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2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ

Fuel Producing/Selling Building

Intergalactic Explorers

Static

No attributes :-(

A full functioning Fuel Factory. Just place raw Ores in the containers and add Shemas. And the factory sells the fuel how you adjust the dispensers. Blueprint Dispenser is inside the Fuel Factory to find ::pos{0,2,21.5954,103.3399,0.5821} For futher Updates or bulk interests contact ingame "Olivilo" or "Samsara" or just write in Discord. Have a nice day.

BP: 1.5 Mħ
5

Duo Hangar 2B02

2Bitter

Static

No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
5

(Gray) Horizon pads

Gray (GrayLeader)

Static

No attributes :-(

New pads from The Gray Order (changed name from ADMI to Gray) Large core fully detailed with easy to use placement the footings are a basic voxel shape so if you need to make it taller is super easy! There are 2 dispensers one for regular 6mil and other is for discount option if you want 10 for 10mil off ( 50mil instead of 60mil) thanks for shopping cords for base are same VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} name subject to change soon will alter here too.

BP: 6 Mħ
1

DPS Pad

An0ubiS

Static

No attributes :-(

DPS Pads - built as building area pads, also usable as showroom and parking pads. Single static XS 2,500,000) and S (3,000,000) BPs DRM protected. DRM free BIY kit and space versions available soon. VR: Deeh Store (dispenser + preview -> basement) If you have questions, don't be shy - contact me on Discord!

BP: 2.5 Mħ
5

Advanced Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

This will make any size and any type of Advanced Atmo Enigine! Setup to make at the same time: x4) L x2) M x2) S x2) XS Just like all my factories, its setup for easy deployment. All indy is labeled for easy start up. Also anything that requires schematics is also labeled per indys. Also has a schematic bank inside for schematic storage and gives the list of all the required schematics for the factory in general! Feel Free to VR over and see it for yourself!! "VO Factory Sales" Message me on any questions you may have on Discord "theOmega28.36#1869"

BP: 10 Mħ
11

Fuel & Honeycombs Station

Aerogics S & T Co

Static

No attributes :-(

Can produce atmo & space fuel and several honeycomb materials, depending on ore provided: Brick, Carbon Fiber, Wood Plastic, Steel, Silumin Aluminium, Iron, Silicon, Carbon 4 Hubs for storage: Ore (input) Refined Materials Products Fuel & Honeycombs (output) Storage: 4x Container M on blueprint to make it easier to spawn, can go up to 6x container L total Best used on a tile with all t1 ore and one t2: with mining units it will auto produce both fuels & all T1 honeycombs Comes with several Aerogics scripts configured plus the excellent Jericho Industry HUD https://github.com/Jericho1060/DU-Industry-HUD Screens on every machine to help with first run configuration, it won't take more than a couple of minutes to have your own refinery running!

BP: 400 Kħ
1

Pyramid space warpcell factory

The Pyramid Co.

Static

No attributes :-(

Pyramid space warp cell factory: Just like our static version but for space! 244 per day. Up to 288 with higher talents. Instructions in factory on how to operate it. Can start with one warp cell schematic and work your way up. Follow a 1-1-1 ratio of warp cell schematics, advanced anti-matter core, advanced quantum alignment unit Follow a 1-3 ratio of advanced anti-matter capsule to warp cell schematics. That way you don’t have to drop 45mil on schematics right away. Read our bio for more info and where to find the schematic list. Happy warping!!

BP: 4 Mħ
3

Industrial Mining Platform

Taishiryu

Static

No attributes :-(

A platform which houses space for up to 8 mining units, 2 EXT-XL + 2 L containers, a landing platform and solid industrial looks...all this in an easily deployable mining platform M-core. The smartest way to tap into the potential of those mineral-rich hexes is by deploying this handy platform on them and letting those sweet mining units work on making you rich. How To Buy: - Contact me on discord: taishiryu#6188

BP: 1 Mħ

PYRAMID MEGA CONTAINER FACTORY

The Pyramid Co.

Static

No attributes :-(

Pyramid mega container factory: Makes every size container xs s m l xl xle makes every size ammo container xs s m l makes two of each size at a time all machines labeled to make schematic placement a breeze schematic lists for all our M core factories can be found on our discord like all our factories comes with in game and discord support

BP: 5 Mħ

S Core Landing Pad

Elite Transport Associates Ship Works

Static

No attributes :-(

Better then Dirt No elements needed You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ

Redmatter Control Tower LC-02

Redmatter Military Requisitions

Static

No attributes :-(

Control Tower LC-02 L Core At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} Inspired By : Loaded , Ody, My Building Heroes :) More Comming Soon!

BP: 5 Mħ
5

Palm Trees

Chewie_1

Static

No attributes :-(

drm free VR: "Alioth Marina"

BP: 1 Mħ
19

Orri S Core Fuel Station

Orrianna

Static

No attributes :-(

Greetings Noveans. Introducing my first upload..... my S Core fuel station. It's DRM free so you can move it onto a larger core if you wish to scale up the container storage or place it at the end of your L core runway. 3 Fuel pumps with dispensers which can be configured to your own requirements, and space to expand to 5 pumps if necessary. Shop area with cash machine , refreshment vending machines, shelving for spare ship parts (Supplied empty due to upcoming beta wipe), 4 dispenser slots to sell scrap and warp cells, and a cashiers office. The rear of the office has a small empty stock room with an elevator to the fuel refinery upstairs (Again.,there is space to house the industry units to support 5 fuel pumps.) Special thanks to my Kosmos Org Mates for your help & encouragement: Scourgy (for the pump design), Captain Harlock (for voxelmancy lessons), Lunarzkii & fridaywitch Please note: The inside may be very bright if you play with "shadows off" on your graphics settings... if this is the case, you may wish to remove some of the internal light fixtures. Please contact me on my discord to rectify any problems, or if the dispenser needs refilling. I appreciate your feedback (17th Nov 22) - dispenser is placed at Kosmos Showroom. (Alioth) ::pos{0,2,2.9117,105.4578,53.1729}

BP: 2 Mħ

Mining Plot Alpha 1

KazhaFR

Static

No attributes :-(

This is an easy to build mining station designed with cheap elements. This station have 6 large extractors linked with a large container to receive minerals. This station is build on a S static core for modular purpose. The blueprint can be find inside a dispenser on Alioth : ::pos{0,2,46.6090,96.4753,134.4049} The dispenser is on the rooftop.

BP: 50 Kħ
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