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Xazkov
Ship
Pocket Ship. 3 Rare military s engines. It's quick and pretty!
Rebellion Evo II adv. by Chewie and Hagbard
Hagbard
Ship
The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"
Desparatio
Czarman
Ship
In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!
Exumer
The 16t Experience
Ship
A Space Station Shuttle covered in Cobald and Gold. I has got 4 "S" size Containers to it. It goes up to 44 374km/h in Space
Parhellion
havahone
Ship
New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.
Venator
Southern Cross High Guard
Ship
Inspired by the Star Wars Venator Class Star Destroyer. with AGG and 20 large Containers and a Large Shield. This space only freighter will deliver in style. Not currently optimized but wouldn't take much brake or adjuster additions to suit your weight requirements. Sold as a BP on request. DM me in Discord to get a copy or arrange an inspection in VR or in person.
¢Éx╗60►
Seawing
Ship
//!WARNING!// //FILE CORRUPTED// //Recovering ... ... ...Caution! Partial Recovery// //Opening File//
Elemental
ADCOne
Ship
I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.
Flash Shuttle
Aerogics S & T Co
Ship
Atmospheric only shuttle, will carry an easy 200tons with very basic talents. up to 500tons cargo (one L container) and 1500kmh with everything maxed
The Poseidon - Superyacht
Hagbard
Ship
The Poseidon - luxury superyacht try saying "i don't want this" 3 times. The great voxelwork on this ship was made by Yobbou The Poseidon is a statement of who you are and what you've achieved. Pure luxury with a super elegant streamlined design and helipad on deck (even a dancing pole included) The Poseidon is now available again in DU. we want to keep it limited, so price starts at 55m for a token with each sold copy, the price will increase by 2m. i will keep the token price in this page up to date It has built in motorboat physic simulation so can be driven only over the water and reacts and drives like a real boat. No big cargo containers, not space capable and not an atmo flyer... well of course, this is a yacht! Only available as a token.
Moghedien
CMPATTERSON
Ship
My first combat cruiser, she mounts 4 M missiles and can be controlled from an armored CIC.
SwordFish
Oasis ShipYards
Ship
OSY Presents the swordFish a highly capable cargo hauler with the ability to move up to 1kt into space with piloting talents, sporting a massive 2 large container storage capacity while still maintaining the signature OSY aggressive ship design and tight handling characteristics. this ship was designed with long distance space travel in mind perfect for mission running as it has 4 military space engines to get to top speed in a shorter span of time.
Dituri S Mission
Blackstone Inc
Ship
Dituri S Mission 12 Million Token Only. Perfect for easy PvE missions. Can do 4 Per Hour, Upto 8 before needing refuelled. Fitted with 6 Rare Heavy Cannons and a Rare Capacitor Shield Generator. Available in any colour.
Swift II
TheHoneyThief
Ship
Slow. Unaffordable. Boring. These words don't describe this ship - they describe you without it! VISIT THE SHOWROOM AT ::pos{0,27,60.0132,-102.3671,267.0157} BUY IT NOW! GIVE ME YOUR DAMNED MONEY! I'LL PRISE IT FROM YOUR COLD DEAD HANDS YOU MISE...
Cambria by WarpForged
WarpForged
Ship
As he clawed his way into the launch of Dual Universe, Resource was heard screaming, "NO SHOEBOXES". Surely a ship could be built that could satisfy the detailed mind of a this ship builder with performance we all want, NO EXPECT without looking like a shoebox. And so as he toiled away in the darkness of Thades shadow at the Crash Industries skunkworks, the Cambria took shape. A T shape to be exact. But how would Resource achieve the high altitude lift he wanted, no required AND avoid a wall of engines? These are the challenges that drive some mad as they rebreathe the same stale air inside their helmets. The space anguish spiraled out of control as the ship went from 2, no 4, no 4.5 containers! Just when some would break down in a pile of mangled voxels, Resource looked up and saw his masterpiece. His first thought? I wonder if I can cram a medium shield in there? ... the answer was yes. The Cambria by WarpForged is a small core (small footprint) hauler that safely lifts two XL mission packages (2.8+ kt in 4L & 1M containers) from Alioth's surface with level 4 pilot talents. This hauler is made for everyone who needs to get stuff done. It's a good looking ship without a bunch of extra elements you're going to have to repair if the inevitable happens. This ship is available as a blueprint and fulfilled as a token by the wonderful crew at Hadron ::pos{0,2,-21.5141,122.5144,170.2965} Special thank you to my friends at Crash Industries, Kosmos, and Outer Rim Explorations!