadrank
Script
Free fully featured PvP/PvE combat HUD that is open source and free to the public. Can be found here: https://github.com/Deadrank/DeadRank-DU
Locura DU Factory Info
Credence
Script
A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/
Locura Hub Screens
Credence
Script
All my HUB screen are finally in ONE PLACE! https://www.nexusmods.com/dualuniverse/mods/6/
HoneyComb Information
Credence
Script
Screen showing the stats and values of every Honeycomb in game. Great for display or shipbuilders. - Now DRM FREE! Copy to your own screens. - Option for screen flipping. --- Discord --- https://discord.gg/KcafbTSwMp --Free Download Link--- https://www.nexusmods.com/dualuniverse/mods/5 --- In Game Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store