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Voxel Sets
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18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ
17

DSPI Outpost and Tri-Hex Mining Platform

Dark Spaceworks Industries

Static

No attributes :-(

- A large core outpost building, with landing pad for medium core sized ships. - A platform to set up your mining operation on 3 adjacent territories, for convenient access to mining units and storage from a single location. - Storage: 6 Basic Containes L (2 per territory totalling 384 kl when fully buffed, more can be added) - Placement space for 12 mining units (4 per territory) 3 blueprints are provided - one for the main large core building, and two additional small core constructs that integrate to the main building. It is important and strongly advised that you refer to the Deploy Setup Manual, as precise deployment of the 3 BPs is essential to enable miners working properly on the 3 territories. Get the manual here: https://drive.google.com/file/d/1VQ1bRl1KgdTca1cO-hZctLboFwJC_NwA/view?usp=sharing Material list: https://docs.google.com/spreadsheets/d/1fYWNOhXSlhMM0Ky4PHIrxpxwJlIues0a5YV4HOhcObg/edit?usp=sharing VR: DSPI Outpost Sales dispenser: ::pos{0,2,41.7116,89.5775,34.7921}

BP: 4 Mħ
10

Fuel & Honeycombs Station

Aerogics S & T Co

Static

No attributes :-(

Can produce atmo & space fuel and several honeycomb materials, depending on ore provided: Brick, Carbon Fiber, Wood Plastic, Steel, Silumin Aluminium, Iron, Silicon, Carbon 4 Hubs for storage: Ore (input) Refined Materials Products Fuel & Honeycombs (output) Storage: 4x Container M on blueprint to make it easier to spawn, can go up to 6x container L total Best used on a tile with all t1 ore and one t2: with mining units it will auto produce both fuels & all T1 honeycombs Comes with several Aerogics scripts configured plus the excellent Jericho Industry HUD https://github.com/Jericho1060/DU-Industry-HUD Screens on every machine to help with first run configuration, it won't take more than a couple of minutes to have your own refinery running!

BP: 400 Kħ
6

Aerogics L Core Landing Pad A

Aerogics S & T Co

Static

No attributes :-(

A landing pad on L core. Built on top of core, with a bit of margin so you can still place biggest elements and / or build a bit, and expand underground. Easy to place with its big pillars Can be seen on VR: Aerogics L Core Landing Pad *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Yellow Plastic: lines on landing area Luminescent White Glass: inside lights Luminescent Yellow Glass: outside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
5

Odyssee Pégaze

Odyssee

Static

No attributes :-(

BP: 1,000 Mħ
5

S Mining Rig

Aerogics S & T Co

Static

No attributes :-(

A fancy mining rig on S core: 4 mining units, one container L and one VR node.

BP: 800 Kħ
8

Czars L Static Landing

Czarman

Static

No attributes :-(

In the middle of a move, contact me via discord to arrange a sale. You don't want to do boring voxel landing pads, class it up with Czar! Freshly landed from space and custom made for L Static cores. Lots of storage inside, plenty of parking. Elevated giving it a good look and easy to place. Easy to add additional pads too....alignment is a breeze with included connection points to make it easy peasy. Elevator pad on the bottom is included but by default is not on the ground allowing you to place it perfectly on the ground without any weird gaps See it in VR at "Czars Ship Spot" Dispensers set up.

BP: 5 Mħ

Czars Space Honeycomb Factory

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. It's Honeycomb...in space! No longer will you need to make element only ships deep in space, put some voxels on it and style that thing up! PvPers, come on, put a skin on that naked hot dog you're shooting with. You can even dress it up as an actual hot dog with the right voxels at your fingertips. Factory is built on my Fidget station technology and features T1-T3 honeycombing capabilities. Easy to use LUA control for the honeycomb machines (html needs to be enabled for T3 due to a technical issue with Aerogics honeycomb script so using SilverZero's older script that still works like a champ). Come see it in VR at "Czar in Space Showroom" either fly outside or head to the small unmarked door on the end with the landing pad sets. Located in person here ::pos{0,0,-41989.3752,202219.7557,33651.8498}

BP: 5 Mħ
11

AFS Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 50% off blueprint price at the moment on dispenser loaded industries presents This stylish futuristic showroom with viewing balcony, display your ships in style with this very bright display space, this is my 20th design in dual universe, you can view in VR search (loaded industries showroom) and head straight up the road and your find the showroom, pictures dont do it justice really best to see in person, you can remove the writing and add your own name to the building any questions please message me on discord loaded#2378

BP: 5 Mħ
3

2001 Monolith Excavation Site

Hirnsausen

Static

No attributes :-(

THE MONOLITH During ground works for our base, we have unearthened a strange artifact of possible alien orign. None of our instruments was able to penetrate this object or to get any data. You can see it first-hand, when VRing to "Tropico". We decided, to make this artifact available to you all, in hope that your technologies can retrieve the deep secrets it bears within. INSTRUCTIONS The dispenseris on location, as part of the excavation site. There are two blueprints - one for the monolith (MON) and one for the excavation site (SIT). At your own location, find an area that is as flat as possible. If there are small elevations, the center of SIT should be at the lowest area. Sink it into the ground, but make sure that somewhere a little bit of the upper wall remains above ground. Look how it is done at our location. After it has been placed, use your digging tool (2) to create a small tunnel downwards, along a wall. Each wall contains 5 sections, one above each other. Stop the tunnel when you have reached the lowest of those 5 sections. Now use tool 5 to create a flat floor inside the four walls. Then remove the soil that is still above your head inside the walls, avoid removing soil outside the walls. Use now the Smooth Voxel tool along the walls to raise the floor unevenly along the wals, especially at the four corners. Do some landscaping to make the floor a bit uneven. Important: you must not see any of the steel honeycombs. Do not yet create the small "hill" in the center. Now place the MON slightly above the floor. Now create the small "hill" below it to hide the core. Finally, do some additional work on the surrounding area, to make it looking perfect. When you're done, post "My god, it's full of stars" in the general ingame chat! :-D HURRY, THERE ARE ONLY 10 BLUEPRINTS!

BP: 7.5 Mħ
2

Space pad single medium core - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. By popular request i have made a medium core based landing pad ideal for small and xs cores in space fits up to fits 2 small core ships and 4ish xs ships plus depending on the size and box these pads help keep ships apart and in there own area nicely! enjoy! questions ask emladra#8532 discord thanks! vr is (ADMI SALES ships and pads) and cords for base are ::pos{0,1,-53.2259,-47.4236,827.1160}

BP: 3 Mħ
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