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Statics
Voxel Sets
Lua Scripts
11

ILLYRIA

sHuRuLuNi

Ship

Space Thrust: 71 MN

UPDATE: I have just upgraded the ship to latest specs compatible with the released game. Also upgraded most rooms, like the lounge and crew cabins etc. There is now even a Space Café on the ship :) ILLYRIA is my Flagship - The ship weighs several thousand ton, is ca. 128m long and has a cargo capacity of over 1 million liters. It also has 2 XL Space Engines + 2 Medium Space Engines for a total thrust of over 50 Million Newtons. Further, it has 14 Large Atmospheric Engines with 70+ Million N thrust. There is an Emergency Control Unit on the ship and in case you get killed, a resurrection pod is there as well. All critical elements are shielded by several layers of hardened steel. High End Elements include a large Warp Drive and the Anti-Gravity Generator. Illyria is primarily a Capital Cargo Ship - but I could not leave her completely defenseless, therefore I also put 2 Large Railguns on it. Space Radar is also included. Creature Comfort comes in the form of 10 Crew Cabins, with all furniture, Captain's Quarters, and 2 Forward - the R&R area - the largest interior area on the ship. There is also a Hydroponics Bay - for those long travels when you need to be able to grow your own vegetables :) The hull is made of polished stainless steel, glossy iron, glossy copper, and more metals with double and triple layers. And the ship even has a docking / landing pad on top for smaller vehicles! Watch the Hi-Speed Building Video here: https://www.youtube.com/watch?v=br1huSnGwJE

BP: 10 Mħ
4

Dazzling Gleam

DJSlicer#2385

Ship

No attributes :-(

Happy Valentine's day! Limited Time Valentine's Day ship. February only! Pocket Ship. VR: DJ Showroom. ::pos{0,2,22.4361,87.0590,117.7624}

BP: 500 Kħ

Kidnapper Van 2023

DrMartini

Ship

Cargo Lift: 1,500 t

New Updated Voxel Work for 2023! The Kidnapper Van Small Core Hybrid!! Neighboring Novean kids always roaming your property, stealing your mail and skittles? Throw them in the Kidnapper van and dump them off in space! OR put all your ore and cargo in it and go make some money. Open cockpit design loosely based on FridayWitch's XS core design. Inexpensive to build. Change the plastic color and light colorS to customize your Kidnapper Van! With the right cargo talents, it has just enough cargo to run the 400KL missions. Optional warp drive and room for a shield generator. Space and Atmo Radar in BP. 2 Large containers and 2 Small containers 6 Atmo Engines Large - upgraded engines 4 Space Engines Large - upgraded engines ALSO See the classic version Kidnapper Van Sold by InterPlanetaryStripClubs - See DrMartini for more info. DM me for Token availability VR: Fuzzy Peach Factory Alioth Coords: ::pos{0,2,41.2160,22.4583,25.3232} Dispensers are by the factory.

BP: 1.25 Mħ
6

DERP Interplanetary MPUV

Br3ezy

Ship

Space Thrust: 1.38 MN

DERP is back! Here is my result and also my first experiences with the new voxel tool. The MPUV is a small courier that also has 4 XS containers on board. It is only built for the atmosphere but can also be used in space, but then you can't really take much with you. I built it because of the syle, not because of the use. The MPUV is the first DERP ship of the finished game. And many more will follow. It will be sold only as a blueprint.

Token: 2.5 Mħ
BP: 300 Kħ
5

T-47 Airspeeder

antanox

Ship

Space Thrust: 0 MN

Replica of Star Wars T47 Airspeeder / Snowspeeder known from the battle of Hoth. Features: - fun, fast, agile, stylisch and hard braking neat ship - ship dimensions and performance close to "original" - rear passenger seat - emergency controller - xs container to get your additional luggage around - liftable cargo weight not tested contact me on DU Creators discord in #antanox

BP: 300 Kħ
113

Vector Voyager

TobiwanKenobi

Ship

Cargo Lift: 6,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} The Vector Voyager is a sleek and capable multirole hauler. A colossal amount of work went into making it - about 600 hours - most of it spent on voxels (back when we didn't have the vertex precision tool and we had to modify voxels through arcane methods called 'Voxelmancy'). It has a detailed and pleasant interior and a carefully sculpted outer hull. The Vector also has excellent engineering. It's narrow; less that 400m² forward cross section, allowing it to reach speeds greater than 1600kmh in atmo (if you don't mind a few things exploding). It can haul a substantial amount of cargo; designer testing has achieved 1g escape with 5kt of cargo in the standard basic engines model (with maxed buffs and piloting talents). With higher tier military engines, it can lift up to 8kt for a skilled pilot. Volume capacity is 2.3ML(12 L containers), with external attach points for six additional L containers, allowing expansion up to 3.45ML with only a minor increase in forward cross section. The ship also has a strong and balanced adjustor profile, a small hangar for speeders, and a spacious tech bay to add role-specific elements such as a DSAT, large shield, or AGG. I tried to make the best M-core I possibly could, and I'm proud of the Vector. Thanks for taking the time to look at my cool internet spaceship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Video showcase and review by NeoCrypter: https://youtu.be/taM7d6i571k - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Dispenser here - ::pos{0,27,6.0299,-73.5286,270.5689} PRICES: Single-use BP - 10M NOTES: •The blue hull plates can also be painted any color/material. You can recolor them when you spawn it by swapping the polished light blue steel for any other material. Or you can repaint it later with a repaint tool BP that will be provided with the ship BP. •Listed stats are with maxed technician and piloting talents. •The Vector can become imbalanced if you place heavy elements in the tech bay. See the info button near the warp drive for instructions on how to rebalance the ship.

BP: 10 Mħ
4

The Sparrow

Makashima Industries

Ship

Cargo Lift: 100 t

The Sparrow is a stylish XS core ship, designed to provide interior comfort and aimed to provide new players with a capable personal transport ship in moving initial cargo loads around. Included is our new proprietary lightweight flight operating system to provide new and veteran players alike with more control, quality of life options, and safeguards to ensure you have the most comfortable and stress-free ride of your life! No complex ArchHud needed! Able to carry 15,000 litres, and 100 tonnes of cargo safely into space and away from Alioth, this small but mighty ship is more than capable of getting new players situated and started up! Taking a friend along? No problem! With plenty of seat to accommodate a small party of friends, this little Sparrow will get you and your crew to wherever you need. And as you may have spotted, there is a hatch atop and below, for easy access and exit upon docking to other ships, or in case you just like landing upside down! Please note: Performance readings provided with Level 5 placement Talents applied. Nearly ALL elements are accessible from within the ship, reducing the time to repair important flight elements. VR - Makishima Industries Coordinates - ::pos{0,2,17.1853,106.0254,2.9552}

BP: 1 Mħ
6

Tie Bomber

SNS Sentinels

Ship

Space Thrust: 2.07 MN

Build by Knight-Sevy#6239 The TIE/sa bomber, formally known as the TIE Surface Assault Bomber and also known as the TIE/sa tactical bomber or simply the TIE bomber, was a bombing variant of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 1600 l of fuel and 800 ammo S. The TIE Bomber is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 5.73g MAX THRUST 7.33g BRAKE FORCE 52.3m² Frontal cross section 48 818 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
4

Chained

Bonusaben

Ship

No attributes :-(

C~H~A~I~N~E~D Arcade game With built in highscores and sound effects! Switch added, to be able to play in VR (without sound) Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 10 Mħ
4

Rebel Y-Wing BTL

SNS Sentinels

Ship

Space Thrust: 415 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a modificated fighter-bomber built by the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 400 l of fuel and 320 ammo XS. The Y Wing BTL is a godd ship for training space combat in Dual Universe with friends. You need "Control Unit Capacity Handling" to use the 3 missile (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) (Weapons => Missile Capacity Handling => Missile XS Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/63hyeJ4BYr0 No talent max stats : 5.71g MAX THRUST 6.1g BRAKE FORCE 21.9m² Frontal cross section 50 000 km/h MAX SPEED

Token: 300 Kħ
BP: 150 Kħ
1

USS Foster

KritterBizkit

Ship

Space Thrust: 2 MN

Easy to build Atmo and Space hauler designed specifically for the 1.0 release. Great for those just starting out and the veteran alike. Stylish and mean look. Plenty of interior room to design how you see fit. Message me in-game @KritterBizkit or on my Discord to look at it or to buy BP or Token.

Token: 5 Mħ
BP: 250 Kħ
1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
2

Phase 2

Space Force One

Ship

Cargo Space: 1,920 kL

Ask me about token price, markets keep fluctuating. Phase 2 is the second in my phase series and it is a M core hauler with 10 L containers to move around all your goodies. Bring this to an asteroid and spend all day mining! It gets up to speed quickly, and brakes just as quickly. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom". I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
30

Delorean DMC 12

ABECFIVE

Ship

Max Speed: 480 km/h

The DMC DeLorean (often referred to simply as the "DeLorean") is a sports car and the only automobile manufactured by John DeLorean's DeLorean Motor Company (DMC) for the American market from 1981 to 1983. The car was designed by Giorgetto Giugiaro and stood out for its gull-wing doors and brushed stainless-steel outer body panels. It became widely known for its disappointing lack of power and performance, which did not match the expectations created by its looks and price tag. This particular model has somehow managed to stand the test of time... Top Speed: ~480km Brakes: Hard, Atmospheric Brake L Atmospheric Travel Only. Other Features: This car is built on the XS core, meaning it is compactible within your inventory. No need to bring a hauler for pickup! Lifetime Cover. Purchase of this car offers a free swap if an updated model is released in the future.

BP: 250 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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