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Voxel Sets
Lua Scripts
16

No Man's Sky Fighter: Viper

SWORD

Ship

Space Thrust: 7.17 MN

No Man's Sky inspired warp shuttle. 24 cells from Alioth to Teoma If you deploy it without the warp drive it doubles as a high-performance market runner. The stats seen here are after a max handling boost and medium pilot skills. Rare and Advanced parts have been used to make the ship, so keep that in mind before buying a BP. Also, the warp atlas seen on the cockpit xs screen no longer works. I replaced it with a simple logo. I figure you guys can get creative with it and put whatever script or image you want on there. BP's available at the "workshop". For a token just message me on discord (please allow 1-2 days to fulfill the order, thank you). Workshop location: ::pos{0,2,43.3889,93.6289,36.0748} Discord ID: Treble#2588

Token: 20 Mħ
BP: 6.9 Mħ
5

Dot Hermes v1

Dot Hack

Ship

Cargo Lift: 8,000 t

Dot Interplanetary presents the original Dot Hermes v1 that was produced, two years ago and is finally released to the public. Ship is equipped with 58 large atmo engines and 6 XL space engines. Because we are releasing the Dot Hermes v2 the same time, we are only charging for the cost to create the BP. Pick up your Dot Hermes today!

BP: 25 Kħ
1

Lilly

Stingray10

Ship

No attributes :-(

S core hauler capable of 1.5Kt off Alioth. With Warp drive. VR to "Stingrays Haulers" or come by at ::pos{0,2,24.5641,69.9976,100.9678}

BP: 1.5 Mħ
2

Starhopper

RZR Corp

Ship

Space Thrust: 2.02 MN

RZR is presenting the Starhopper, a new player friendly XS core courier. Designed to be able to run the Alioth "Aileron Parts" mission with no piloting talents. Using the Archhud orbital hop feature it will complete 4 missions per hour, with a profit of 640,000h/hour. Comes with Damage Report and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens. We can provide any tokens with any uncommon engines and any color scheme. Tokens with uncommon engines cost 2,300,000h.

Token: 2 Mħ
BP: 500 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

38

Fenrir

SNS Sentinels

Ship

Space Thrust: 37.4 MN

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for tracking asteroids. 36 000 KM/h 1 Uncommon Military Space Engine XL 2 Container L Warp drive slot Shield slot DSAT CCS Capacity 2.29 M Free rebuff (dm Cobqlt#8533)

BP: 5 Mħ
1

Switch blade

Nghtmare

Ship

Cargo Lift: 5,000 t

This Medium Luxury hauler is an economical Head turner that is just fun to fly. and plenty of interior room to add extra cargo or equipment. also includes cargo display screens and scripts for quick reference to your cargo to by the shop and take a tour!

Token: 55 Mħ
BP: 13 Mħ
12

GSL Terrapin - Rescue Salvage

NeoCrypter

Ship

Cargo Lift: 1,200 t

Contact for Token availability The Terrapin by Galactic Shipyards LLC is the perfect Medium-sized Rescue and Salvage Logistics platform. With its powerful VTOL and AGG you can hover mid-air for extended periods of time whether you're below or above 1Km up to rescue ships from Mid air hangs. Utilizing nearly the full M core build width and length the top landing area is perfect to dock several small and extra small ships. Whether they are spoils of war from a PVP fight, rescues or Legitimate Salvage found while exploring; with 226Kl of Organized storage for, fuel, parts, scrap, and more you will always have the right tool for the right job. The custom Lua of the ship's Heads Up Display allows you to toggle the VTOL engines on and off to conserve fuel when they are not needed, as well as indicating the ship's pitch, roll, and bearing. With the Added remote control on the landing deck Tokens ~Ask for Availability ~ Boosts Engines, Brakes, Wings / Ailerons, Adjusters, Vert Boosters Level 5 Fuel Tanks and Cargo Containers Level 4 Capacity and Optimization The HUD is under development and I will happily upgrade* it as I add features. Current Features: ~Toggleable VTOL engine support alt +1 to enable disable ~ agg support /agg height into LUA chat ~Automatic Hover Height ~Locking brakes ~altitude hold Alt+ 2 ~Custom fuel, throttle, pitch, roll and bearing display ~ Dynamic Linking support, change out links such as radars fuel tanks etc without having to re configure the seat or remote. ~Custom color support *Planned features ~custom radar ~custom warp widget ~your suggestion(s)? VR: GSL Terrapin Demo ( Please note you may vr into it while I'm flying I've been using a lot ) *this ship is not designed as a hauler though it dose have room in engineering for at least 6 large containers as well as the ability to used docked container pods to haul with if you really need / want to

Token: 35 Mħ
BP: 5 Mħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
3

Oreweaver

United Astral Logistics

Ship

Cargo Lift: 450 t

Working out the token price finished! 450t out of atmo with good pilot skills (limited by basic engines) 990T out of atmo with upgrades to engines, then its a high altitude lift limit the ship comes with a damage report script and my custom revamp of the default flight script which hides docking and radar widgets and introduces a brake toggle. The Oreweaver uses basic elements but custom orders are available. Fuel Tank Locations in last picture as per requests :P BPS are available at alioth exchange green wing g16 Viewable At VR Astral Logistics

Token: 8 Mħ
BP: 2 Mħ
2

SWG Bazaar/Bank - 3 Styles

MrLightWell

Ship

No attributes :-(

Original style bazaar/bank from SWG. Has 4 dispensers behind each of the 'bazaar' screens and a central medium container makes for useful storage. Part of the optional dynamic pieces for Tatooine Trading Post Hub/ City Builder Voxel Set. *Blueprints can be purchased from on-display bazaar. 3 Versions available, Bazaar screen image link: assets.prod.novaquark.com/54643/0518b7fd-bb9e-485e-a806-078a0e071074.jpg *Center medium container is placed below the floor line so when placing bazaar recommend temporarily relocate container to get a clean level placement for the floor

BP: 350 Kħ
10

Joynought

United Astral Logistics

Ship

Cargo Lift: 250 t

Don't take the joy out of flying, every ship should fly the way you expect it to, Joynought is the prime example of small, efficient, and pretty. She will do 350T in atmo with OK talents. 10S containers on a hub, 2S containers on hub for extra storage like scraps and fuel. upgrades available on tokens come with basic elements as standard with any upgrades available. Stats in Gs VR UAL Ships UPDATES:// 17/11/22 - Visual updates, more open cockpit design for 1st person, added light controls and covered space engines, container underglow

Token: 2.5 Mħ
BP: 1 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
5

Firespray 32 Prototype 1

Kheras Shipyard

Ship

Dry Weight: 260.59 t

Dear Noveans, it is my first ship and it is still not ready yet. It is a prototype and designed to look like a cheap imperial knockoff of the infamouse Firespray 31 aka Slave I, Bobas/Jangos Ship. rare military engines (all sorts, from atmo to space, hover and vertical), small shield, 2 advanced agile railguns s, a pilot and gunner seat with remote control, Warpdrive, Sagas Autopilot Script. It is a gyro ship, however gyro is only used to land and take off in "Fett"-Style :) I will update this entry with time and progress. Feel free to comment and to donate :)

3

BlackBird

VARDENUS

Ship

No attributes :-(

BSG BlackBird

BP: 12 Mħ
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