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Ships
Voxel Sets
Lua Scripts
1

PYRAMID LUMINESCENT GLASS FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
1

Redmatter Dry Dock LC-01

Redmatter Military Requisitions

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No attributes :-(

Dry Dock LC-01 L Core At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} Inspired By : Loaded , Ody, My Building Heroes :) More Comming Soon!

BP: 5 Mħ
7

Tiny Warp Cell Fuel Factory

Squizz

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No attributes :-(

Tiny Warp Cell Fuel Factory (TWCFF) Need warp cells? Or maybe just some fuel? Setup this easy to use warp cell, atmo fuel, and space fuel factory. With base skills it will produce ~74 warp cells a day and at 3's it will produce ~90 warp cells per day. Perfect to keep your warp shuttles fueled! To change how much gets produced merely click the up and down arrows on the screen. Fuels go up/down in increments of 1000, and warp cells in increments of 25. You will find everything you need in one container hub. Feed the ores and schematics there (make sure to mark it as the schematics container) and the output of fuel and warp cells will be found there too. I like to keep it organized (see picture) to make it look very nice as well. Unlike the Tiny Factory, the TWCFF does not require a constant presence! This factory works just like any other industry. When you deploy this factory and start the board up front that controls the screen, it will auto configure all of the industries for you so you won't need to go in and figure out what maintains you need to set each industry at. Very convenient! Only thing you will need to do is add 3L of Catalyst 3, included with the blueprint, to a container hub under the info button in the "server room". The server room contains the programming boards that will setup your industries for the first time. You will rarely need to go in there. Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166}

BP: 1 Mħ
6

Spiral staircase

Chewie_1

Static

No attributes :-(

Stairs.... Drm free Now available in "Hagbards Marina" (Alioth Market 17) ::pos{0,2,38.4300,62.8686,1.6159}

BP: 1 Mħ
4

Zealot Company Quadcore Landing Pad

Zealot Company

Static

No attributes :-(

Tired of pads being too small for your need? Zealot Company has your needs covered with this quadcore landing pad! It has a complete interior for your storage needs and elevators for mobility around the structure. Stop by for an in-game look at ::pos{0,2,-23.5467,16.8591,36.0142}, you can purchase the bp at ADMI Build Store at the Zealot Company dispensers. Note: Due to the snap tool not overlapping element with voxels each pad has its own set of elevators, some will need to be deleted, if you want and then centered.

BP: 6 Mħ

the derrick mining unit

Spaceboys

Static

No attributes :-(

derrick d'exploitation minère fabriqué par Efchaos 4 mineur + 1 container M il reste de la place autour pour ajouter des mineur ou meme un conteneur XXL expanded avec aussi un container a colis XXL VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
6

Orri's Observatory DSAT Housing

Orrianna

Static

No attributes :-(

Make a feature of your unsightly DSAT and turn it into an observatory. Voxel shapes only... pls decorate it in your own style... dm me if you want the image and i'll link it. Available to view on my Alioth Base to the left of the hangar behind my Yacht's dock. DRM FREE.... so you can copy and paste it onto an existing core. BP's available in the lil BP shop on my Alioth base HERE ::pos{0,2,2.4733,104.9278,1.5932} You can view all of my creations in vr....Orri Alioth Base... and you will arrive in the airport arrivals hall thanks for looking :-)

BP: 500 Kħ
2

STATION SET

Seripis

Static

No attributes :-(

This Station kit comes in multiple options. It cost 5m per BP. If your purchase in bulk the price will go down. Options Empty = Just the Shell. Standard = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard With elevators for display = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard with Ports = 2 x S core shelves, 6 XS core shelves, 20 L containers with Port access designed to work with the station kit you can have for free. Landing Pad = This is a flat landing pad designed to be placed at the end of the tunnels or on top. They are designed to be flexable and allow for uncovered parking for guest or extreamly large ships. " Landing Pad BPs are 1m each" Gate = This comes in 2 sides L and R with an XL gate in the center when connectect making a double XL gate opening. Aswell as Medium doors at the bottom for access to the landing pads outside. The gates are on Recievers to use with emitters. Just set the channel you want. Storage = No shelves 10XXL containers, 20 XL containers, Ability to copy and paste storage racks to add 50 additional XL containers and 20 aditional XXL containers Please contact me on discord for sales Seripis#0466 and Seripis in game. Dispensors will be up soon working on showroom. You can see the station at ::pos{0,0,361822.9769,97685.1034,174037.2009} Above Alioth or VR to Seripis Station

BP: 5 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

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No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ
5

Fantasy Building Kit

Stormsteel

Static

No attributes :-(

If you're like me, you love Dual Universe and the amazing freedom it gives us to build whatever we want. However, some of us are more inclined to fantasy settings over Sci-fi. Others might just want a change of scenery for some of their buildings. If this is you, then check out Stormsteel's Fantasy Building Kit. This kit uses almost entirely t1 honeycomb by default, with the tiniest bit of lumi glass. The Fantasy building kit includes pillars and several wall stylings to build a castle or cathedral-like structure. Various doors and windows allow you to differ your indoor vs. outdoor styling or just have a nice variation all around. The kit also includes several decorative voxel pieces such as crystals and hanging banners. This Kit will continue to be updated, and as it improves the price may rise. However, once you own it, you will never have to pay more to receive the updated versions. See below for current version and Changelog. VR to "Stormhold" to see the Fantasy Building Kit in person, as well as Stormsteel's personal hanger build with it. Blueprints can be purchased via Dispenser at ::pos{0,2,51.3456,99.1264,-0.0000} - BPs can also be delivered to you at any of the District Markets (especially 6). The BP dispenser at the entrance of the hangar. At the top of the stairs pictured above. Current Version: 1.1 Change Log: 1.1 -Basic Blue Ceiling Added (inluding diagonal section) -Added floor tiles to go over diagonal wall peices -Added parapets to go on top of pillars

BP: 2.5 Mħ
6

ADMI Deluxe space pad (Medium)

Gray (GrayLeader)

Static

No attributes :-(

Medium core variant of the Deluxe pads at the store location they use the same type of voxels the ones that where built where in a different color to show the flexability of the pads as far as matching whatever you want to use them for. The pads in the pictures are a grouping of 6 pads set to a center 7th core that a customer wanted. Enjoy!!! p.s. bottom stem can be deleted if not wanted so just the walkway and pad underneath up to you! VR ADMI temporary store to get location and dont buy in vr.

BP: 500 Kħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

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No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
10

Market Replica

Necormax

Static

No attributes :-(

Last few months I have been working on this Market Replica. It worked out pretty well. Just check it out in VR. (Market Replica East and Market Replica West) Note: No market machines included. ;-) Place your dispensers there or do what you like. Beneath the base there is a ton of space to make a factory or anything you like. Currently available @ Drack shipshow. Later available @ Kosmos showroom.

BP: 25 Mħ
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