Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
3

Megalodon

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

There comes a time when reasoned words of appeasement are no longer enough. A time when a good person must decide whether to keep taking the hits or to stand up to oppression.   When it is time to stand up, to choose freedom and prosperity, then they must be prepared to deal in malice and menace. To deal in violence.   This moment calls for them to pick up the tools of war, and to prepare for battle. Then it is a time for the Megalodon!   From the abyssal depths of Captain Miller’s mind arises this 120m long armored behemoth. It is an instrument of retribution. It has been created to let haulers, miners, and business people bite back at those who target them!   It screams in an ancient, prehistoric, voice “stop hitting me Devon!..,” (Captain Miller has never confirmed who Devon is!).   Born of political necessity when The Guild of Merchants and Haulers threatened to boycott delivery of ore and essential goods until their pilots were adequately protected.   When word of this reached the ears of a conglomerate of Helios's finest leaders, known as the Council of Business And System Traversal Advisors, Regulators, and Directors, they knew they had to act!   The Council quickly ruled out paying to establish a Helios Sector Police Force or restricting arms sales throughout the system – as both were deemed bad for business and potentially expensive! Instead,  the Council awarded a multi-billion Quanta contract to Captain’s Customs for the development of Hauler capable of fighting its own battles! Once he was done counting the suitcases of Quanta, Captain sequestered himself into his design office, stared at an aquarium in the corner for a week, jumped up, and screamed “Shark!”   What emerged from this process was a monstrosity – The Megalodon. With 7XL Expanded Containers and an M AGG, it is a hardcore hauler. With a fully protected "safe room", 4 Advanced Precision Large Railguns, and 10 Military XL Space Engines, it is a feature-complete war-ship designed to get you safely through any zero-security zone.   If you are serious about hauling and want to cast off the fear of piracy, it's time to be the biggest, baddest thing in the ocean! It’s time to jump the shark and go Megalodon!   Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs Now Sponsoring Space Shark Week

BP: 37.5 Mħ
6

Short Bus

Stellar Forge

Ship

Space Thrust: 1.3 MN

Small, fast and balanced market runner. Made for those quick runs to get those little bits. Atmo only version available. VR: Stellar Forge

BP: 50 Kħ
3

Inquisitor MK1-C

Vega Hex Industries

Ship

Space Thrust: 25.9 MN

The Inquisitor MK1-C is the cannon variant of the Inquisitor MK1-R. It is a stylish and affordable S core part of the Confessor series. The ship comes equipped with 2 remote controllers. You can choose which one to activate depending on your situation: - One has ArchHUD installed when you want to autopilot to your destination - The other comes with Deadrank PVP script for when you get into combat and the PvP zone. You can also swap the M shield for an S and add 2 M container if you want to use the ship as a roid runner. GENERAL INFORMATION - Space ship only - S core - 6 Advanced precision cannon S - 1 advanced space phased-array radar - 1 space radar - 4 advanced freight engine L - 1 Advanced Shield Generator M - 1 M space fuel tank STATS (with level 5 talents) - Thrust: 18.6G - Brake force: 19.7G - Max speed: 44 816 km/h - Delta V: 748 956 km/h CROSS SECTION - Vertical: 304 m2 - Frontal: 65.1 m2 - Lateral: 164 m2 If you need a boost for the ship when you deploy it, contact me and we can set up a time so I can come boost it. Come visit us in VR at Paragon Hex Showroom (Ship is in display at the 2nd level of the complex) or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 1 Mħ
11

Volt

Vega Hex Industries

Ship

Atmo Thrust: 1.07 MN

The Volt is a compactable ship that is really fun to fly. It comes with 2 basic medium atmo engines that are upgradable and 1 medium fuel tank. No space elements nor container. With the basic engines it can get you around 1000 km/h (Higher with better engines and talents). You can change the colors as you please when you deploy it, though I recommend staying with plastic or lighter. After you buy a BP, come visit our installations and we will boost the ship free of charge. Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 500 Kħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
3

DoMoCo D-250

Doodle Motor Company

Ship

Cargo Lift: 1,000 t

Ask about financing the D-250 for as low as 750,000 h down! You're not interested in all the frills, leather interior, shag carpet and the rest. You need one thing, and that's reliability. You need something that you know will take you where you need to go, and never let you down. You need something built Doodle Tough. At Doodle Motor Company, we strive to deliver performance, quality craftsmanship, and service beyond reproach. With the D-Series of Haulers you will find a workhorse of a vehicle. The D-250 is rugged, able to take 1 Kiloton to orbit off Alioth, you can be sure you won't have any trouble out of this ship.

