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Dark Forges
Ship
Need to get your "dude" on, and surf the waves? Then get the Bullet surferboard pocket. An easy transport to have in your nanopack. And a cool one.
View Finder
ADCOne
Ship
View Finder is my entry for the 'Build Your Legacy' competition. Since it is meant to be a starter speeder I tried to keep it simple and the only element I really added was glass. It functions as a speeder and I like that it kind of says finish me. I could easily see people adding a back section and more engines to make it the ship they want rather than the speeder I made.
Locura Bison-L.AC
Credence
Ship
This ship will no longer be updated on MMO server and will only be maintained for MyDU downloads - https://duexports.com/index.php?/files/file/154-locura-bison-lac/
RS-1 Stryker
Vega Hex Industries
Ship
The RS-1 Stryker is a S PVE Mission ship for easy mission. It has 6 rare agile cannons and a rare shield on it. You have enough cargo and ammo containers to do several missions in a row. Comes with the sleimHUD installed on it https://github.com/sleim22/Sleim-Hud You can get the BP at our new showroom location (still in construction) VR at Paragon Hex & Vega ship booth to check it out.
Phoenix
Dead Reckoning Shipworks
Ship
Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.
Dune Hauler
Creator (Dune Dwellers)
Ship
It is said that skilled pilots can make the Dune Hauler fly, while newer ones will want to stick closer to the ground. For the Dune Dwellers of Haven this common hauler is a staple in their fleet, and is a common sight on the flatter surfaces of the planet. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel
Phantom
Sethioz
Ship
Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.
Starliner
RZR Corp
Ship
*Starliner has been re-released with a core flip, it will now work with all HUD scripts.* Built for hauling, the Starliner has plenty for room for hauling your cargo while being light enough to save on warp cells for the return trip. Equipped with anti-grav for the heavy loads and enough braking to to stop quickly even with a full load of hematite. Comes with ShipInfo script, AAG controller and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.
Moth Warp Shuttle
Garegon
Ship
Recently I've been asked again and again if I can make my Warp Shuttle available outside of the organization. And here it is. The design is based on Promethean Guard's IVEC Warp Shuttle, but this is a complete rebuild with many design improvements that I personally liked better. Because of the rare engines, it might be a bit expensive for beginners, but through many tests I was able to get the best possible result for myself in this combination. I definitely recommend a complete tuning so that you can use the full potential! - 4 Warp-Cells from Alioth to Madis/Thades - 15 Warp-Cells from Alioth to Teoma - 2 Rare Military Atmospheric Engine M - 2 Rare Military Space Engine M BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Second BP dispenser located in Space at - ::pos{0,0,-88179.7976,381338.3759,73316.7921} Surrogate Pods: - "Arcadis Moth 2"
MAGNUS [NO DRM]
DAMIRKON
Ship
A unique and distinctive design combined with a good average payload. Elements of the ship are well arranged so that there is plenty of space inside, also inside there is a slot for a protective shield, which is easy to install or remove. All elements of the ship are hidden so that there is access for repairs. The hull consists of only 3 types of honeycomb. There are six M containers on the ship. Which provides a very compact appearance. The lifting power consists only of Vertical Boosters, which guarantees the lifting of very heavy cargo for safe transportation around the planet. With the piloting skills I can assure you that the ship can lift up to 1.5kt of cargo from a planet like Aliot
Nemesis
Adrenix91
Ship
Captains Customs/ adrenix91 Present to you the Nemesis Space only hauler with 30 XL Containers for all your hauling needs, custom made interior through out, including ! Captains quarters , officer quarters x2 and bunks for 12 crew, warp and radar room , med bays , crew lounge, 2x gunner rooms(if wanted) 2x small hangers and Air lock doors for all those RP needs Space engines are 24 L uncommon and 4 Advance XL Visit today at: Captains Customs - Ship Showroom ::pos{0,2,36.7574,108.2818,55.5905} on Alioth (paste into a chat, right click on it and set as destination)
The Shark
DCCompOwner
Ship
Very well balanced and great maneuvering makes this ship turn dead flat. All tests passed with flying colors. All tests conducted with no piloting skills and 1kt in cargo. Great starter ship. Stats in last picture. Dispenser located at ::pos{0,2,34.2739,114.1361,174.7372} in the LYB Showroom 22km east of M6.
Atlas Ascension
Obsidian Paradox
Ship
cargo lift capacity - to order Large Core This is an L core space elevator.
Artemis Explorer
Rustyduktape
Ship
Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!
Tonag v2
Czarman
Ship
In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed