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Voxel Sets
Lua Scripts
18

Flappy Bird

Bonusaben

Ship

Max Speed: 0 km/h

FLAPPY BIRD! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 2 Mħ

Star Wars Upsilon Class Shuttle

MrLightWell

Ship

Space Thrust: 2.43 MN

For the most part, Episodes 7-9 were terrible, BUT the places where some us could still find refuge was in the ships, sets, sounds, and heck even I found a FEW moments outside the plot were enjoyable. One in particular was in the beginning of episode 7 where we see this shuttle arrive and Kylo descends the ramp in classic SW badass fashion. Like that ramp everything pretty much went downhill from there.... But despite that I found great potential in this chassis and here it is for your enjoyment - My own take on the Upsilon Shuttle with a fully-flushed interior. This configuration makes a great planet courier: balance between offense/defense, agility, speed, and hauling capacity. FEATURES: -Seating for 16 passengers, 2 Pilots, 1 Gunner -Armament: 4 Cannon S, 2 Laser S (Recommend buffing if planning to use for PvP) -Extra fuel for extended deep space operations

BP: 1.5 Mħ
2

Anisoptera v3 X1

Hirnsausen

Ship

Space Thrust: 0.042 MN

Suborbital Superspeeder Single-Seater - - - 5,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" and "Anisoptera v2" on this website (the previous versions). The Anisoptera v3 X1 (internal code name: "Fast and Furious") is the latest version of this famous dragonfly-alike designer speedboat. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. At the edge of the atmosphere, in suborbit, no damage and overheating, and speeds in excess of 5,000 km/h. The version 3 has the following improvements over V2: - even higher speed (same atmospheric 2,300 km/h as before but now beyond 5,000 km/h suborbit) - slightly increased wing lift capacity - more brake power And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
3

The Hummingbird Tavern (pocketable)

Larkin

Ship

No attributes :-(

High capacity three floor tavern with two VIP rooms and covered bar on the roof. I will update the fireplace screen with a new script for no additional cost (old is html, new is lua).

BP: 5 Mħ
93

Brute S-core Freighter

TobiwanKenobi

Ship

Cargo Lift: 1,750 t

SALES HALTED. NOTICE: Due to my dissatisfaction with this ship's performance and aesthetics, it is now retired. No further tokens will be sold. Cheap DRM-free BPs will be distributed through a soon-to-be-placed dispenser. NOTICE: With some recent changes to obstruction calculation, the brute has lost about 15% of it's total atmo thrust due to the forward atmo engines being more obstructed. It can still do 2kt cargo, but I'm revising the advertised max to 1.75kt. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The Brute S-core freighter is designed for short solo/duo mining trips and mid-range missions. It has a detailed interior and a shapely exterior with lots of personality. Internal cargo capacity is 384kL(4M containers), with designated external attach points for three additional L containers, allowing expansion up to 996kL for carrying high-volume, low-mass loads such as bauxite. Max cargo mass is around 1.75kt. The ship can also be used for safe zone asteroid mining. A spot has been cleared in the cargo bay to insert a DSAT at coords 0,0,-3. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PURCHASING Unavailable. PRICES: Single-use BP - N/A

10

Janus

Aerogics S & T Co

Ship

Dry Weight: 400 t

Janus is a space only ship, on S core Made mostly for asteroids, it can carry two containers L along with DSAT, and a spot for warp drive Two extra containers L can easilly be added in place of DSAT Powered with a mix of T2-T3 freight and maneuver engines, it is higly fuel efficient with a max speed of 40k Can be seen on VR: Aerogics Janus *** Honeycombs *** Aged Brown Pattern Wood 2: cockpit interior Glossy Beige Plastic (cold): cockpit interior Matte Gray Platic: main color (white) Aged Gray Pattern Carbon Fiber: secondary color (black) Polished White Aluminium: metal parts Luminescent White Glass: interior and exterior lights (should keep those white unless you really want colored lights everywhere) Luminescent Red Glass & Matte Dark Red Plastic: colored strips, recommended to keep those two HC with same color

BP: 3 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ

WSS Merchant Prince Mk.4C A5S4

902PE_Gaming

Ship

Space Thrust: 2.47 MN

The WSS Merchant Prince Mk.4C A5S4 is a sleek, entry-level courier ship for anyone looking to get started and look good doing it. It sports a fully enclosed flight-deck with extensive electronics, with crew positions for the pilot, a weapons officer, and a mission officer. A six-seat passenger section is well appointed with excellent views, and is secured in flight by a crew-controlled passenger hatch and crew door. Electronics include atmospheric RADAR, 2 space RADARs, ECU, Telemeter, Screen + Programming Board, Emitter and Gyroscope. Additionally, navigation lights, search lights and beauty lights are positioned across the ship, and switch-controlled. The design has been extensively flight tested, and will do full barrel rolls on climb-out with 50T of cargo and six passengers, plus Split-S and full loops above 1500m AGL. As an executive passenger courier with 2.5 tons of cargo per passenger, it will "super cruise" in the top 5% of atmosphere at Mach 3 (3600km/h) for rapid arrival to any global destination. Get there, and look good doing it with the Merchant Prince. (expected part price, based on Alioth Market 06 Averages is 8.5M)

Token: 10.69 Mħ
BP: 250 Kħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ
6

The Spike

Promethean Guard

Ship

Cargo Lift: 7,000 t

The Spike, a collaborative effort between master voxelmancer TonyTones and iNFiDeL Inc's interior design team, is a VTOL Market Runner with style! Tired of heading to market with nearly zero space to land and worrisome debris everywhere? So were we, and that is why The Spike is built for you the trader! With both AGG to completely disregard parking, and a extremely low profile landing area quit wasting your time traders! Move on to the next market worry free when you launch vertically into the sky VTOL style. VR is PMG SHOWROOM (MOON4), don't buy in VR

Token: 50 Mħ
BP: 12 Mħ

Ore Trek

Hirnsausen

Ship

No attributes :-(

Ore scanning rig. Scans up to 3 territories at the same time. Anti-gravity engine. Hull markings for ideal positioning. Hangar for a VTOL craft. Resurrection pad and VR station. Seats for passengers. surrounding platform. Excellent flight characteristics (easy lift-off, good lift, good hovering). Some onboard storage.

BP: 6.5 Mħ
38

OLD Borg cube

SNS Sentinels

Ship

Space Thrust: 264 MN

Build by Akcroma#9718 The one and only Borg cube nano allowing you to compete against the current meta ship in style. 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 13.2g Brake force: 13.4g 10 Advanced Laser L 10 Ammo containers 2 Advanced Quick Wired Radar L 4 Uncommon Military Space engine XL 2 Uncommon Maneuver Space engine XL 5 Space Fueltank Shield L Warpdrive 1 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 458m² frontal cross section (without DSAT) 572m² vertical cross section 529m² lateral cross section 5298m3 Plastic Updated with plastic voxel for reach 8.3M CCS.

1

Nomad Class Hauler (A1)

StarcomIncorporated

Ship

Cargo Lift: 20,000 t

The Nomad A1 has been designed and built with efficiency, superior flight behaviour and a clean, simplistic design in mind. If you enjoy being a freighter, run missions, or simply have a lot of stuff to move, you will enjoy this powerful ship which will not let you down. It's an L-core hauler with excellent stats. Having a torque of 545 to 657 MN.m this ship turns faster and smoother than you would expect from an L-core. It's well balanced layout makes it a joy to fly. An insane break force of 1326 MN allows you to savely operate within the atmosphere, and while the ship of course comes with an AGG, most of us simply land it on a runway as if it was an S-core. The substantial low altitude lift of 621 MN makes it easy to lift 20.000t and more from Alioth into space, and the ship's slim frontal cross section defies it's huge cargo bay of 10 XXL containers holding up to 7680 kL. Warp drive, reverse engines for clean maneuvering, and over 200 airfoils complete this ship. A dry weight of only 4.5kt tell you that the interior has been reduced to the minimum in order to optimize the flight stats. High quality elements like the rare military space engines XL, rare phased-array space radar, and rare capacitor shield generator give you a lot of bang for your buck, and an intelligent placement and linking of all fuel tanks make servicing the Nomad quick and easy. And, if you are not planning to go to space, you will exactly know which tanks you can leave empty, while the tank logic follows a simple balancing method so you will not constantly fly around with much more fuel than you really need. A huge glass cockpit ensures perfect vision, and the clean outline of the ship make parking the Nomad very easy. The A1 comes with ArchHUD by default, but can be ordered with Albatross HUD likewise. The Damage Report script optionally can be casted to two transparent screens in the cockpit, giving you full control of the situation at any time. All decals can be customized upon ordering your ship. If hauling is your thing, or you simply need a reliable and good-looking workhorse in your fleet, you should consider the Nomad. Prices listed are for the blueprint or token of the A1. The token version comes fully fueled plus 500 Warp Cells for your initial jumps. You can see the ship always at ::pos{0,2,38.8701,113.8880,-56.7414} or visit in VR at "Starcom Incorporated HQ". Test flights can be arranged too, please contact via Discord in any case. --- Is there something more you can get than the A1? Hardly, but if want to go all the way and spend even more money, there's an R1 version (https://du-creators.org/makers/StarcomIncorporated/ship/Nomad%20Class%20Hauler%20%28R1%29) which turns your 20.000t hauler into a 30.000t hauler while increasing the cargo bay from 7680 kL to 12979 kL. As this requires all the atmospheric engines to be upgraded to rares, the price of the R1 is substantially higher than the A1. Do you need it? No. But if you can afford a Porsche 911, why not buy a Porsche 911 Turbo? :)

Token: 500 Mħ
BP: 200 Mħ
7

Zydoron Light

Dracks

Ship

Cargo Lift: 4,000 t

6 container ship for your day to day needs Built to fill that need for a 4kt cargo ship 3.5 with no skills on the safe side

BP: 15 Mħ
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