Token: 7.5 Mħ
15

DBI Uruloki

Dumboiz United

Ship

Cargo Lift: 5,250 t

The Uruloki's sleek and slender design is anything but small. Complex angles bring the main body from a width of two exquisitely displayed XL engines, to just barely wider than a single large adjustor. The unique brake design is an experimental engineering that hopes to outlast any future airbrake complications, but more than that, it offers a unique aesthetic to the nacelles. Each nacelle is equipped with 3 Basic Large Containers with room for 1 more, offering a total cargo capacity of 8 Large Containers when maxed out. In the spirit of showing off elements and evolving this draconic mission hauler, the 12 Large atmospheric engines and 2 XL Space engines are easily swapped to fit your needs: Military, Manuever, Freight -- whatever the job, the Uruloki is ready to adapt! Elevators allow your engineers to move around the ship quickly. Hatches let the engineers in to each nacelle when the elevators break down. Ladders and platforms and informative voxel designs guide the crew around the ship by utilizing the high contrast black and luminescent design. Ship Info screens provide the pilot details about the ship. An AR damage report HUD helps you find your broken parts. Floor-space is available under the fuel tanks for more cargo boxes. A small shield sits primed and ready to earn its keep. A warp drive sits nestled in the back by the engines, providing expeditious movement to the next mission pick up location. Dumboiz United spent time working on this ship, and we're sure you're going to love having it in your fleet! The stats listed are for t4/5 piloting skills. If you're interested to know the stats with lower skills, contact isyron#4015 (Isyron in game), and he'll get on his 0-talent alt. @ 5.25kT of cargo (2 special mission packages and some excess cargo): > Sustentation Speed: 357km/h > LAL: 1.02G > HAL: 1.49G > Atmo Thrust: .68G > Atmo Brake: 5.25G > Space Thrust: 1.19G > Space Brake: 1.89G

Token: 24 Mħ
BP: 4 Mħ
11

Flash Shuttle

Aerogics S & T Co

Ship

Cargo Lift: 500 t

Atmospheric only shuttle, will carry an easy 200tons with very basic talents. up to 500tons cargo (one L container) and 1500kmh with everything maxed

BP: 50 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

1

ODYe Agatha King 3.0

Odyssee

Ship

No attributes :-(

rework of beta for actual pvp fleet fight

30

Pantera

SNS Sentinels

Ship

Space Thrust: 10 MN

Visible at the showroom SNS Sentinels

BP: 3 Mħ

Whippet Mk3

DIA

Ship

Space Thrust: 0.54 MN

The perfect Day 1 pilot planet hopper, designed to deliver a small amount of cargo from surface to surface - now offered completely FREE ! Make use of the S container to get that vital element or industry, mount a priority rescue of a fuel stranded org-mate, or just go sightseeing around our beautiful moons and asteroid belts. With its distinctive open frame cockpit, this is a fast and cost efficient vessel for your interplanetary needs. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 ħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
6

A-Team Van (GMC Vandura)

Sethioz

Ship

Max Speed: 1,800 km/h

Does it even need introduction? It has advanced military engines on it and it can do 1800km/h in atmo without even starting to burn, which is quite impressive! There are 4 extra seats so you can carry friends around in style. If you take space engines and space fuel tank off, then you can turn it into a pocket rocket!

BP: 300 Kħ

LSA Skydancer Podracer - Model B

MrLightWell

Ship

Max Speed: 1,100 km/h

New model of the classic 'Skydancer' by LSA. This variant features increases in engine power (2x M Military Atmos, 1x Military Space Engine), and lift. Now you can easily take your racing to new heights or make that courier run in nimble style. Has no cargo capacity, but for quick runs when you need to update mining units around a planet or stop by the market this racer is a great choice! ***DISPENSER LOCATION**** Located inside main tatooine trade hub at LSA Industries HQ on Alioth

BP: 400 Kħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear