Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
3

space core pad Large -ADMI

Gray (GrayLeader)

Static

No attributes :-(

Space Core pad large. vr ADMI build store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. large landing zone (large space core). questions ask emladra#8532.

BP: 2 Mħ
2

PYRAMID SCREEN FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID SCREEN FACTORY: Tired of paying 8k for an XS screen? We were too. So here it is, a screen manufacturing beast. This factory can make a literal ton of screens a day. with 10 assembly lines, this factory is capable of making xs,s,m screens and xs,s,m,l transparent screens. all 10 assembly lines can produce screens of your choosing since they all use the same parts. Just put whatever sized screen schematic you want in any of the assembly lines. they can run one of each type or all of the same type. makes well over 1000 screens per day! XL screen factory coming soon! READ OUR BIO FOR MORE INFO

BP: 3 Mħ

Uncommon Mining Unit Factory

VO Industries - theOmega28

Static

No attributes :-(

VR: "VO Factory Sales" This will make 14 Uncommon Mining Units in 24 hours with no indy talents. Easy to set up as everything is labeled!! Check it out in VR or come by HQ!!

BP: 5 Mħ
5

Duo Hangar 2B02

2Bitter

Static

No attributes :-(

2B Designs Duo Hangar 2x L Core Size Hangar - Plenty of Workspace (Can fit L core ship) - Plenty of light - Large Storage Room - Large Room for Small Factory / Honeycomb Factory - 2xL Core Size Landing pad - Elevator / Hole Access to the floor for easy access. - Lot of voxel work (Top Floor is clear so you can do whatever you like with the area, Personally mine I added a honeycomb factory so I can make whatever voxels I need when building) Make sure to over lap the middle of the cores to fit together VR: "2B Hangars Display" Sold at 2B Designs Building or Display location ::pos{0,2,45.0738,96.5919,173.6963} Discord: 2BITTER#7729

BP: 15 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

Czars Connector Module

Czarman

Static

No attributes :-(

putting big L core stations together is fine but when you want to break up the monotony, give this connector module a whirl. Still an L core but a little smaller to add some depth to your modular stations. Features a nice throughfare windowed walkway to transit between cores and also look out over the 10 XS sized landing pads. Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42319.9264,202282.6245,33492.4846}

BP: 5 Mħ
3

D4nkWorks Mining Tower

D4nkKn1ght

Static

No attributes :-(

*Updated 11/1/22* Now includes Jericho's MU-Monitor Pre-Installed. Simply add MUs and link them to the programming board to see all info on one screen!! New BPs Available at D4nkWorks Showroom These are Long-Term Mining Towers with space for 8 Auto-Miners Designed to fit ANY terrain. The bottom of the tower can be sunken into the land as far as needed and has ladders for access from the ground. Add a surrogate pad and you can easily VR there to calibrate your off-world tiles. The landing pad on top fits S core ships easily and provides EZ access to all 8 miners and the Hub. Landing activates the screen which shows how much ore is currently available. LUA included. Basic Mining Towers have space for your Org name on the side to let people know who's mining in style!

BP: 100 Kħ
7

SKY-AEGIS-SPACESTATION

SKY-Industries

Static

No attributes :-(

Are you looking for a space adventure that combines comfort, productivity and security? Then look no further than the SKY Aegis M core space station from SKY Industries! This is the ultimate space home for you and your crew, featuring: - A spacious and cozy living area with a panoramic view of the stars - A fully equipped office space with high-speed communication and data storage - A small factory area that lets you craft and repair your own equipment and vehicles - A XS core elevator dock The SKY Aegis M core space station is designed to be modular, customizable and expandable, so you can add more rooms, modules and features as you wish. You can also connect with other SKY Aegis stations to form a larger base. The SKY Aegis M core space station is available now for a limited time offer of only 2.2 million! Don’t miss this opportunity to own your own piece of the final frontier. VR: Aegis Haven Space Station Visit ::pos{0,2,54.7335,109.8047,69.0288} to get your Blueprint today!

BP: 2.25 Mħ
6

AtmoCorp T2 Outpost

Atmosph3rik

Static

No attributes :-(

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The AtmoCorp T2 Outpost is the next step up from your Starter outpost. Designed to be deployed on any terrain, the T2 Outpost comes with a personal landing pad, two floors of living space, and an outdoor terrace and jacuzzi. With a Container Hub and up to ten large containers pre-installed, with T5 talents included it has a storage capacity of 1920kl. *NEW updated version includes four Basic Mining Units and a rack to hold them. If you don't plan on mining, it can be deleted. The Outpost is built on the top half of a Medium Core. It can be placed with the lower door at ground level, with half the core below the ground to allow for an underground factory. Or the core can be raised up as high as you want, and the lower door and support structure can be copy and pasted to extend it to the ground. Blueprint for sale for 5M 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} Or in VR search for "AtmoCorp Alioth" DM [IC]Atmosph3rik#6658 on DISCORD with any questions.

BP: 5 Mħ
2

ETA Fuel Refinery M (All Fuel Types Avaliable)

Elite Transport Associates Ship Works

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No attributes :-(

This Is a Ore to Fuel Refinery. Makes all Fuel types (One fuel per core) 20 Refiners. 10 Chemical Industry. 14 Expanded Container XXL. Transfer units very on fuel type. Concrete can be replaced with brick for almost same effect.

BP: 8 Mħ

Walled Palace

Dead Horse

Static

No attributes :-(

This is a vaguely Asian themed walled palace. The lower hallways of the wall are large enough to accommodate expanded XXL containers. Just push them into the floor a bit. The base is designed to be pushed into uneven terrain, but it would be trivial to add a floor and use it as a large basement. This structure is located on Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} Dispenser is inside. There is an encampment chair to sit in to get a 3rd person view. VR Walled Palace.

BP: 3 Mħ
3

God of the Sea

Garegon

Static

No attributes :-(

The God of the Sea had a close association with horses. In some myths he is the father of horses, either by spilling his seed upon a rock or by mating with a creature who then gave birth to the first horse. BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88183.9516,381273.0677,73479.7930}

BP: 600 Kħ
7

Garage / Workshop

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

Im happy to be back after a long break with a new 4 core static building (garage / workshop) you can visit in VR- LOADED INDUSTRIES NEW LOCATION your find the build on the left hand side of the main showroom, you will find a dispenser in main showroom and inside the new building Treat your ships to a new storage area or even build new ships within the garage, plenty of lighting and space to work with, viewing area both ends of the build and storage space for containers in the 4 pillars, plenty of room to land and lift off your ships from the centre of the building with an open roof or even place your space elevator in the centre, sorry i forgot to remove my name above the entrances before making my bp's so your have to remove and replace with your own name, after moving to the desert myself and noticed how uneven the ground is i have raised the floor of the building so it gives you alittle room to place on uneven surfaces without looking like its floating in the air with plenty of space under for you to extend if needed by just copy and paste parts from the original build, each section takes around 17.5k of plastic honeycomb to make, in the near future there will also be a landing pad released to go with this building also 4 cores. you will receive 4 blueprints for this building, when snapping together make sure once you snap to the first core that you press HOME key then END key and you should line up prefectly then just rotate into position, double check your joins before you deploy construct.

BP: 7.5 Mħ
12

Landfall pads L - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads large core landing zone. vr ADMI Build Store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. (Large static core) questions emladra#8532

BP: 2 Mħ
2

Fidget Station S

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Get into space quickly and easily with this S core space station. Whether you're new and want to give space a try or a veteran needing to set up a refueling/storage station in orbit, this is for you. Plenty of storage space, room for some industry, clean control center/small hangar and landing on top. Need More landing space? Add on landing pads available. See it in VR at "Czar in Space" or here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 2 Mħ
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